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Albion Online
Albion Online
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Sandbox Interactive GmbH · Sandbox Interactive GmbH
Mar 11, 2026 · 5mo ago

Changelog: Realm Divided Patch 5

AI summary3mo

Realm Divided Patch 5 introduces off-season progression for Conqueror's Challenge, significant nerfs to Avalonian bosses, and a wide array of combat balance adjustments across weapons and mounts.

Buffs32

  • Conqueror’s ChallengeMight earned during the off-season now counts toward the upcoming season's challenge.Added
  • Avalonian Crystal Basilisk
    • Health reduced by 35%, making the boss fight significantly faster.100%65% %
    • Auto-attack damage reduced by 26%.100%74% %
    • Overcharged:Damage reduction from Overcharged has been halved.100%50% %
    • Cleanse:Cleanse no longer applies the Holy Fire effect.AppliedRemoved
  • Avalonian Archmage
    • Health reduced by 29%.100%71% %
    • Orb and Laser:Orb and Laser damage reduced by 15%.100%85% %
    • Orb phase:Orb phases are now delayed until the boss reaches 40% health.60%40% %
  • Avalonian Bosses (General)
    • General health reduction of 20% for all other Avalonian bosses.100%80% %
    • Physical armor reduced to align with magic resistance, increasing damage for physical weapons.HighLower
  • Faction Warfare
    • Enlistment Bonus:Increased the maximum Faction Enlistment Bonus for lower recruitment factions.150%200% %
    • Faction Move:Significantly increased the amount of Faction Standing that can be kept when switching factions.240,0001,000,000
    • Fortress Chest:Expanded the reward area to include players defending the Fortress walls.Increased
    • Faction Battle Standards:Lethal Faction Battle Standards can now be carried between red zone regions via tunnels.RestrictedAllowed
  • Enigmatic Staff
    • Protective Beam:Slightly increased area size to improve effectiveness in large-scale PvP.6m6.5m m
    • Protective Beam:Reduced self-slow, allowing for better mobility while casting.50%30% %
  • Curse Staffs
    • Dark Matter:Reduced hit delay for better usability.0.2s0.1s s
    • Dark Matter:Reduced stand time, making the ability feel more responsive.0.4s0.2s s
    • Dark Matter:Reduced energy cost for Dark Matter.1613
  • DemonfangBlood Ritual:Added flat damage to compensate for resilience penetration nerfs.120130
  • DaggersChain Slash:Increased chain range to be more effective in small-scale PvP.6m7m m
  • Icicle StaffFrozen Hell:Added a 3.5m radius area in the center that applies an additional 30% slow.30% slow %
  • Holy StaffsHoly Beam:Slightly increased the healing ramp-up per tick.56
  • Bedrock Mace
    • Force of Nature:Massive damage increase to make the weapon functional in PvE.1100
    • Force of Nature:Changed knockback to a 0.6s knock-up for mobs.KnockbackKnock up s
  • Nature Staffs
    • Protection of Nature:Increased the healing received buff to compensate for the loss of direct healing.35%40% %
    • Rejuvenating Breeze:Increased maximum targets to better counter brawler chip damage.1020
  • Prowling StaffPounce:Now immune to CC while dashing, improving match-ups against abilities like Cartwheel.Added
  • SpearsForest of Spears:Reduced cooldown to match Impaler.15s12s s
  • Plate Armors
    • Taunt:Reduced hit delay for a smoother feel in combat.0.4s0.2s s
    • Taunt:Reduced stand time for better responsiveness.0.4s0.2s s
  • Command MammothEarth Shatter:Changed knockback to a knock-up, allowing for more aggressive positioning.16m knockback1.2s knock-up s

Nerfs14

  • Conqueror’s Challenge
    • 8% Fame buff:Increased Might requirement for the 8% Fame buff reward.175,000200,000
    • Medium Chest:Increased Might requirement for the Medium Chest reward.225,000300,000
    • Gold Legacy Avatar Set:Increased Might requirement for the Gold Legacy Avatar Set.300,000450,000
    • 10% Fame buff:Increased Might requirement for the 10% Fame buff reward.450,000700,000
    • Crystal Avatar Set:Increased Might requirement for the Crystal Avatar Set.680,0001,000,000
    • Big Chest:Increased Might requirement for the Big Chest reward.1,000,0001,500,000
  • BowsMultishot:Reduced damage against players for all bows to curb overperformance.10094
  • Bow of BadonRaging Storm:Reduced damage per tick (max damage 552 -> 504) to bring the weapon in line with others.2321
  • Holy Staffs
    • Holy Beam:Reduced initial healing output.6050
    • Holy Beam:Overall total healing reduced to curb dominance in group sizes.525476
  • Assassin Shoes
    • Swift Cut:Reduced dash speed to make the build less 'sticky'.3430
    • Swift Cut:Increased cooldown to reduce the reliability of the dash.12s14s s
  • Command Mammoth
    • Charge!:Reduced damage buff to players to prevent bomb squads from killing too quickly.20%15% %
    • High Command:Reduced maximum damage increase against players.40%30% %

Other changes3

  • Avalonian ArchmageTornados:Tornados now spawn at 60% and 20% health.66%, 33%60%, 20% %
  • Bedrock MaceForce of Nature:Ability no longer taunts mobs.AppliedRemoved
  • Nature StaffsProtection of Nature:Removed direct healing to avoid contributing to healing sickness.AppliedRemoved

subjects affected (20)

tap to see balance history

How did this patch land?
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official notes
Albion Online · Mar 11, 2026

Patch history

see all 52

  1. Changelog: Dragonfire UpdateAug 31, 2026 · 11h

    Dragonfire Update adds Ancient Lands, Dragon Sanctuary raid, new Draconic rewards, crafting changes, and UI/UX improvements across Albion Online.

    +111
  2. Changelog: Radiant Wilds Patch 3Jun 29, 2026 · 2mo

    The Radiant Wilds Patch 3 focuses on revitalizing the Mists with better rewards and easier PvE, introducing a comprehensive Navigation System, and implementing combat balance changes across various weapon lines.

    +159
  3. Changelog: Radiant Wilds Patch 2May 26, 2026 · 3mo

    Radiant Wilds Patch 2 focuses on controller and Armory polish, alongside significant combat balance adjustments for various staves, axes, and armor pieces to refine PvP and PvE dynamics.

    +1211
  4. Changelog: Radiant Wilds Patch 1May 4, 2026 · 3mo

    Radiant Wilds Patch 1 focuses on 1v1 Arena balancing, reducing healing and adjusting various weapon stats, alongside significant controller and mobile QoL improvements.

    +513
  5. Changelog: Radiant Wilds UpdateApr 13, 2026 · 4mo

    The Radiant Wilds Update introduces a massive visual overhaul, a new Armory build system, 1v1 Ranked Arenas, and significant combat balancing across various weapon lines.

    +1210
  6. Changelog: Realm Divided Part IIFeb 23, 2026 · 6mo

    The Realm Divided Part II update introduces Faction Battle Standards, a complete overhaul of the Bandit Assault event, and various combat balance adjustments across weapons and armor.

    +197
  7. Changelog: Realm Divided Patch 3Jan 26, 2026 · 7mo

    Balance changes ahead of the next Guild Season, featuring combat adjustments for various staves and weapons, Faction Warfare supply tuning, and anti-exploit measures for Avalonian Dungeons.

    +188
  8. Changelog: Realm Divided Patch 2Dec 17, 2025 · 8mo

    The Realm Divided Patch 2 focuses on Faction Warfare adjustments, including a new 'Rallying Cry' buff for smaller factions, significant combat balance changes across multiple weapon families, and a rework of Soldier Armor's Fury ability.

    +145

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