PatchDiff
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Dead by Daylight
Dead by Daylight
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Behaviour Interactive Inc. · Behaviour Interactive Inc.·$19.99
May 3, 2023 · 40mo ago

6.7.1 | Bugfix Patch

AI summary3mo

A bugfix patch focusing on character animations, map collision issues, bot behavior, and Archive challenge corrections.

Buffs3

Nerfs1

  • The Skull MerchantDrones:Drones can no longer be used to block doorways in Father Campbell's Chapel.

Bug fixes11

  • The Knight
    • Guardia Compania:Hitting a Survivor with Guardia Compania now correctly resets Play with Your Food tokens.
    • The Knight can no longer collect memory fragments while creating a patrol path for a Guard.
  • The SpiritFixed jittering in the air when vaulting from a high location and falling.
  • The NurseTeleport:The Nurse can no longer teleport out of bounds in Raccoon City Police Station.
  • The Demogorgon
    • Upside Down:Can no longer collect memory fragments while traversing the Upside Down.
    • Jump:Can no longer jump on top of metal piles in Gas Heaven.
  • The Twins
    • Victor:Fixed Survivor interaction and visibility with memory portals when Victor was unbound nearby.
    • Victor:Victor can no longer stand unreachable on top of metal shelves in Midwich Elementary School.
  • The NightmareDream Snares:Fixed issues placing Dream Snares around buildings in Mount Ormond and on walls in Suffocation Pit.
  • BotsBots no longer infinitely vault a window when going for an Unhook on Rancid Abattoir.
  • General MapsFixed multiple collision issues across various maps including Blackwater Swamp, MacMillan Estate, and Red Forest.

Other changes2

  • The CenobiteTeleport:Fixed an issue where the teleport could trigger too far from the Survivor when they start solving the Lament Configuration.
  • InsidiousIcon now only lights up when the Perk itself is active, rather than when becoming Undetectable from other sources.

subjects affected (12)

tap to see balance history

How did this patch land?
🔗
official notes
Dead by Daylight · May 3, 2023

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Patch history

see all 79

  1. 9.6.2 | Bugfix PatchMay 12, 2026 · 3mo

    A bugfix patch focusing on character ability interactions, audio corrections, and map collision fixes.

    +42
  2. 9.6.1 | Bugfix PatchMay 5, 2026 · 3mo

    A bugfix patch featuring minor buffs to The Doctor and Ghost Face, adjustments to Doctor's add-ons, and balancing/fixes for the 2v8 mode.

    +24
  3. 9.4.2 | Bugfix PatchFeb 10, 2026 · 6mo

    A comprehensive update for the 2v8 event featuring the new Killer 'The Good Guy', the 'Torchbearer' Survivor class, new maps, and significant balance changes to Killer classes and team mechanics.

    +263
  4. 9.4.1 | Bugfix PatchFeb 3, 2026 · 6mo

    A bugfix patch focusing on character interactions, perk reliability, and audio-visual corrections, with a heavy emphasis on fixing issues related to 'The First' and the 'Turn Back the Clock' perk.

    +23
  5. 9.3.2 | Bugfix PatchDec 9, 2025 · 8mo

    Bugfix patch focusing on The Skull Merchant's power adjustments, reverting Survivor perks Breakdown and Wicked, and extensive map pallet and collision fixes.

    +81
  6. 9.2.3 | Bugfix PatchOct 21, 2025 · 10mo

    A bugfix patch primarily focused on significant buffs to The Shape's Evil Incarnate and Slaughtering Strike mechanics, alongside numerous stability and interaction fixes for the Haunted by Daylight event.

    +112
  7. 9.2.2 | Bugfix PatchOct 7, 2025 · 10mo

    A bugfix patch primarily focused on balancing The Krasue and adjusting the Off The Record perk, alongside numerous stability and map fixes.

    +28
  8. 9.2.1 | Bugfix PatchSep 30, 2025 · 10mo

    Bugfix patch focusing on The Krasue's balance and numerous stability, audio, and map fixes across multiple characters.

    +45

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