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Brawlhalla
Brawlhalla
ActionIndieFree To Play
Blue Mammoth Games · Ubisoft
Jan 30, 2015 · 139mo ago

Patch Notes: Beta v 1.5.2

AI summary1mo

Beta v 1.5.2 focuses on weapon balancing (particularly Sword and Unarmed), hitbox accuracy improvements, and significant UI/performance polish.

Buffs11

  • LanceQuick Side:Quick Side now hits faster, making it more reliable in combat.decreased
  • Hammer
    • Down:Hammer Down hits faster and provides more stun time.increased
    • Quick:The first two hits of the Quick attack now have taller hitboxes.increased
    • Air Side:Slightly increased force and added the ability to jump during recovery.increased
  • Unarmed
    • Ground Pound:Ground Pound now hits faster.decreased
    • Side Heavy:Side Heavy is now faster and has a larger hitbox, though the hitbox duration is shorter.increased
    • Down:Increased force on Down attack and added the ability to jump during recovery.increased
  • Sword
    • Down:Down attack is now steerable and allows jumping during recovery, though damage was decreased.increased
    • Air Side:Increased minimum force to make the attack more effective at map edges; now allows jumping during recovery.increased
  • SpearAir / Air Side / Air Down:Air, Air Side, and Air Down attacks now allow the player to jump during recovery.can jump
  • UI & PerformanceImplemented client-side memory improvements for better stability.improved

Nerfs8

  • Generaldodge attack:Attacking out of a dodge now takes slightly longer, reducing the speed of dodge-attack combos.increased
  • Lance
    • Down Heavy:Reduced force on Down Heavy, slightly lowering its knockback potential.decreased
    • Quick:Slight reduction in force on the final hit of the Quick attack string.decreased
    • Air:Air attack now has a longer recovery time and a decreased hit window.increased
  • HammerSide Heavy:Reduced damage and force on Side Heavy, along with a smaller final hitbox.decreased
  • UnarmedAir Neutral:Slightly reduced damage on Air Neutral.decreased
  • SwordSide:Reduced damage, hitbox size, and distance traveled for Side attacks.decreased
  • SpearThrow:Spear throw damage and force lowered to bring it closer in line with other weapons.decreased

Other changes6

  • General
    • Hitboxes now use capsule collisions instead of rectangles for improved accuracy.rectanglescapsules
    • Slightly decreased floatiness at the top of jumps for tighter movement.decreased
    • item throwing:Initial item throw speed is 15% higher, while max charge speed is 15% lower.+15% %
  • SwordAir Heavy:Increased total recovery time, but allows the player to jump out of the attack sooner.increased
  • UI & Performance
    • Various UI elements (Character Select, Scoreboard, Match Preview) now correctly snap and fit 16:9 aspect ratios.16:9 optimized
    • Connection status now displays which specific server the user is connected to.server name

subjects affected (7)

tap to see balance history

How did this patch land?
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official notes
Brawlhalla · Jan 30, 2015

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Patch history

see all 86

  1. Patch 2.63 - Jumps, Dodges, Balance, and more!Jun 1, 2017 · 111mo

    Patch 2.63 introduces significant changes to jump height and dodge mechanics, accompanied by weapon balance adjustments to compensate for the new movement physics.

    +816
  2. Patch 2.62 - Animation, Test Features, New Skins, and more!May 24, 2017 · 111mo

    Patch 2.62 introduces experimental dodge vulnerability and cooldown changes, animation updates for Unarmed and several legends, and expanded controller support.

    +34
  3. Wu Shang Update! - Patch 2.20Jul 14, 2016 · 122mo

    Introduction of Wu Shang the monk, alongside weapon balance adjustments, performance improvements, and various bug fixes.

    +913
  4. Summer Update! - Patch 2.19Jul 7, 2016 · 122mo

    Summer Update introducing the Beachbrawl game mode, new Heat Wave colors, and various performance and UI improvements.

    +6
  5. Patch Notes 2.18 - Odin's Chest UpdateJun 30, 2016 · 122mo

    Patch 2.18 introduces Odin's Chest for skins, expands clan sizes, adds training room tools, and implements various weapon and legend balance adjustments.

    +148
  6. 2.17.1 Patch NotesJun 22, 2016 · 122mo

    Patch 2.17.1 introduces new cosmetics, several combat hitbox refinements for Spear and Lance, and critical bug fixes including a fix for a character control issue.

    +3
  7. Patch 2.17 - New Taunt, Training Options and Balance!Jun 15, 2016 · 122mo

    Patch 2.17 introduces training mode enhancements, server migrations, and a series of balance adjustments focusing on hitbox/hurtbox polish and weapon tuning.

    +96
  8. 2.16.3 - New Legend RotationJun 8, 2016 · 123mo

    Patch 2.16.3 introduces a new Legend rotation and general client performance improvements.

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