A bugfix patch addressing various issues with item healing, perk triggers, character animations, and game state stability.
Images © Dead by Daylight via Steam
▲Buffs2
- MedkitsFixed an issue where medkits with 32 charges failed to completely heal the second health state.
- DiscordanceFixed a bug where survivor auras wouldn't show if the killer entered the activation range after repairs had already started.
▼Nerfs1
- Blighted SerumBlighted Rush:Fixed an exploit allowing killers to use their power before Blighted Rush after hooking a survivor.
✚Bug fixes8
- The NightmareMori:Fixed an issue where The Nightmare would not dissolve at the end of his Mori animation.
- The DemogorgonShred:Fixed a missing animation when using the Shred ability.
- General
- Fixed killers having first-person view posture during the intro.
- Fixed Halloween event hook auras displaying a base.
- Fixed an issue causing Visceral Cankers to appear when only one user had the relevant quest.
- Cage of Atonement:Fixed survivor models remaining in the Cage of Atonement upon disconnecting.
- Fixed incorrect Madness audio levels when switching spectated survivors.
- Fixed killer music themes being audible to spectators in custom game lobbies.
subjects affected (6)
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Patch history
- 9.6.2 | Bugfix PatchMay 12, 2026 · 1mo+4−2→
- 9.6.1 | Bugfix PatchMay 5, 2026 · 2mo+2−4→
- 9.4.2 | Bugfix PatchFeb 10, 2026 · 4mo+26−3→
- 9.4.1 | Bugfix PatchFeb 3, 2026 · 5mo+2−3→
- 9.3.2 | Bugfix PatchDec 9, 2025 · 7mo+8−1→
- 9.2.3 | Bugfix PatchOct 21, 2025 · 8mo+11−2→
- 9.2.2 | Bugfix PatchOct 7, 2025 · 9mo+2−8→
- 9.2.1 | Bugfix PatchSep 30, 2025 · 9mo+4−5→
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