PatchDiff
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RimWorld
RimWorld
IndieSimulationStrategy
Ludeon Studios · Ludeon Studios·$34.99
Feb 28, 2020 · 79mo ago

Update 1.1.2258 released

AI summary1mo

Hotfix 1.1.2258 focuses on bug fixes for royal quests, trading, and colony management, alongside minor reward and UI adjustments.

Buffs2

  • Psychic AmplifiersPlayers now receive 1 psychic amplifier as an inheritance reward, increasing the value of title progression.01
  • GeneralFixed an issue where Transhumanists were not satisfied with certain implants, correcting their mood/needs logic.

Nerfs1

  • GeneralFixed a bug that allowed players to trade with outposts without the required royal title.No title requiredTitle required

Bug fixes3

  • Royal QuestsFixed an issue where the Royal Ascent quest would not end properly if the Stellarch died before arriving.
  • General
    • Fixed unfeasible farming decrees occurring during winter, preventing impossible quest requirements.Unfeasible in winterFixed
    • Fixed mod descriptions being cut off when using tags.Cut offFixed

Other changes3

  • Mech ClustersAdded feedback when attempting to deconstruct walls of a mech cluster before defeating it, improving clarity on why the action is blocked.Added
  • Royal QuestsCancelling monument markers for quests now sends a copy via drop pod instead of simply disappearing.Drop Pod
  • GeneralTitle rewards now use a separate message system that can handle more than one item simultaneously.Single itemMultiple items

subjects affected (4)

tap to see balance history

How did this patch land?
🔗
official notes
RimWorld · Feb 28, 2020

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Patch history

see all 59

  1. Update 1.6.4850 releasedJun 8, 2026 · 2mo

    A small update focusing on stability, bug fixes for space/gravship mechanics, and wealth balancing for ancient bridges.

    +41
  2. Update 1.6.4630 releasedOct 31, 2025 · 10mo

    A small update focused on bug fixes, performance optimizations, and stability improvements, particularly regarding gravships, void structures, and pawn behaviors.

    +4
  3. Update 1.6.4543 releasedAug 6, 2025 · 12mo

    A small update focusing on bug fixes, stability improvements, and quality-of-life adjustments for quest shuttles, pathing, and the Archonexus ending.

    +6
  4. Update 1.6.4535 releasedJul 29, 2025 · 13mo

    Update 1.6.4535 focuses on fixing numerous bugs related to the Odyssey expansion, specifically regarding gravships, room vacuum, and corner-based interactions, alongside minor balance tweaks to psilocaps and genes.

    +31
  5. Update 1.6.4528 releasedJul 22, 2025 · 13mo

    Update 1.6.4528 focuses on bug fixes and performance optimizations for the Odyssey expansion, specifically targeting gravship mechanics, glowforest stability, and general game engine efficiency.

    +81
  6. Update 1.5.4104 releasedMay 24, 2024 · 27mo

    A small update focusing on Anomaly expansion refinements, ghoul behavior improvements, and a wide array of bug fixes across all expansions.

    +7
  7. Update 1.4.3704 releasedApr 19, 2023 · 40mo

    Update 1.4.3704 focuses on fixing colonist assignment resets during caravan travel and improving various UI tooltips and descriptions.

  8. Update 1.4.3682 releasedMar 28, 2023 · 41mo

    Update 1.4.3682 focuses on stability fixes, correcting pawn relationship logic, and refining mechanoid stagger behavior.

    +42

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