
The Radiant Wilds Update introduces a massive visual overhaul, a new Armory build system, 1v1 Ranked Arenas, and significant combat balancing across various weapon lines.
▲Buffs12
- AxesBattle Rush:Battle Rush cooldown reduced from 20s to 18s, increasing mobility and buff uptime.20s→18s s
- Skystrider BowSky's Fury:Bolt energy cost reduced to 0, ensuring the ability completes regardless of energy.3→0
- SiegebowVicious Barrage:Current health damage increased from 2.5% to 3%.2.5%→3% %
- Demonic Staff
- Anguished Soul:Fear duration at 0 stacks increased to 1.25s.1s→1.25s s
- Anguished Soul:Fear duration at 1 stack increased to 1.5s.1.25s→1.5s s
- Anguished Soul:Fear duration at 2 stacks increased to 1.75s.1.5s→1.75s s
- Anguished Soul:Fear duration at 3 stacks increased to 2s.1.75s→2s s
- Anguished Soul:Fear duration at 4 stacks increased to 2.25s.2s→2.25s s
- Infernal StaffCombustion:Combustion now fears all enemies within 4m of the initial target.→Added m
- Arctic Staff
- Arctic Volley:Cooldown reduced from 15s to 12s.15s→12s s
- Arctic Volley:Energy cost per tick reduced from 3 to 2.3→2
- The ArmoryIntroduced The Armory, a system for discovering and saving equipment builds based on real gameplay performance.→Added
▼Nerfs10
- Crystal ReaperRelentless Assault:Relentless Assault damage against mobs reduced from 95 to 86 to curb PvE overperformance.95→86
- Skystrider Bow
- Sky's Fury:Damage per bolt reduced from 140 to 128 to lower burst potential.140→128
- Sky's Fury:Initial cast energy cost increased from 12 to 18.12→18
- Arclight BlastersFlickershots:Flickershots damage per cast reduced from 101 to 94.101→94
- SiegebowVicious Barrage:Base damage reduced from 130 to 105.130→105
- DawnsongFlaming Phoenix:Instant damage reduced from 225 to 200.225→200
- Flamewalker StaffSpontaneous Combustion:Impact damage reduced from 189 to 178.189→178
- Arctic StaffArctic Volley:Damage per tick reduced from 90 to 76.90→76
- 1v1 ArenaHealing is decreased by 40% in the 1v1 Arena.→-40% %
- Battle MountsBattle mounts now add a fixed Disarray value (2-5) to their group once the total exceeds 15 points.0→2-5
◆Other changes2
- Infernal StaffCombustion:Feared mobs from Combustion no longer run as far.→Reduced
- 1v1 ArenaEquipment is soft-capped at 900 IP; excess IP is reduced by 80%.→900
subjects affected (13)
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Patch history
- Changelog: Radiant Wilds Patch 3Jun 29, 2026 · 2mo
The Radiant Wilds Patch 3 focuses on revitalizing the Mists with better rewards and easier PvE, introducing a comprehensive Navigation System, and implementing combat balance changes across various weapon lines.
+15−9→ - Changelog: Radiant Wilds Patch 2May 26, 2026 · 3mo
Radiant Wilds Patch 2 focuses on controller and Armory polish, alongside significant combat balance adjustments for various staves, axes, and armor pieces to refine PvP and PvE dynamics.
+12−11→ - Changelog: Radiant Wilds Patch 1May 4, 2026 · 3mo
Radiant Wilds Patch 1 focuses on 1v1 Arena balancing, reducing healing and adjusting various weapon stats, alongside significant controller and mobile QoL improvements.
+5−13→ - Changelog: Realm Divided Patch 5Mar 11, 2026 · 5mo
Realm Divided Patch 5 introduces off-season progression for Conqueror's Challenge, significant nerfs to Avalonian bosses, and a wide array of combat balance adjustments across weapons and mounts.
+32−14→ - Changelog: Realm Divided Part IIFeb 23, 2026 · 6mo
The Realm Divided Part II update introduces Faction Battle Standards, a complete overhaul of the Bandit Assault event, and various combat balance adjustments across weapons and armor.
+19−7→ - Changelog: Realm Divided Patch 3Jan 26, 2026 · 7mo
Balance changes ahead of the next Guild Season, featuring combat adjustments for various staves and weapons, Faction Warfare supply tuning, and anti-exploit measures for Avalonian Dungeons.
+18−8→ - Changelog: Realm Divided Patch 2Dec 17, 2025 · 8mo
The Realm Divided Patch 2 focuses on Faction Warfare adjustments, including a new 'Rallying Cry' buff for smaller factions, significant combat balance changes across multiple weapon families, and a rework of Soldier Armor's Fury ability.
+14−5→ - Changelog: Realm Divided Patch 1Dec 3, 2025 · 9mo
Adjustments to Faction Warfare travel costs, siege scheduling, and supply generation, alongside various UI and controller bug fixes.
+8→
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