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Ryan

HeroSupport · Druid · Vanquisher · Hero · Fighter · Melee · Physical · Brawler · PVP · Damage · Healer · Tank
11 patcheslast touched 1w ago-1

Power trajectory

Up = buffed, down = nerfed
-10+2Aug 20, 2021May 13, 2026Aug 20, 2021 — Bug Fixes/Improvements +1 / -0 (cum +1)May 30, 2022 — [Maintenance] (finished) Scheduled Maintenance Announcement +1 / -0 (cum +2)Jun 8, 2022 — [MA] (finished) Game Maintenance +0 / -1 (cum +1)Aug 3, 2022 — [MA] (Finished) Game Maintenance +0 / -0 (cum +1)Jan 17, 2024 — [Announcement] Bug Fixes/Improvements +0 / -0 (cum +1)Feb 8, 2024 — [Announcement] Bug Fixes/Improvements +0 / -0 (cum +1)Mar 26, 2024 — [Announcement] Bug Fixes/Improvements +0 / -0 (cum +1)Mar 5, 2025 — [Announcement] Bug Fixes/Improvements +0 / -0 (cum +1)Mar 6, 2025 — [Announcement] Bug Fixes/Improvements +0 / -1 (cum 0)Oct 31, 2025 — [Announcement] November 12th 2nd Character Balance Revamp Preview +2 / -0 (cum +2)May 13, 2026 — [Announcement] PVP Utility Balance Changes Update Preview +0 / -3 (cum -1)
Zoom into one ability:15 abilities tracked
Filter by change type:3 types in this subject

Patch history

    • 📊NumericEnergizing TotemMP Recovery100%33%

      MP Recovery reduced to 1/3 of dungeon effects.

      numeric

    • 📊NumericStone Wallcooldown8s s

      Increased cooldown to 8s.

      numeric

    • 📊NumericNature's Shieldcooldown44s s

      Cooldown now begins during effect and is increased to 44s.

      numeric

    • 📊NumericHeaven's Guardianfire ball damage+50%

      Increased the fire ball damage of Heaven's Guardian by approximately 50% before explosion.

      Pre-explosion damage

    • 📊NumericFurious Boomerangpause duration-0.5s s

      Reduced the pause duration upon using Furious Boomerang by approximately 0.5 seconds.

      Reduced cast pause

    • 🐛Bug fixWolf Transformationtotem cooldownno cooldowncooldown applied

      Fixed a bug that allowed the totem to be installed without a cooldown after using Wolf Transformation.

    • 🐛Bug fixMagnus Dan TransformationHyper Armor

      Fixed a bug where Hyper Armor persisted after canceling the Magnus Dan Transformation.

    • 🐛Bug fixJump Attackdamage

      Fixed inconsistent damage values for Ryan Vanquisher's Jump Attack based on weapon status.

    • 🐛Bug fixNephilimhit reactionno fallfalls

      Fixed a bug where characters would not fall when hit while taunted by Nephilim, restoring intended combat physics.

      Fixed taunt interaction

    • 🐛Bug fixCombo Attack 1hitbox

      Fixed an abnormal hitbox on the second hit of Combo Attack 1, ensuring more consistent hit registration.

    • 🐛Bug fixQuicksave

      Fixed a bug where using skills would unintentionally trigger Quicksave.

    • 🐛Bug fixWolf Jump Attackdamage

      Calibrated Wolf form jump attack damage in PVP.

    • 🐛Bug fixNephilim Jump Attackdamage

      Calibrated Nephilim form jump attack damage in PVP.

    • 🐛Bug fixSentinel Jump Attackdamage

      Calibrated Sentinel form jump attack damage in PVP.

    • 🎯BehaviorRevitalizing TotemhealingDungeon levelsPVP levels

      Revitalizing Totem healing in PVP is now correctly scaled and no longer heals as much as it does in dungeons.

    • 🎯BehaviorWolf TransformationrangeNear RyanAll Allies

      Attack increase now benefits all allies regardless of proximity to Ryan.

      Dungeon only

  1. Aug 20, 2021·Bug Fixes/Improvements+1
    • 🐛Bug fixskill usage

      Fixed a bug where Ryan could not use certain skills after completing his Job Change, restoring his full kit.

      Fixed bug preventing skill use after Job Change

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