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Deep Rock Galactic
Deep Rock Galactic
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Ghost Ship Games · Coffee Stain Publishing·$29.99
Nov 10, 2022 · 45mo ago

Season 03: PATCH 3

AI summary1mo

Season 03 Patch 3 focuses on balancing the Ripper and Leadburster grenades, improving Bosco's cleaning AI, and fixing various gameplay bugs and mission spawning logic.

Images © Deep Rock Galactic via Steam

Buffs9

  • Leadburster
    • Fixed a bug where the grenade could get stuck or deploy directly on enemies.
    • Fixed an issue where lines to catch far away enemies were not starting far enough away.
  • Ripper GrenadeFriendly fire damage has been reduced to 70%.70% %
  • Bosco
    • Cleaning:Bosco now automatically seeks out and cleans foam when in following mode.
    • Cleaning:Bosco now starts cleaning closer to the location of the ping.
    • Rockets:Fixed rocket upgrades not working and a bug where cooldown reduction actually increased recharge time.
    • Utility:Fixed an issue where Bosco was unable to carry plague hearts.
  • MapAquarqs:Marked as an important location with a 2m radius to prevent them from being hidden by plague.2m radius m
  • GeneralFixed a bug where the Caretaker was immune to explosive damage.ImmuneVulnerable

Other changes5

  • LeadbursterBullets now originate from closer to the grenade, fixing a shot origin bug.
  • Map
    • Lithophage:Adjusted lithophage warning probability and ensured all biomes in infection zones have at least one warning.
    • Extraction:Point extraction mineheads now prioritize positions away from important locations.
  • General
    • Added caching for mod dependencies and a visual dependency loading guide.
    • Meteors can no longer spawn during machine events.

subjects affected (5)

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How did this patch land?
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official notes
Deep Rock Galactic · Nov 10, 2022

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Patch history

see all 162

  1. PATCH NOTES - S06.04Mar 2, 2026 · 4mo

    A focused update addressing Pitjaws behavior, lift pod collision/positioning, and various spawning and visual bugs.

    +1
  2. Patch Notes: HOTFIX S06.03.1Feb 12, 2026 · 5mo

    A small hotfix addressing server browser functionality, mission naming, and a specific interaction between the Breach Cutter and Bone Collectors.

    +1
  3. PATCH NOTES - S06.03Feb 11, 2026 · 5mo

    A small update focusing on Season 6 warnings, resinite visibility, and reward adjustments.

    +2
  4. PATCH NOTES - S06.02Feb 4, 2026 · 5mo

    A stability and balance patch focusing on enemy spawn logic, Pit Jaw behavior, and economy adjustments for gold and season rewards.

    +14
  5. PATCH NOTES - S06.01Jan 30, 2026 · 5mo

    Season 6's first patch focuses on balancing enemy spawn rates, adjusting XP and event rewards, and implementing various visual polish fixes.

    +21
  6. PATCH NOTES - S05.11Oct 23, 2025 · 9mo

    A small maintenance patch focusing on profanity filter fixes and photo-sensitivity accessibility options.

  7. Patch Notes: HOTFIX S05.10.2Jul 14, 2025 · 12mo

    A hotfix addressing mod stability and adding a refresh button to the modding menu.

    +2
  8. PATCH NOTES - S05.10.1Jul 2, 2025 · 12mo

    A small hotfix focusing on stability and usability improvements for the mod browser and mod list population.

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