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Albion Online
Albion Online
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Sandbox Interactive GmbH · Sandbox Interactive GmbH
May 26, 2026 · 3mo ago

Changelog: Radiant Wilds Patch 2

AI summary3mo

Radiant Wilds Patch 2 focuses on controller and Armory polish, alongside significant combat balance adjustments for various staves, axes, and armor pieces to refine PvP and PvE dynamics.

Buffs12

  • Arcane StaffsMagic Shock:Magic Shock now has no stand time, making the ability feel more fluid to cast.0.2s0s s
  • GreataxeWhirlwind:Increased damage per tick when hitting the same target, raising the maximum potential damage.56.5
  • Bear PawsRazor Cut:Changed spell indicator to a circle and expanded the hit area under the caster for more consistent hits.
  • Fire StaffsFire Wave:Cooldown reduced to make Fire Wave a more reliable interrupt tool.15s12s s
  • Frost StaffsFrostbite:Removed stand time to make the ability feel more fluid to play.0.15s0s s
  • SoulscytheTornado:Increased projectile speed to make the group knockup more reliable in large-scale PvP.10% faster %
  • Bloodmoon StaffTear Open:Reduced charge requirement for Blood Pool to improve play flow.21
  • Stillgaze Staff
    • Neurotoxin:Increased damage decrease per stack to compensate for lower max stacks.4%12% %
    • Neurotoxin:Significantly increased the damage dealt per tick.625
  • Carving SwordFearless Strike:Resistance reduction now scales with AoE escalation, making it more effective in group fights.scales with AoE escalation
  • Scholar RobeSpeed Caster:Cooldown reduced to better align with classic caster combos in group PvP.35s30s s
  • Keeper CapeBerserk:Berserk can no longer be purged by enemies.YesNo

Nerfs11

  • Arcane StaffsTime Freeze:Stun duration against mobs reduced to match PvP values, preventing the ability from trivializing PvE encounters.3.5s2.5s s
  • Holy StaffsReawaken:Resurrected allies now receive Awakening Sickness for 180s, preventing them from being Reawakened again during that time.Awakening Sickness
  • Incubus MaceShrinking Curse:Reduced max health reduction to make the weapon less of an all-in-one debuff in PvP.25%20% %
  • LightcallerDawnbird Transformation:Reduced auto-attack range to provide more room for counterplay in Mists and Corrupted Dungeons.15m13m m
  • Bloodmoon StaffTear Open:Reduced the healing amount of Blood Pool to balance total self-healing.6130
  • Stillgaze StaffNeurotoxin:Increased the interval between damage ticks.0.8s1s s
  • Galatine PairSoulless Stream:Slightly reduced area lifetime to better match visuals and prevent invisible hitboxes.0.8s0.7s s
  • Knight ArmorWind Wall:Removed defense and CC resistance granted when hitting enemies to allow better counterplay.AddedRemoved
  • Keeper Cape
    • Berserk:Increased the health percentage required to trigger Berserk.70%80% %
    • Berserk:Reduced the damage bonus provided by Berserk.50%40% %
  • GeneralThe number and frequency of Weapon Cache spawns during Bandit Assaults has been reduced.Reduced

Bug fixes2

  • Galatine PairSoulless Stream:Fixed issue where Heroic Charges could briefly persist after casting.
  • Prowling StaffSinister Swipes:Fixed issue where execute would apply without the required stacks.

Other changes3

  • Stillgaze StaffNeurotoxin:Reworked stacks and damage to better support a bruiser playstyle.41
  • Knight ArmorWind Wall:Channel duration will no longer be reduced by incoming damage.10
  • GeneralAdded /forfeit, /ff, and /surrender commands for Custom Matches.Added

subjects affected (18)

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How did this patch land?
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official notes
Albion Online · May 26, 2026

Patch history

see all 52

  1. Changelog: Dragonfire UpdateAug 31, 2026 · 13h

    Dragonfire Update adds Ancient Lands, Dragon Sanctuary raid, new Draconic rewards, crafting changes, and UI/UX improvements across Albion Online.

    +111
  2. Changelog: Radiant Wilds Patch 3Jun 29, 2026 · 2mo

    The Radiant Wilds Patch 3 focuses on revitalizing the Mists with better rewards and easier PvE, introducing a comprehensive Navigation System, and implementing combat balance changes across various weapon lines.

    +159
  3. Changelog: Radiant Wilds Patch 1May 4, 2026 · 3mo

    Radiant Wilds Patch 1 focuses on 1v1 Arena balancing, reducing healing and adjusting various weapon stats, alongside significant controller and mobile QoL improvements.

    +513
  4. Changelog: Radiant Wilds UpdateApr 13, 2026 · 4mo

    The Radiant Wilds Update introduces a massive visual overhaul, a new Armory build system, 1v1 Ranked Arenas, and significant combat balancing across various weapon lines.

    +1210
  5. Changelog: Realm Divided Patch 5Mar 11, 2026 · 5mo

    Realm Divided Patch 5 introduces off-season progression for Conqueror's Challenge, significant nerfs to Avalonian bosses, and a wide array of combat balance adjustments across weapons and mounts.

    +3214
  6. Changelog: Realm Divided Part IIFeb 23, 2026 · 6mo

    The Realm Divided Part II update introduces Faction Battle Standards, a complete overhaul of the Bandit Assault event, and various combat balance adjustments across weapons and armor.

    +197
  7. Changelog: Realm Divided Patch 3Jan 26, 2026 · 7mo

    Balance changes ahead of the next Guild Season, featuring combat adjustments for various staves and weapons, Faction Warfare supply tuning, and anti-exploit measures for Avalonian Dungeons.

    +188
  8. Changelog: Realm Divided Patch 2Dec 17, 2025 · 8mo

    The Realm Divided Patch 2 focuses on Faction Warfare adjustments, including a new 'Rallying Cry' buff for smaller factions, significant combat balance changes across multiple weapon families, and a rework of Soldier Armor's Fury ability.

    +145

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