Hotfix 3.5.2 focuses on Gatekeeper Emblem adjustments, Treatment Theatre map fixes, and various system stability and UI bug fixes.
Images © Dead by Daylight via Steam
▲Buffs2
- Gatekeeper EmblemAdded a new way to earn the emblem bonus by ending the trial with the gates closed.→Gates Closed
- Treatment TheatreFixed a bug where Survivors could not unhook teammates if the Killer was facecamping a specific hook.
▼Nerfs1
- GeneralFixed an issue where Survivors could avoid being trapped by Bear Traps while performing interactions.
✚Bug fixes3
- Treatment TheatreFixed an issue where destroying a specific totem could push Survivors out of the map boundaries.
- The HagTeleport:Fixed an issue where the Red Stain would change incorrectly when teleporting to a triggered trap.
- GeneralFixed the Rift progress bar disappearing when no challenges were available.
◆Other changes4
- Gatekeeper EmblemRemoved the requirement for generators to remain to earn the emblem bonus.Generators Remaining→Removed
- Treatment Theatre
- Totem spawn locations have been reworked to be better hidden from players.
- Adjusted collision on two stairway walls to improve movement and interaction.
- GeneralCorrected the display name of the 'Sealed Shut' Archive challenge.Survivor Master Challenge→Sealed Shut
subjects affected (4)
tap to see balance history
Patch history
- 9.6.2 | Bugfix PatchMay 12, 2026 · 1w+4−2→
- 9.6.1 | Bugfix PatchMay 5, 2026 · 2w+2−4→
- 9.4.2 | Bugfix PatchFeb 10, 2026 · 3mo+26−3→
- 9.4.1 | Bugfix PatchFeb 3, 2026 · 3mo+2−3→
- 9.3.2 | Bugfix PatchDec 9, 2025 · 5mo+8−1→
- 9.2.3 | Bugfix PatchOct 21, 2025 · 7mo+11−2→
- 9.2.2 | Bugfix PatchOct 7, 2025 · 7mo+2−8→
- 9.2.1 | Bugfix PatchSep 30, 2025 · 7mo+4−5→
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