A comprehensive update focusing on combat balance for various Martial Arts, the introduction of the Training Terrace Preliminary mode, and extensive bug fixes across systems and maps.
▲加强13
- Nameless SpearQi Imbalance:Targets with Qi Imbalance now take 8% increased HP damage and 8% increased Bellstrike damage when Exhausted.→8% %
- Wolfchaser's ArtSweep All:Dealing High Bleeding damage with Sweep All now immediately restores 20 Endurance.→20
- Strategic SwordSecond Track Slash:Charging Second Track Slash now consumes less Endurance if the caster has specific water-based effects active.→Reduced
- Vernal Umbrella
- Spring Sorrow:Casting Spring Sorrow now grants Tenacity in specific Wandering Paths modes.→Added
- Unfading Flower:Tossing the umbrella with Unfading Flower now grants Tenacity in specific Wandering Paths modes.→Added
- Panacea FanSilkbind Attribute Boost:Silkbind Heal and DMG bonuses now increase based on Minimum Silkbind Attack.→Increased
- SwallowcallDeals an additional 6% Physical and Bamboocut damage to targets with low or abnormal Qi.→6% %
- Infernal TwinbladesFlamelash:Burst Skill Flamelash can no longer be interrupted during casting.Interruptible→Uninterruptible
- Stormbreaker SpearThunder Shock:Fixed an issue where the first hit of Thunder Shock had a chance to miss.Chance to miss→Fixed
- Guild: Skyward BondSleeping Daoist:Increased the time limit to defeat the Sleeping Daoist boss, making the encounter more forgiving.360s→450s s
- General
- Taiping Mausoleum:Reduced the difficulty of Trials on floors 10-12 in Taiping Mausoleum.Higher→Reduced
- Mystic Skill Insight:Unlocked Mystic Skill Insight, allowing players to deduce new skill variants.→Unlocked
- Fledgling Protection:New protection mechanism granting extra revives to low-mastery players and their teammates.→Added
▼削弱3
- Arena
- Defensive Stance:Maintaining defensive stance now grants Depleting Defense stacks, significantly increasing Endurance consumption and draining Endurance over time.0%→120% %
- Bows:Firing arrows now immediately consumes Endurance, preventing infinite shooting without resources.None→Immediate
- Quick Shoot:Using the Quick Shoot option on mobile now consumes additional Endurance.→Increased
✚修复2
- Guild: Skyward Bond
- Vine Prison:Fixed a bug allowing players to cast skills or jump during the Vine Prison warning phase.Could cast/jump→Fixed
- Blood Sacrifice:Fixed an issue where the Blood Sacrifice mechanic failed to activate in Abyss mode.Failed→Fixed
◆其他改动2
- Veil of the WillowBuff changed from 12% HP damage increase to 10% Physical and Silkbind damage increase.12%→ %
- GeneralTraining Terrace:Introduced Training Terrace Preliminary mode for pre-season balance testing.→Added
受影响的项目(12)
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补丁历史
- 1.8 Version Patch Notes: Optimizations and Bug Fixes (July 2, 2026)Jul 2, 2026 · 2w
1.8版本重点在于武学平衡调整、竞技场耐力机制优化,以及针对家园和战役系统的广泛漏洞修复。
+10−3→ - 1.8 Version Patch Notes: Optimizations and Bug Fixes (June 25, 2026)Jun 25, 2026 · 3w
1.8 版本重点在于武学平衡性调整、新天赋解锁,以及针对战役和多人模式的一系列稳定性与 Bug 修复。
+11−5→ - Version 1.8 Dev Q&A: A Place to Call HomeJun 24, 2026 · 3w
1.8版本引入了全面的家园建设系统、全新的宠物伙伴系统、“怪盗鹅”活动,以及包括 Fortune Tomb 和 Ravening Banes 在内的多个高等级多人挑战。
+8→ - May 27 Patch NotesMay 27, 2026 · 1mo
本次更新全面优化了装备管理体验,对竞技场模式进行了重大调整(包括新增复活机制),并对帮派战的战斗平衡性与技巧进行了深度增强。
+11−5→ - May 6 Optimizations & FixesMay 6, 2026 · 2mo
本次更新重点优化了竞技场匹配机制以降低延迟,并修复了一系列影响战斗通行证、UI界面及任务进度的错误。
+8→ - April 30 Optimizations and FixesApr 30, 2026 · 2mo
4月30日更新重点在于UI/UX改进、PS5性能优化,以及各类任务和本地化Bug修复。
+4→ - April 30 Gear Development Optimization OverviewApr 28, 2026 · 2mo
对装备成长系统进行了全面重构,重点引入了“Relaying”和“Modulating”系统,调整了材料获取途径,并针对Tier 91装备进行了多项体验优化。
+12→ - April 16 Optimizations and FixesApr 15, 2026 · 3mo
4月16日更新,重点优化网络稳定性、手柄自定义设置、新手引导流程,并修复了战役和UI中的多项问题。
+8→
近期更新
6

Desktop Explorer Patch v1.0.13
补丁 v1.0.13 解决了 Steam 云同步问题,并限制了特定谜题文件的重命名和复制操作。

Patch Notes – Version 1.0.13
1.0.13 版本引入了书籍管理的便捷性功能、新的视觉选项以及关键的生成与设置修复。

Demo Update 2.00
Demo 更新 2.00 将演示版本同步至正式发布版本,新增了 SQL 解析器支持并优化了 UI。

Patch Note #3
第 #3 号补丁专注于质量之生活 (QoL) 改进、存储扩展以及多项物理和存档 Bug 修复。

Patch Notes for 17/07/2026
Patch v0.2.2.28417 重点在于 High Inquisitor Chakram 的 Boss 平衡调整、Nightling 的战斗削弱,以及关于掉落和安全性的各项系统 Bug 修复。

MENACE Hotfix #10
热修复 #10 解决了系统地图任务生成的关键问题,并修复了多处翻译错误。
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