
The Paths to Glory update introduces the Albion Journal for achievement tracking, rebalances the Roads of Avalon, adds new Crystal Weapons, and implements a dynamic spawn rate system for the open world.
▲Buffs9
- Roads of Avalon
- Total Silver output approximately doubled to make the Roads more attractive for loot.1x→2x
- Tracking is now possible within the Roads of Avalon.→Added
- Chest values increased, especially for Tier 8, and they now upgrade in size over time if left untouched.→Buffed
- Corrupted Dungeons
- Bat Spawn (Hunter):Hunter bat spawn time reduced from 5 to 3 minutes.5m→3m m
- Bat Spawn (Stalker):Stalker bat spawn time reduced from 5 to 3 minutes.5m→3m m
- General Weapons
- Weapons now have all spells unlocked from Tier 4 upwards to increase gameplay variety.Tier dependent→Tier 4+
- Items can now be overcharged twice in combat, extending duration at a higher risk of breaking.1 time→2 times
- Guild IslandsGuilds can now own multiple islands across the Royal Continent (one in each major city).1→6
- Knightfall AbbeyResolved an issue where some mobs gave too little silver, resulting in a ~9% overall increase.100%→109% %
▼Nerfs2
- Roads of AvalonAverage Fame gains reduced by 20-25% to balance leveling speed with other activities.100%→75-80% %
- Knightfall AbbeyBoss and Shrine chest values reduced by approximately 10%.100%→90% %
◆Other changes7
- Albion Journal
- Introduces a personal logbook to track adventures, provide goals, and unlock vanity rewards and items.→Added
- Added a collapsible Journal Tracker to the HUD below the Destiny Board button.→Added
- Roads of AvalonGroup Portals now have a 300 second recharge time.→300s s
- Twin SlayersRing of Death:Throws daggers in a ring that can be summoned back, slicing enemies in their path.→Added
- Dreadstorm MonarchEye of the Storm:Conjures a growing storm that slows enemies and shreds their resistances.→Added
- Exalted StaffSanctify:Heals allies and removes ground-based damaging, debuffing, or crowd-control AoE effects.→Added
- Corrupted DungeonsCorrupted Dungeon Maps can now be crafted at the Artifact Foundry.→Added
subjects affected (9)
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Patch history
- Changelog: Dragonfire UpdateAug 31, 2026 · 1d
Dragonfire Update adds Ancient Lands, Dragon Sanctuary raid, new Draconic rewards, crafting changes, and UI/UX improvements across Albion Online.
+11−1→ - Changelog: Radiant Wilds Patch 3Jun 29, 2026 · 2mo
The Radiant Wilds Patch 3 focuses on revitalizing the Mists with better rewards and easier PvE, introducing a comprehensive Navigation System, and implementing combat balance changes across various weapon lines.
+15−9→ - Changelog: Radiant Wilds Patch 2May 26, 2026 · 3mo
Radiant Wilds Patch 2 focuses on controller and Armory polish, alongside significant combat balance adjustments for various staves, axes, and armor pieces to refine PvP and PvE dynamics.
+12−11→ - Changelog: Radiant Wilds Patch 1May 4, 2026 · 4mo
Radiant Wilds Patch 1 focuses on 1v1 Arena balancing, reducing healing and adjusting various weapon stats, alongside significant controller and mobile QoL improvements.
+5−13→ - Changelog: Radiant Wilds UpdateApr 13, 2026 · 4mo
The Radiant Wilds Update introduces a massive visual overhaul, a new Armory build system, 1v1 Ranked Arenas, and significant combat balancing across various weapon lines.
+12−10→ - Changelog: Realm Divided Patch 5Mar 11, 2026 · 5mo
Realm Divided Patch 5 introduces off-season progression for Conqueror's Challenge, significant nerfs to Avalonian bosses, and a wide array of combat balance adjustments across weapons and mounts.
+32−14→ - Changelog: Realm Divided Part IIFeb 23, 2026 · 6mo
The Realm Divided Part II update introduces Faction Battle Standards, a complete overhaul of the Bandit Assault event, and various combat balance adjustments across weapons and armor.
+19−7→ - Changelog: Realm Divided Patch 3Jan 26, 2026 · 7mo
Balance changes ahead of the next Guild Season, featuring combat adjustments for various staves and weapons, Faction Warfare supply tuning, and anti-exploit measures for Avalonian Dungeons.
+18−8→
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