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Twin Slayers

WeaponDagger · Melee · Daggers · Burst · Assassin · Crystal Weapon · DPS
5 patcheslast touched 5mo ago▲ +4

Power trajectory

Up = buffed, down = nerfed
0+4Jul 22, 2024Dec 17, 2025Jul 22, 2024 — Changelog: Paths to Glory Update +0 / -0 (cum 0)Nov 6, 2024 — Changelog: Horizons Patch 1 +1 / -0 (cum +1)Feb 26, 2025 — Changelog: Rogue Frontier Patch 2 +0 / -0 (cum +1)Apr 7, 2025 — Changelog: Rogue Frontier Patch 5 +2 / -0 (cum +3)Dec 17, 2025 — Changelog: Realm Divided Patch 2 +1 / -0 (cum +4)
Zoom into one ability:1 abilities tracked
Filter by change type:3 types in this subject

Patch history

    • NewRing of Deathmovement speed40%

      Initial cast now grants 40% movement speed for 2 seconds to help positioning.

      new

    • 📊NumericRing of Death1st cast cooldown25s15s s

      Significantly reduced the cooldown of the first cast to soften the penalty for misexecution.

      Easier to re-attempt

    • 📊NumericRing of Deathenergy cost1210

      Reduced the energy cost of the first cast.

      Lower resource cost

    • 📊NumericRing of Deathcast energy cost612

      Initial cast energy cost increased to 12, but recast cost removed.

      Energy cost shifted to be paid upfront.

    • 📊NumericRing of Deathrecast energy cost60

      Recast energy cost reduced to 0 to prevent inability to recall daggers due to energy lack.

      Energy cost shifted to be paid upfront.

    • 🐛Bug fixRing of DeathRecall hit detection

      Improved hit detection for the Recall portion of Ring of Death, making it more reliable.

      Improved detection

    • NewRing of DeathmechanicAdded

      Throws daggers in a ring that can be summoned back, slicing enemies in their path.

      New Crystal Weapon

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