
Radiant Wilds Patch 1 focuses on 1v1 Arena balancing, reducing healing and adjusting various weapon stats, alongside significant controller and mobile QoL improvements.
▲Buffs5
- Axes
- Adrenaline Boost:Increased duration of Adrenaline Boost to improve mobility and brawling in 1v1 Arenas.7s→9s s
- Rending Strike:Removed stand time from Rending Strike, allowing players to maintain movement while casting.0.2s→0s s
- Adrenaline Boost:Fixed an issue where Adrenaline Boost could end prematurely.
- Cursed StaffsBane:Increased damage to incentivize builds focusing on raw power over energy efficiency.23.71→25
- Cursed SkullHaunting Screams:Increased max health true damage to make the ability more effective against tanks.1.2%→1.5% %
▼Nerfs13
- General Healing
- Healing effectiveness in the 1v1 Arena is further reduced to prevent healers from stalling matches.50%→60% %
- Teams bringing more than one healer to 5v5 Hellgates now receive additional Healing Sickness, mirroring Arena rules.→Added
- Skystrider BowSky's Fury:Reduced bolt damage to lower the damage differential in 1v1 Arenas.128→123
- BowEnchanted Quiver:Reduced close-range damage bonus to provide more counterplay for opponents.220%→200% %
- Cursed StaffsGrudge:Reduced damage across all time intervals to lower dominance in 2v2 Hellgates.18-135→16-121
- Rotcaller StaffPlaguebringer:Reduced damage to lower burst while maintaining the anti-heal utility.171→161
- Nature StaffsRejuvenating Flower:Reduced instant and delayed healing to prevent excessive sustain in 1v1 Arenas.20/49/84→17/42/71
- Shapeshifter Staffs
- Adapting Matter:Increased cooldown to slow down prestacking and encourage longer form maintenance.6s→7s s
- Adapting Matter:Increased energy cost to make form swapping more deliberate.10→12
- War Gloves
- Shockwave:Reduced damage to bring the ability in line with other 1v1 options.122→117
- Shockwave:Increased dash cooldown to reduce mobility spam in 1v1s.5s→6s s
- Mistwalker HoodImmortal:Reduced maximum duration to prevent excessive clutching in 1v1s while remaining viable for ZvZ.6s→5s s
- Brecilien CapeFey Barrier:Fey Barrier no longer removes debuffs.Yes→Removed
◆Other changes2
- General UI/Controls
- Added option for movement spells to automatically aim in facing direction if no target is found.→Added
- Removed the 'Always' option from the item destruction confirmation popup.Always→Removed
subjects affected (13)
tap to see balance history
Patch history
- Changelog: Radiant Wilds UpdateApr 13, 2026 · 1mo+12−10→
- Changelog: Realm Divided Patch 5Mar 11, 2026 · 2mo+32−14→
- Changelog: Realm Divided Part IIFeb 23, 2026 · 2mo+19−7→
- Changelog: Realm Divided Patch 3Jan 26, 2026 · 3mo+18−8→
- Changelog: Realm Divided Patch 2Dec 17, 2025 · 5mo+14−5→
- Changelog: Realm Divided Patch 1Dec 3, 2025 · 5mo+8→
- Changelog: Realm Divided UpdateNov 24, 2025 · 6mo+11−1→
- →Changelog: Abyssal Depths Patch 7Oct 14, 2025 · 7mo
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