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RimWorld
RimWorld
IndieSimulationStrategy
Ludeon Studios · Ludeon Studios·$34.99
Feb 29, 2020 · 79mo ago

Update 1.1.2559 released

AI summary1mo

Update 1.1.2559 focuses on quest shuttle spawning, UI sensitivity improvements, animal temperature adjustments, and several critical bug fixes regarding quest helpers and item categorization.

Buffs9

  • General
    • Quest Shuttles:Quest shuttles will now avoid spawning near fires, hostile entities, and map edges to prevent immediate disasters.
    • World Camera:Map mouse drag sensitivity is now configurable via Prefs, and middle button scrolling has been improved.Configurable
    • Tribute Collector:Items that the Tribute Collector is unwilling to trade are now hidden from the trade screen for better clarity.
    • Mitigated a bug where save files lacking rules caused designators to break.
    • Bandit Camp:Fixed an issue where leaving a bandit camp mid-fight rendered the quest incompletable.
    • ApparelScoreRaw:Fixed missing 'pawn != null' checks in ApparelScoreRaw to prevent crashes.
  • AnimalsYaks, donkeys, and goats can now withstand lower temperatures before becoming uncomfortable.Decreased
  • BurdenIncreased the range of Burden from 25 to 30.2530
  • Quest HelperFixed a bug where the quest helper's faction would hate the player if the helper was hurt by a mech turret explosion caused by the player.

Nerfs3

  • Mech ClusterIncreased the minimum points for mech cluster incidents, making them potentially more challenging.300500 points
  • Burden
    • Increased the entropy cost of stunning from 10 to 12.1012
    • Decreased the stun range from 25 to 20.2520

Bug fixes2

  • Mechanoids
    • InfoCard:Fixed an issue where unrelated stats were appearing on the mechanoid InfoCard.
    • Compact Weaponry:Fixed a bug where compact weaponry acted as replacement parts.Replacement PartsRemoved

Other changes2

  • GeneralHarvest Decrees:Harvest decrees now analyze the temperature of the next 15 days to determine if crops can grow.15 days days
  • CraftingArt Bench:Harps and harpsichords are no longer crafted at the Art Bench; they have been moved to crafting spots and smithies to align with the crafting skill.AvailableRemoved

subjects affected (7)

tap to see balance history

How did this patch land?
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official notes
RimWorld · Feb 29, 2020

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Patch history

see all 59

  1. Update 1.6.4850 releasedJun 8, 2026 · 2mo

    A small update focusing on stability, bug fixes for space/gravship mechanics, and wealth balancing for ancient bridges.

    +41
  2. Update 1.6.4630 releasedOct 31, 2025 · 10mo

    A small update focused on bug fixes, performance optimizations, and stability improvements, particularly regarding gravships, void structures, and pawn behaviors.

    +4
  3. Update 1.6.4543 releasedAug 6, 2025 · 12mo

    A small update focusing on bug fixes, stability improvements, and quality-of-life adjustments for quest shuttles, pathing, and the Archonexus ending.

    +6
  4. Update 1.6.4535 releasedJul 29, 2025 · 13mo

    Update 1.6.4535 focuses on fixing numerous bugs related to the Odyssey expansion, specifically regarding gravships, room vacuum, and corner-based interactions, alongside minor balance tweaks to psilocaps and genes.

    +31
  5. Update 1.6.4528 releasedJul 22, 2025 · 13mo

    Update 1.6.4528 focuses on bug fixes and performance optimizations for the Odyssey expansion, specifically targeting gravship mechanics, glowforest stability, and general game engine efficiency.

    +81
  6. Update 1.5.4104 releasedMay 24, 2024 · 27mo

    A small update focusing on Anomaly expansion refinements, ghoul behavior improvements, and a wide array of bug fixes across all expansions.

    +7
  7. Update 1.4.3704 releasedApr 19, 2023 · 40mo

    Update 1.4.3704 focuses on fixing colonist assignment resets during caravan travel and improving various UI tooltips and descriptions.

  8. Update 1.4.3682 releasedMar 28, 2023 · 41mo

    Update 1.4.3682 focuses on stability fixes, correcting pawn relationship logic, and refining mechanoid stagger behavior.

    +42

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