A bugfix patch focusing on achievement triggers, character-specific ability fixes, and map layout corrections.
Images © Dead by Daylight via Steam
▲Buffs3
- VictorPounce:Victor no longer becomes unreachable after pouncing on a vaulting survivor, preventing potential game-breaking movement bugs.unreachable→reachable
- Survivor
- Wiggle:Wiggle skill checks now correctly grant Bloodpoints.none→granted
- Mangled:The Mangled effect no longer applies to Mend, Snap Out of It, and Recover interactions.applies→does not apply
▼Nerfs4
- Hex: Huntress Lullaby
- The perk no longer remains active after the totem is cleansed, restoring intended gameplay.active after cleanse→inactive after cleanse
- Fixed a bug where the perk gained double tokens upon re-activation via Hex: Undying.2 tokens→1 token tokens
- The KnightGuard Summon:The Knight can no longer grab survivors at the end of the Patrol Path after summoning a guard.can grab→cannot grab
- SurvivorMap Reading:Fixed a bug where aura reading from maps could remain active indefinitely.indefinite→finite
✚Bug fixes5
- The SpiritPhasing:Fixed an issue where the Furin Add-On incorrectly impacted audio while Phasing.
- VictorFixed camera getting stuck when returning to Charlotte after Victor is crushed.stuck→fixed
- Racoon City Police StationGenerators in the Main Hall will no longer spawn too close together.too close→corrected
- Eyrie of CrowsPlayers can no longer climb on a specific rock, removing an unintended vantage point/exploit.climbable rock→non-climbable
- GeneralMerciless Killer:Applied a tentative fix so that killing 4 survivors correctly triggers the Merciless Killer achievement.broken→fixed
◆Other changes1
- GeneralFixed a missing prompt when purchasing outfits.missing→present
subjects affected (8)
tap to see balance history
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Patch history
- 9.6.2 | Bugfix PatchMay 12, 2026 · 3mo
A bugfix patch focusing on character ability interactions, audio corrections, and map collision fixes.
+4−2→ - 9.6.1 | Bugfix PatchMay 5, 2026 · 3mo
A bugfix patch featuring minor buffs to The Doctor and Ghost Face, adjustments to Doctor's add-ons, and balancing/fixes for the 2v8 mode.
+2−4→ - 9.4.2 | Bugfix PatchFeb 10, 2026 · 6mo
A comprehensive update for the 2v8 event featuring the new Killer 'The Good Guy', the 'Torchbearer' Survivor class, new maps, and significant balance changes to Killer classes and team mechanics.
+26−3→ - 9.4.1 | Bugfix PatchFeb 3, 2026 · 6mo
A bugfix patch focusing on character interactions, perk reliability, and audio-visual corrections, with a heavy emphasis on fixing issues related to 'The First' and the 'Turn Back the Clock' perk.
+2−3→ - 9.3.2 | Bugfix PatchDec 9, 2025 · 8mo
Bugfix patch focusing on The Skull Merchant's power adjustments, reverting Survivor perks Breakdown and Wicked, and extensive map pallet and collision fixes.
+8−1→ - 9.2.3 | Bugfix PatchOct 21, 2025 · 10mo
A bugfix patch primarily focused on significant buffs to The Shape's Evil Incarnate and Slaughtering Strike mechanics, alongside numerous stability and interaction fixes for the Haunted by Daylight event.
+11−2→ - 9.2.2 | Bugfix PatchOct 7, 2025 · 10mo
A bugfix patch primarily focused on balancing The Krasue and adjusting the Off The Record perk, alongside numerous stability and map fixes.
+2−8→ - 9.2.1 | Bugfix PatchSep 30, 2025 · 10mo
Bugfix patch focusing on The Krasue's balance and numerous stability, audio, and map fixes across multiple characters.
+4−5→
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