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Deep Rock Galactic
Deep Rock Galactic
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Ghost Ship Games · Coffee Stain Publishing·$29.99
Feb 7, 2019 · 90mo ago

UPDATE 21 - HOT FIX 1 + 2

AI summary1mo

Hotfixes 1 and 2 for Update 21 focus on stabilizing the new difficulty system, fixing critical Cryo Cannon bugs, and refining Driller equipment and enemy spawn rates.

Buffs17

  • Cryo Cannon
    • Cryo Cannon now pierces enemies, significantly increasing its crowd control and damage potential.Added
    • Players can now hold the fire button for longer before the pressure runs out.Slower
    • Increased base damage for better raw killing power.Increased
    • Enemies now freeze faster, fixing issues where high-health enemies like Praetorians were nearly impossible to freeze.Increased
    • Fixed a bug where the weapon would stop firing upon hitting a single target.stops after 1st hitcontinuous
  • Driller
    • Drills:Increased fuel capacity for longer drilling sessions.Increased
    • Drills:Fuel-related modifications are now more effective.Increased
    • Drills:Drills now pierce or hit multiple enemies, improving combat efficiency.1Multiple
    • Drills:Fixed a bug where enemies too close to the Driller could not be hit by the drills.BlockedFixed
  • General Difficulty
    • Reduced the frequency of random enemy waves to prevent overwhelming the players.Lowered
    • Caves now feature smaller enemy groups, reducing sudden spikes in difficulty.Reduced
    • Salvage and Point Extraction missions are slightly less hectic.Lowered
    • Increased Nitra availability in Egghunt missions to improve reward scaling.Increased
  • Mactera Grabber & BomberIncreased the internal cost/rating of these enemies, making them appear less frequently in waves.Increased
  • Plasma ChargerIncreased the total ammo capacity for the Plasma Charger.Increased
  • Minehead SentriesSentries now have more ammo, allowing them to defend areas for longer.Increased
  • General SystemsPlayers with Iron Will active will no longer accidentally die during the droppod departure sequence.Fixed

Nerfs1

  • DrillerDrills:Slightly reduced the starting speed of mining.Lowered

Bug fixes2

  • Breach CutterFixed a bug where the weapon's performance was tied to the game's FPS.DependentIndependent
  • General SystemsCorrected the invulnerability duration for Gunner and Driller upon being revived.WrongFixed

Other changes3

  • DrillerDrills:General adjustments to the speed of the drills.Tweaked
  • Breach CutterAdjusted damage values to ensure consistency after removing framerate dependency.Tweaked
  • General SystemsVarious visual improvements to the HUD and menus for better clarity.Updated

subjects affected (8)

tap to see balance history

How did this patch land?
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official notes
Deep Rock Galactic · Feb 7, 2019

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Patch history

see all 162

  1. PATCH NOTES - S06.04Mar 2, 2026 · 4mo

    A focused update addressing Pitjaws behavior, lift pod collision/positioning, and various spawning and visual bugs.

    +1
  2. Patch Notes: HOTFIX S06.03.1Feb 12, 2026 · 5mo

    A small hotfix addressing server browser functionality, mission naming, and a specific interaction between the Breach Cutter and Bone Collectors.

    +1
  3. PATCH NOTES - S06.03Feb 11, 2026 · 5mo

    A small update focusing on Season 6 warnings, resinite visibility, and reward adjustments.

    +2
  4. PATCH NOTES - S06.02Feb 4, 2026 · 5mo

    A stability and balance patch focusing on enemy spawn logic, Pit Jaw behavior, and economy adjustments for gold and season rewards.

    +14
  5. PATCH NOTES - S06.01Jan 30, 2026 · 5mo

    Season 6's first patch focuses on balancing enemy spawn rates, adjusting XP and event rewards, and implementing various visual polish fixes.

    +21
  6. PATCH NOTES - S05.11Oct 23, 2025 · 9mo

    A small maintenance patch focusing on profanity filter fixes and photo-sensitivity accessibility options.

  7. Patch Notes: HOTFIX S05.10.2Jul 14, 2025 · 12mo

    A hotfix addressing mod stability and adding a refresh button to the modding menu.

    +2
  8. PATCH NOTES - S05.10.1Jul 2, 2025 · 12mo

    A small hotfix focusing on stability and usability improvements for the mod browser and mod list population.

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