PatchDiff
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Ancient

MapCompetitive · Map · Visuals · Active Duty · Environment · Casual · Optimization
27 patcheslast touched 7mo ago▲ +7

Power trajectory

Up = buffed, down = nerfed
0+7Jan 8, 2021Oct 1, 2025Jan 8, 2021 — Release Notes for 1/7/2021 +1 / -0 (cum +1)May 13, 2021 — Release Notes for 5/13/2021 +1 / -0 (cum +2)May 27, 2021 — Release Notes for 5/27/2021 +0 / -0 (cum +2)Aug 2, 2023 — Release Notes for 8/2/2023 +0 / -0 (cum +2)Aug 3, 2023 — Release Notes for 8/3/2023 +0 / -0 (cum +2)Aug 15, 2023 — Release Notes for 8/15/2023 +0 / -0 (cum +2)Sep 5, 2023 — Release Notes for 9/5/2023 +0 / -0 (cum +2)Sep 7, 2023 — Release Notes for 9/7/2023 +0 / -0 (cum +2)Sep 16, 2023 — Release Notes for 9/15/2023 +0 / -0 (cum +2)Sep 29, 2023 — Release Notes for 9/29/2023 +0 / -0 (cum +2)Oct 4, 2023 — Release Notes for 10/4/2023 +0 / -0 (cum +2)Oct 25, 2023 — Release Notes for 10/25/2023 +1 / -0 (cum +3)Nov 21, 2023 — Release Notes for 11/20/2023 +0 / -0 (cum +3)Nov 30, 2023 — Release Notes for 11/30/2023 +0 / -0 (cum +3)Dec 14, 2023 — Release Notes for 12/13/23 +0 / -0 (cum +3)Jan 4, 2024 — Release Notes for 1/4/2024 +0 / -0 (cum +3)Feb 8, 2024 — Release Notes for 2/8/2024 +0 / -0 (cum +3)Jun 25, 2024 — Release Notes for 6/25/2024 +0 / -0 (cum +3)Aug 21, 2024 — Release Notes for 8/21/2024 +0 / -0 (cum +3)Oct 2, 2024 — Release Notes for 10/2/2024 +0 / -0 (cum +3)Nov 7, 2024 — Counter-Strike 2 Update +3 / -0 (cum +6)Nov 13, 2024 — Counter-Strike 2 Update +0 / -0 (cum +6)Aug 14, 2025 — Counter-Strike 2 Update +0 / -0 (cum +6)Aug 18, 2025 — Counter-Strike 2 Update +1 / -0 (cum +7)Aug 26, 2025 — Counter-Strike 2 Update +0 / -0 (cum +7)Sep 3, 2025 — Counter-Strike 2 Update +0 / -0 (cum +7)Oct 1, 2025 — Counter-Strike 2 Update +0 / -0 (cum +7)
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Patch history

    • 🐛Bug fixplayer clipping

      Various player clipping fixes on Ancient to prevent players from getting stuck or seeing through walls.

      Clipping fixes

    • 🐛Bug fixclipping

      Fixed various clipping issues for players and grenades to ensure more consistent movement and utility bounces.

      Various grenade and player clipping fixes.

    • 🐛Bug fixgrenade visuals

      Restored some grenade lineup visuals to ensure consistency for players using utility lineups.

    • 🐛Bug fixclipping

      Miscellaneous clipping fixes to prevent players from getting stuck or seeing through geometry.

    • 🐛Bug fixserver selection

      Fixed a bug where matchmaking avoided servers running the nighttime version of Ancient.

  1. Aug 18, 2025·Counter-Strike 2 Update+1
    • 🔁Reworkroof decorationsmodifiedreverted

      House roof decorations near CT spawn have been reverted to their previous state.

      Reverted house roof decorations near CT spawn.

    • 🎯Behaviorwallbangblockedenabled

      Players can once again shoot through the plywood in the cave area, restoring a tactical advantage.

      Restored wallbang for plywood in cave.

    • 🐛Bug fixitem collisionstuckfixed

      Fixed an issue where items could get stuck behind the rubble pile on the T side of B site.

      Fixed items stuck behind rubble on T side of B.

    • 🎯Behaviorplayer clipping

      Adjusted player clipping to improve movement smoothness and prevent snagging.

      Player clipping adjustments.

    • Newtime of dayDayNight

      Added a nighttime version of the map for variety.

      Added nighttime versions

    • 🐛Bug fixwall bangsFixed

      Fixed several bad wall bang spots and collision gaps.

      bugfix

    • 🔁Reworkstaircase collision

      Reworked collision on the A-main staircase for smoother player movement.

      buff

    • ✂️Removedvisual cluttertree presentRemoved

      Removed a tree at A site that created a distracting shadow, improving visibility.

      buff

    • 🎯Behaviorwall collision

      Adjusted collision to better match visible geometry, allowing players to hug walls more closely.

      buff

    • 🐛Bug fixB ramp collisiongap presentFixed

      Fixed a collision gap at the bottom of B ramp.

      neutral

    • 🐛Bug fixgeometry

      Fixed disappearing geometry and pixel peeks.

      Bugfix

    • 🐛Bug fixaudio occlusionLeakingFixed

      Fixed cases where player movement through water could be detected from across the map.

      Bugfix

    • 🐛Bug fixcollision

      Fixed a bad clip edge at T spawn that caused players to get stuck.

    • 🐛Bug fixpixel peakAvailableRemoved

      Fixed a pixel peak, removing an unfair sightline.

    • 🐛Bug fixC4 planting

      Fixed C4 stuck spots, world holes, and non-solid geometry issues.

      Bugfix

    • 🐛Bug fixgeometryGapFixed

      Fixed a pixel gap looking into bombsite B from the T side, removing an unintended line of sight.

    • 🎯Behaviorgrenade collisionSimplified

      Added simplified grenade collisions to corner trims and the central pillar on B site for more consistent utility behavior.

      Simplified collisions on B site corner trims and central pillar.

    • 🎯BehaviorGrenadesclipping volumeadjusted

      Adjusted grenade clipping volume at the cave entrance for more consistent bounces.

      quality

    • Newmap top clippingAdded

      Added clipping to the top of the map to minimize player exploits.

      neutral

    • 🐛Bug fixgeometry

      Fixed various world gaps and adjusted clipping around A-site and B-site.

      neutral

    • 🛠QoLgeneral

      Various fixes and improvements to the de_ancient map.

    • 🛠QoLfog

      Adjusted fog to improve player readability.

      quality

    • 🐛Bug fixbullet penetrationincorrectfixed

      Fixed bullet penetration issues through wood panels near bombsite B.

      bugfix

    • 🐛Bug fixgeneral

      Various bug fixes and tweaks to improve map stability and layout.

      Bug fixes

    • 🐛Bug fixgeneral

      General bug fixes and layout tweaks applied to the map Ancient.

      Various bug fixes and tweaks

    • 🐛Bug fixclipping

      Various clipping adjustments to prevent player snagging or visual gaps.

    • 🐛Bug fixgeneral

      Various bug fixes and tweaks applied to the map to improve stability and gameplay.

    • 🐛Bug fixminimap spawn area shape

      Corrected the visual representation of the CT spawn area on the minimap for better clarity.

      Fixed CT spawn area shape in minimap

    • ✂️RemovedavailabilityAvailableRemoved

      Ancient has been removed from the current map rotation.

    • 🎯Behaviorjumpable locations

      Adjusted jumpable locations to ensure consistent movement and intended map flow.

    • 🎯Behaviorcollision

      Adjusted collision around corners to prevent movement glitches.

    • NewavailabilityAdded

      Ancient has been added to the Deathmatch and Casual game mode rotations.

      Added to Deathmatch and Casual

    • 🔁ReworkB Site LayoutBrokenStraightened

      The broken-wall passage to Bombsite B has been straightened for better movement flow.

      Straightened broken-wall passage

    • 🎯BehaviorSpawnpointsTweaked

      Spawnpoint placements for both teams have been tweaked for better balance.

      Adjusted for both teams

    • 🔁Reworkmid connector geometryCubby 2.0

      Implemented Cubby 2.0 in mid connector to A to remove an unfair shoulder angle.

      Removed cheap shoulder angle towards A site.

    • 🛠QoLA main boost planter

      Improved foliage and clipping on the boost planter near A main for better accessibility.

      Sparsed foliage and improved clipping.

    • ✂️RemovedA site bombsite signclippedunclipped

      Removed clipping from the bombsite sign, allowing players to self-boost to the planter by T main.

      Allows self-boost to planter.

    • NewT spawn watervphysics clip

      Added vphysics clipping to T spawn water to prevent weapons from fully submerging.

      Prevents guns from submerging.

    • 🎯BehaviorT entrance to midblocked

      Blocked grenades from entering an inaccessible building near the T entrance to mid.

      Prevents grenades entering inaccessible building.

    • 🐛Bug fixB site scaffoldingpixelgapsblocked

      Blocked pixelgaps through scaffolding near the B site.

      Fixed pixelgaps.

    • 🐛Bug fixCT path to A sitepixelgapsblocked

      Blocked pixelgaps through doorway trim in the new CT path to A site.

      Fixed pixelgaps.

    • 🔁Reworkrooftopssimplified

      Simplified grenade collision on rooftops for more predictable bounces.

      Simplified grenade collision.

    • 🛠QoLperformance

      General performance optimizations to improve FPS and stability on Ancient.

      Further optimizations

    • 🐛Bug fixclipping

      Fixed various clipping bugs to prevent players from getting stuck or seeing through walls.

      Fixed clipping bugs