Bugfix patch focusing on balancing The Singularity's EMP mechanics and resolving various map clipping and interaction bugs.
Images © Dead by Daylight via Steam
▲Buffs2
- The Singularity
- Assimilation:Increased score points for Assimilation to reward the player more for using the ability.200→250
- Teleportation:Increased score points for Teleportation to reward the player more for using the ability.200→250
▼Nerfs6
- The Singularity
- Reduced the number of EMP crates available per map, making it harder for survivors to disable Biopods.5→4
- EMP:Increased the time it takes for an EMP to generate, slowing down the survivors' ability to counter Biopods.90→100 s
- EMP:Survivors are now slowed by 10% while charging an EMP, making them more vulnerable during the process.→-10% %
- EMP:Increased the time required to charge an EMP, increasing the risk of being caught by the Killer.2.0→2.5 s
- EMP:Decreased the duration that a Biopod remains disabled after an EMP, increasing the Killer's uptime.60→45 s
- Slipstream Teleport:Fixed a bug where looking away after a Lock On allowed teleporting to a different Survivor.
✚Bug fixes3
- The SingularityBiopod:Fixed an issue where Perk and Add-on Auras were visible while controlling a Biopod.
- For the PeopleFixed a bug where healing a survivor to healthy incorrectly applied the Endurance effect from Made for This.
- TroubleshooterFixed an issue where the perk did not correctly apply a yellow Aura to Generators.→Yellow
◆Other changes2
- Dvarka Deepwood - Toba Landing
- Increased fog to reduce visual clutter and improve long-distance visibility.→Increased
- Desaturated plants to improve environmental readability.→Decreased
subjects affected (4)
tap to see balance history
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Patch history
- 9.6.2 | Bugfix PatchMay 12, 2026 · 3mo
A bugfix patch focusing on character ability interactions, audio corrections, and map collision fixes.
+4−2→ - 9.6.1 | Bugfix PatchMay 5, 2026 · 3mo
A bugfix patch featuring minor buffs to The Doctor and Ghost Face, adjustments to Doctor's add-ons, and balancing/fixes for the 2v8 mode.
+2−4→ - 9.4.2 | Bugfix PatchFeb 10, 2026 · 6mo
A comprehensive update for the 2v8 event featuring the new Killer 'The Good Guy', the 'Torchbearer' Survivor class, new maps, and significant balance changes to Killer classes and team mechanics.
+26−3→ - 9.4.1 | Bugfix PatchFeb 3, 2026 · 6mo
A bugfix patch focusing on character interactions, perk reliability, and audio-visual corrections, with a heavy emphasis on fixing issues related to 'The First' and the 'Turn Back the Clock' perk.
+2−3→ - 9.3.2 | Bugfix PatchDec 9, 2025 · 8mo
Bugfix patch focusing on The Skull Merchant's power adjustments, reverting Survivor perks Breakdown and Wicked, and extensive map pallet and collision fixes.
+8−1→ - 9.2.3 | Bugfix PatchOct 21, 2025 · 10mo
A bugfix patch primarily focused on significant buffs to The Shape's Evil Incarnate and Slaughtering Strike mechanics, alongside numerous stability and interaction fixes for the Haunted by Daylight event.
+11−2→ - 9.2.2 | Bugfix PatchOct 7, 2025 · 10mo
A bugfix patch primarily focused on balancing The Krasue and adjusting the Off The Record perk, alongside numerous stability and map fixes.
+2−8→ - 9.2.1 | Bugfix PatchSep 30, 2025 · 10mo
Bugfix patch focusing on The Krasue's balance and numerous stability, audio, and map fixes across multiple characters.
+4−5→
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