Update 21 introduces the 'Lethal' difficulty, new enemies, a weapon mastery/skin system, and significant weapon balancing and engine updates.
Images © Deep Rock Galactic via Steam
▲Buffs13
- Plasma Charger
- Bouncy Projectiles:Bouncy projectiles now also bounce off enemies.Environment→Enemies
- Normal Shot:Increased the damage of the normal shot.→Increased
- Lead Storm Powered Minigun
- Increased the base total ammunition.→Increased
- Oversized Drum:Increased the value of the Oversized Drum mod.→Increased
- Hot Bullets:Hot Bullets mod now activates earlier in the firing cycle.→Earlier
- Cold As The Grave:Now reduces heat by a certain amount per kill instead of resetting to a set value.Set Value→Per Kill
- Cryo CannonIncreased total ammunition.→Increased
- CRSPR Flamethrower
- Increased base damage.→Increased
- Increased the effectiveness of the direct damage and direct burn upgrades.→Increased
- General UI
- Health bars now appear above enemies when aimed at and show damage numbers per shot.Center screen→Over enemy
- The Space Rig mission readout bar has been graphically overhauled and provides more information.→Updated
- System
- Updated Unreal Engine to 4.21, resolving many GPU crashes.4.19→4.21
- Hosts can now enable an option to prevent late-joining players from picking a class already in the team.Allowed→Preventable
▼Nerfs11
- General Difficulty
- The time before the first wave appears now scales with difficulty; higher difficulty means faster arrivals.→Faster s
- Attack speed, projectile speed, and movement speed of enemies are increased on highest difficulties.→Increased
- Players take more damage from environmental hazards on higher difficulties.→Increased
- Plasma Charger
- Flying Nightmare:Flying Nightmare damage no longer stacks with direct hit damage.Stacks→No Stack
- Charged Shot:The base area of effect for the Charged Shot has been reduced.Large→Reduced
- Plasma Charger and other projectile weapons no longer ignore armor and must now break it.Ignore→Break
- Cryo Cannon
- Sticky Ice:Reduced the cold effect of Sticky Ice.→Reduced
- Reduced the base freezing power.→Reduced
- CRSPR Flamethrower
- Decreased base rate of fire.→Decreased
- Decreased base tank capacity and capacity upgrades.→Decreased
- Sticky Flames:Decreased base sticky flames duration and its upgrades.→Decreased s
✚Bug fixes1
- General DifficultyFixed a bug where 4-player games were as easy as 3-player games; difficulty now scales correctly for 4 players.3-player→4-player
◆Other changes5
- BET-CIntroduced the BET-C Battle M.U.L.E., an infected robot with an auto-turret and grenade launcher that can be reclaimed by hammering it.→Added
- Q’ronar ShellbackIntroduced the Q’ronar Shellback, a fast-moving armored creature found in Radioactive and Salty regions.→Added
- Naedocyte ShockerIntroduced the Naedocyte Shocker, a flying jellyfish-like creature that attacks with electrical shocks.→Added
- Lethal DifficultyAdded a new 'Lethal' difficulty setting for extreme challenges.→Added
- General DifficultyOverhauled spawn logic for more precise wave balancing and introduced themed enemy mixes per mission.
subjects affected (11)
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Patch history
- PATCH NOTES - S06.04Mar 2, 2026 · 4mo
A focused update addressing Pitjaws behavior, lift pod collision/positioning, and various spawning and visual bugs.
+1→ - Patch Notes: HOTFIX S06.03.1Feb 12, 2026 · 5mo
A small hotfix addressing server browser functionality, mission naming, and a specific interaction between the Breach Cutter and Bone Collectors.
+1→ - PATCH NOTES - S06.03Feb 11, 2026 · 5mo
A small update focusing on Season 6 warnings, resinite visibility, and reward adjustments.
+2→ - PATCH NOTES - S06.02Feb 4, 2026 · 5mo
A stability and balance patch focusing on enemy spawn logic, Pit Jaw behavior, and economy adjustments for gold and season rewards.
+1−4→ - PATCH NOTES - S06.01Jan 30, 2026 · 5mo
Season 6's first patch focuses on balancing enemy spawn rates, adjusting XP and event rewards, and implementing various visual polish fixes.
+2−1→ - →PATCH NOTES - S05.11Oct 23, 2025 · 9mo
A small maintenance patch focusing on profanity filter fixes and photo-sensitivity accessibility options.
- Patch Notes: HOTFIX S05.10.2Jul 14, 2025 · 12mo
A hotfix addressing mod stability and adding a refresh button to the modding menu.
+2→ - →PATCH NOTES - S05.10.1Jul 2, 2025 · 12mo
A small hotfix focusing on stability and usability improvements for the mod browser and mod list population.
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