PatchDiff
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Valheim
Valheim
ActionAdventureIndie
Iron Gate AB · Coffee Stain Publishing·$19.99
Apr 2, 2024 · 26mo ago

Patch 0.217.46 (Public Test)

AI summary2w

A technical update focusing on minimap stability, dungeon generation fixes, and portal logic improvements.

Buffs4

  • MinimapMountains above 200 height are no longer cut off on the minimap, improving navigation in high-altitude regions.
  • DungeonsFixed an issue where generated dungeons were too small and contained inferior loot.small/poorstandard
  • Cartography TableFixed an issue where the cartography table would not function when reading the player's own pins.brokenworking
  • SystemOptimized loading threading to decrease overall game load times.

Bug fixes3

  • Minimap
    • Fixed an issue where the minimap would incorrectly show the map of a previous world that shared the same name.
    • Fixed a flickering issue associated with the names of pins on the minimap.
  • DungeonsFixed a bug that caused dungeons to generate inconsistently compared to previous versions.

Other changes2

  • MinimapMinimap cache files now include 'Cache' in their names for better file organization.Cache
  • PortalsPortals are no longer considered connected after the linked portal has been destroyed.connecteddisconnected

subjects affected (5)

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How did this patch land?
🔗
official notes
Valheim · Apr 2, 2024
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Patch history

see all 93

  1. Patch 0.221.13 (Public Test)
    May 6, 2026 · 2w
    +21
  2. Patch 0.221.12
    Feb 19, 2026 · 3mo
    +1
  3. Patch 0.221.4 (Public Test)
    Sep 3, 2025 · 8mo
    +98
  4. Patch 0.220.5
    Apr 1, 2025 · 13mo
    +3
  5. Patch 0.220.4
    Mar 19, 2025 · 14mo
    +2
  6. Patch 0.220.4 (Public Test)
    Mar 17, 2025 · 14mo
    +2
  7. Patch 0.220.3
    Mar 4, 2025 · 14mo
    +11
  8. Patch 0.220.3 (Public Test)
    Feb 28, 2025 · 15mo
    +1

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Patch 0.217.46 (Public Test) — Valheim (4 buffs, 0 nerfs) · PatchDiff