PatchDiff
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War Thunder
War Thunder
ActionMassively MultiplayerSimulation
Gaijin Entertainment · Gaijin Network Ltd
Jul 11, 2023 · 37mo ago

Update 2.27.1.17

AI summary3mo

Update 2.27.1.17 focuses on various bug fixes for ground vehicles, aircraft, and naval vessels, alongside audio improvements and interface polish.

Images © War Thunder via Steam

Buffs4

  • Sea Vixen F.A.W. Mk.2arresting hook:Fixed a bug where the hook would not cling to the finisher.
  • Mirage 2000radar:The display now shows the distance to the captured target.Added
  • General
    • Corrected frequency balance to make sound source positioning more readable.
    • Added indicators for newly received decals and decorations.Added

Bug fixes8

  • SANTAL
    • Fixed a bug where the wave deflector failed to rise in water.
    • Fixed an issue where damaged launchers would disappear from the visual model.
  • LVT(A)(4) (ZiS-2)Fixed the position of the frontmost armour plate to correct camouflage display.
  • Type 62Fixed camouflage stretching on the rear armour plate.
  • CV9030FINsmoke grenade:Fixed smoke grenades hanging outside the mortar instead of inside it.
  • Magach 3commander's turret:Fixed asynchronous rotation of the commander's turret and AA gun, preventing ghost tracers in the air.
  • General
    • Fixed brightness changes and afterburner flame occlusion during supersonic transitions.
    • Fixed flickering of location textures when viewed through the tank sight.

Other changes3

  • KV-2 (1939)Corrected the historical sight camera position to match the gunner optics location.
  • UH-1C XM-3030mm AP shells:Added explosive mass and shell type information to the protection analysis tool.Added
  • GeneralAdded new ricochet sounds for ground vehicle hulls.Added

subjects affected (10)

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How did this patch land?
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official notes
War Thunder · Jul 11, 2023

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Patch history

see all 477

  1. Update 2.57.1.103Aug 20, 2026 · 1d

    General bug fixes across War Thunder addressing desynchronization, radar locking, repair, hit registration, and ship/ground vehicle interactions; plus event duration extensions and a spawn bug fix for B-52H.

  2. Update 2.57.1.98Aug 19, 2026 · 2d

    Patch 2.57.1.98 introduces numerous structural and operational changes across Aircraft, Ground Vehicles, Nuclear Escalation content, and convoy mechanics, including new anti-radiation missiles, updated carrier aircraft roles, and extensive ground battle logistics and convoy behaviours.

  3. Update 2.57.1.81Aug 11, 2026 · 1w

    A number of bug fixes across Aircraft, Naval Vessels, Interface, Graphics and Controls improve weapon detonation logic, turret alignment, indicator accuracy, Mac graphics, and UAV test drive interactions.

    +6
  4. Update 2.57.1.70Aug 6, 2026 · 2w

    Ground Vehicles and Graphics tweaks: Scimitar Mk.2 mass reduction, removals, new optics, ATGM autopilot tweaks, and two fixed UI/RT shadows/Ansel interface issues.

    +2
  5. Update 2.57.1.67Aug 4, 2026 · 2w

    Bug fixes across interface, locations, missions, and sound reduce UI glitches, map/mission visuals, and audio levels.

  6. Update 2.57.1.60Aug 1, 2026 · 3w

    Sound-related fixes: Ju 87 siren sound artifact bug fixed and overall stability with sound mods improved.

  7. Update 2.57.1.58Jul 30, 2026 · 3w

    Update 2.57.1.58 focuses on bug fixes for aircraft countermeasures, ground vehicle missile stowage, and various interface issues in replays and screenshots.

    +1
  8. Update 2.57.1.50Jul 28, 2026 · 3w

    Update 2.57.1.50 focuses on bug fixes for aircraft and ground vehicles, interface improvements, and specific adjustments to the Nuclear Escalation event.

    +21

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