PatchDiff
ゲームニュース概要
X4: Foundations
X4: Foundations
ActionSimulationStrategy
Egosoft · Egosoft·-80%$9.99
Jan 28, 2019 · 89mo ago

Update 1.60 and next steps in the evolution of X4: Foundations

AI要約6h

Update 1.60 focuses on extensive bug fixes, AI improvements for combat and mining, and performance optimizations, while outlining a roadmap for shipyards (2.00), resupply ships (2.50), and sector control (3.00).

バフ9

  • AI & Combat
    • Improved AI logic when attacking stations to increase combat effectiveness.
    • Capital ships with forward weapons now correctly face large targets instead of orienting broadside.
    • Fighters now correctly acquire station modules instead of firing at the center of the station.
  • Mining & Trading
    • AutoMiner:AutoMiners are now more likely to avoid enemy-held territory, scaled by crew skill.
    • AutoMine/AutoTrade:Resolved a rare bug that completely broke AutoMine and AutoTrade orders.
  • UI & Map
    • Order Queue:Improved fleet management by allowing players to edit or remove specific assignments in the order queue.Added
    • Docking:Added clarity to the docking UI to explain why a ship cannot request docking.Added
  • System & Performance
    • General optimizations to increase frame rates and stability.
    • Reduced frequency of crashes and improved memory management.

バグ修正2

  • AI & CombatSquadron subordinates will no longer chase targets across the entire universe.
  • Mining & TradingFree Trader:Free traders now have a more balanced trade preference, reducing the bias toward build-related goods.

その他の変更1

  • UI & MapMap:Players can now hide the allied order queue on the map for better clarity.Added

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X4: Foundations · Jan 28, 2019
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