
The Radiant Wilds Update introduces a massive visual overhaul, a new Armory build system, 1v1 Ranked Arenas, and significant combat balancing across various weapon lines.
▲Buffs12
- AxesBattle Rush:Battle Rush cooldown reduced from 20s to 18s, increasing mobility and buff uptime.20s→18s s
- Skystrider BowSky's Fury:Bolt energy cost reduced to 0, ensuring the ability completes regardless of energy.3→0
- SiegebowVicious Barrage:Current health damage increased from 2.5% to 3%.2.5%→3% %
- Demonic Staff
- Anguished Soul:Fear duration at 0 stacks increased to 1.25s.1s→1.25s s
- Anguished Soul:Fear duration at 1 stack increased to 1.5s.1.25s→1.5s s
- Anguished Soul:Fear duration at 2 stacks increased to 1.75s.1.5s→1.75s s
- Anguished Soul:Fear duration at 3 stacks increased to 2s.1.75s→2s s
- Anguished Soul:Fear duration at 4 stacks increased to 2.25s.2s→2.25s s
- Infernal StaffCombustion:Combustion now fears all enemies within 4m of the initial target.→Added m
- Arctic Staff
- Arctic Volley:Cooldown reduced from 15s to 12s.15s→12s s
- Arctic Volley:Energy cost per tick reduced from 3 to 2.3→2
- The ArmoryIntroduced The Armory, a system for discovering and saving equipment builds based on real gameplay performance.→Added
▼Nerfs10
- Crystal ReaperRelentless Assault:Relentless Assault damage against mobs reduced from 95 to 86 to curb PvE overperformance.95→86
- Skystrider Bow
- Sky's Fury:Damage per bolt reduced from 140 to 128 to lower burst potential.140→128
- Sky's Fury:Initial cast energy cost increased from 12 to 18.12→18
- Arclight BlastersFlickershots:Flickershots damage per cast reduced from 101 to 94.101→94
- SiegebowVicious Barrage:Base damage reduced from 130 to 105.130→105
- DawnsongFlaming Phoenix:Instant damage reduced from 225 to 200.225→200
- Flamewalker StaffSpontaneous Combustion:Impact damage reduced from 189 to 178.189→178
- Arctic StaffArctic Volley:Damage per tick reduced from 90 to 76.90→76
- 1v1 ArenaHealing is decreased by 40% in the 1v1 Arena.→-40% %
- Battle MountsBattle mounts now add a fixed Disarray value (2-5) to their group once the total exceeds 15 points.0→2-5
◆Other changes2
- Infernal StaffCombustion:Feared mobs from Combustion no longer run as far.→Reduced
- 1v1 ArenaEquipment is soft-capped at 900 IP; excess IP is reduced by 80%.→900
subjects affected (13)
tap to see balance history
Patch history
- Changelog: Radiant Wilds Patch 1May 4, 2026 · 2w+5−13→
- Changelog: Realm Divided Patch 5Mar 11, 2026 · 2mo+32−14→
- Changelog: Realm Divided Part IIFeb 23, 2026 · 2mo+19−7→
- Changelog: Realm Divided Patch 3Jan 26, 2026 · 3mo+18−8→
- Changelog: Realm Divided Patch 2Dec 17, 2025 · 5mo+14−5→
- Changelog: Realm Divided Patch 1Dec 3, 2025 · 5mo+8→
- Changelog: Realm Divided UpdateNov 24, 2025 · 6mo+11−1→
- →Changelog: Abyssal Depths Patch 7Oct 14, 2025 · 7mo
Recently Updated
6

Team Fortress 2 Update Released
A technical update focusing on map collision improvements, bug fixes for Spy disguises, and various cosmetic and quality-of-life adjustments.

Removal Of Boss-Forced-Prestiging, and More Buffs & Fixes
Removal of forced prestige on boss failure, significant buffs to artillery and mining weaponry, and various bug fixes for artifacts and rituals.

Settings Update 1: FOV, Sensitivity, Motion Blur, and More
Update 1 focuses on quality-of-life improvements to the settings menu, adding FOV, motion blur, and camera bounce controls, alongside matchmaking and display fixes.

Subnautica 2 Early Access Hotfix 2
Hotfix 2 increases resource availability, adjusts Hammerhead AI to prevent base stalking, and fixes critical Tadpole-related bugs and game crashes.

V1.04 Update
V1.04 introduces a high-difficulty New Game+ mode for completionists and various quality-of-life fixes for the UI and tutorial system.

BATTLEFIELD 6 GAME UPDATE 1.3.1.5
Quality of Life Update 1.3.1.5 focuses on stability, map boundary fixes, and UI improvements for Battle Royale and Ranked modes.
Similar Games
6





