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Europa Universalis V
Europa Universalis V
Strategy
Paradox Tinto · Paradox Interactive·$59.99
Nov 18, 2025 · 9mo ago

Hotfix 1.0.6

AI summary3mo

Hotfix 1.0.6 primarily reverts trade maintenance changes to version 1.0.4 and addresses several stability crashes and UI bugs.

Images © Europa Universalis V via Steam

Bug fixes4

  • TradeTrade Expenses are now calculated correctly, ensuring economic stability.
  • FoodFood stockpiles now deplete properly when food maintenance is not provided.
  • Antipiracy WarfareAntipiracy Warfare is now applied correctly to the game state.
  • SystemResolved multiple crashes related to bankruptcy, alerts (Casus Belli/Food), save file coat of arms data, and dominant language settings.

Other changes2

  • TradeMerchant Maintenance costs have been reverted to 1.0.4 levels following community feedback.1.0.51.0.4
  • User InterfaceFixed the depopulation alert to correctly display the required information.

subjects affected (5)

tap to see balance history

How did this patch land?
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official notes
Europa Universalis V · Nov 18, 2025

Patch history

see all 12

  1. Patch 1.3.11Jul 16, 2026 · 1mo

    Patch 1.3.11 focuses on curbing mercenary spam, adjusting trade economics for better early-game profitability, and resolving several stability crashes.

    +53
  2. [Beta Version] Patch Notes - 1.3.10Jul 7, 2026 · 1mo

    Final beta patch 1.3.10 focusing on disease mechanics, institution spread adjustments, and various government and AI bugfixes.

    +42
  3. Patch 1.2.5 Out NowMay 27, 2026 · 3mo

    Patch 1.2.5 focuses on stability improvements, RAM optimization for diplomacy, and critical bug fixes including a crash when forming the HRE.

    +1
  4. Hotfix 1.2.3 Out Now + Progress UpdateMay 15, 2026 · 3mo

    Hotfix 1.2.3 focuses on diplomacy AI and military unit fixes, while including a significant addendum of bureaucracy balance changes and event adjustments from version 1.2.2.

    +63
  5. Hotfix 1.2.1 out nowMay 8, 2026 · 3mo

    Hotfix 1.2.1 focuses on critical multiplayer connectivity fixes, performance improvements for location panels, and unit availability logic for Roman/Byzantine states.

    +3
  6. Hotfix 1.1.10Mar 17, 2026 · 5mo

    Hotfix 1.1.10 focuses on critical stability fixes for bankruptcy and troop spawning, a significant combat nerf to professional units, and river network reworks for better proximity spread.

    1
  7. Hotfix 1.0.11Jan 20, 2026 · 7mo

    Hotfix 1.0.11 addresses critical issues regarding court character generation and AI culture assimilation calculations.

    +1
  8. Hotfix 1.0.9Dec 4, 2025 · 9mo

    Hotfix 1.0.9 focuses on stability improvements, primarily addressing several crash-to-desktop (CTD) issues and a game-over bug for non-settled countries.

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