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GrandChase
GrandChase
ActionCasualFree To Play
KOG · KOG
Nov 26, 2025 · 9mo ago

[Announcement] Reduced Difficulty for Job and Skill Mission Acquisition

AI summary3mo

Significant reduction in difficulty and grind for Job and Skill mission acquisition, alongside improvements to VP mission rewards and UI clarity.

Buffs6

  • GP Missions
    • Reduced the number of dungeon clears required for 2nd, 3rd, 4th Job, and Awakening missions.Reduced
    • Reduced the number of monsters needed to be defeated for various skill and job missions.Reduced
    • Expanded the level range of monsters that count toward mission completion.Expanded
  • VP Missions
    • Collecting 1 GEM now results in instant completion of the mission upon registration.1 GEMInstant Complete
    • Added a Special Reward Box containing items like Ring of Beefiness (80% EXP) and Potion of Wills.VP Mission Special Reward Box
  • DioUltimate Evasion I:Fixed a bug where the Ultimate Evasion I Mission was not granted upon creating Dio.Not givenGiven

Nerfs1

  • VP MissionsRemoved the 1-day Grand Chase Necklace from VP mission rewards.Grand Chase Necklace (1 Day)Removed

Bug fixes2

  • Lime
    • MP Increase Scroll:Fixed a bug where Lime's MP Increase Scroll appeared with the wrong name.Unseal the 4th Bar SpecialMP Increase Scroll
    • Extreme Skill Scroll:Fixed a bug where Lime's Extreme Skill Scroll appeared with the wrong name.Unseal the Special ScrollExtreme Skill Scroll

Other changes2

  • GP MissionsThirst for Power:Changed monster defeat requirements to dungeon clears for specific Thirst for Power missions.Monster DefeatDungeon Clear
  • Mission UIAdded [GP] and [VP] prefixes and displayed the current mission stage for better tracking.Added

subjects affected (5)

tap to see balance history

How did this patch land?
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official notes
GrandChase · Nov 26, 2025

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Patch history

see all 207

  1. [Announcement] July 22 PvP Balance AdjustmentJul 21, 2026 · 1mo

    July 22 PvP Balance Adjustment focusing on stun reductions, gauge recharge increases, and converting Hyper Armor to Invincibility for several characters.

    +918
  2. [Announcement] 4th PvP Balance Adjustment PreviewJul 15, 2026 · 1mo

    The 4th PvP Balance Adjustment focuses on refining combat flow, utility effects (Hyper Armor/Invincibility), and standardizing revive/invincibility skills across characters.

    +1015
  3. [Announcement] New Growth Guide PreviewJul 1, 2026 · 1mo

    Preview of the upcoming 'Aernas Guide' growth system, replacing existing Growth Missions with a milestone-based progression system up to 1,000,000 Combat Power.

    +2
  4. [Announcement] July 1 PVP Damage Balance PreviewJun 30, 2026 · 1mo

    PvP damage balance update focusing on command attack adjustments, fixing infinite combos, and refining risk-reward for grabs and dash attacks.

    +2412
  5. [Announcement] PVP Damage Balance PreviewJun 24, 2026 · 2mo

    PVP damage balance adjustments across multiple characters to reduce reliance on high-damage attacks and encourage a wider variety of combat commands.

    +2518
  6. [Announcement] GrandChase Service Platform ExpansionJun 24, 2026 · 2mo

    GrandChase is expanding its service to the STOVE platform starting July 15, 2026, while maintaining existing Steam services.

  7. [Announcement] June 18 Developer NotesJun 18, 2026 · 2mo

    Void Raids are transitioning to a weekly rotation system with consolidated currencies and updated crafting recipes to reduce the weekly grind.

    +22
  8. [Announcement] PVP Attack Hitbox/Range Update PreviewJun 1, 2026 · 2mo

    PVP update focusing on aligning attack hitboxes with visual effects and changing dash attacks from launching to knockdown effects to reduce repetitive gameplay patterns.

    +23

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