
A comprehensive update focusing on stability, crash fixes, UI improvements, and community translation updates for the 1.0 release.
▲Buffs5
- Player MovementSlide Jumping speed has been restored to match Update 8 levels, improving player mobility.slower→original
- Conveyor SystemsConveyor Lift:Conveyor lifts now correctly output items when connected to a Conveyor Wall.broken→working
- UI & Map
- MAM:Fixed the inability to scroll through the Hard Drive list in the MAM after extensive research.broken→working
- Inventory:Shift-clicking now correctly refills inventory slots even if there isn't enough space for the entire stack.broken→working
- Dedicated ServerFixed an issue where the Dedicated Server would shut down due to failing to bind the Server API.failing→working
✚Bug fixes5
- Conveyor SystemsConveyor Wall Mount:Fixed an issue where Conveyor Wall Mounts could snap to invalid buildables.invalid→valid
- Blade RunnersFixed a multiplayer bug where Blade Runners were only visible by one leg.one leg→full
- UI & MapMap:Fixed a bug where parts of the map remained engulfed in fog of war or showed incorrect shapes.incorrect→correct
- Dedicated ServerFixed Advanced Game Settings not being reset when creating a new game in certain scenarios.not resetting→resetting
- GeneralResolved multiple crashes related to Nobelisks, Hypertubes, loading saves with vehicles/drones, and closing the game.
◆Other changes4
- UI & MapMap:General updates applied to the world map.→Updated
- General
- Updated community translations, with Turkish and Vietnamese now fully translated.→Updated
- Identified issues with 1.0 downloads and .exe launch errors; recommended fix is verifying game files.→Known Issue
- Investigating white static effect on certain AMD GPUs; suggested workaround is using -dx11 or disabling FSR.→Known Issue
subjects affected (6)
tap to see balance history
Patch history
- 1.2 Experimental Hotfix v1.2.2.2May 19, 2026 · 2w+1→
- →1.2 Experimental Hotfix v1.2.2.1May 7, 2026 · 3w
- 1.2 Experimental Update - V1.2.2.0Apr 28, 2026 · 1mo+10→
- 1.2 Experimental Update - v1.2.1.0Mar 24, 2026 · 2mo+6→
- →Experimental Hotfix v1.1.3.1Feb 19, 2026 · 3mo
- EXPERIMENTAL Update v1.1.3.0 - Engine Upgrade + Console additionsFeb 10, 2026 · 3mo+2→
- →1.1 Fixes v1.1.2.2Dec 19, 2025 · 5mo
- FICS*MAS Available now!Dec 1, 2025 · 6mo+3→
Recently Updated
6

Resident Evil Requiem demo: replacing incorrect version
The Resident Evil Requiem demo was updated to replace the unintentionally published Japanese version with the correct global version.

Version 1.0.5 [r148080]
Version 1.0.5 focuses on stability, input fixes, and various bug fixes across the game world and mechanics.

Hotfix - Version 0.25.1_8
A small hotfix focusing on bug fixes for the Temple of Vulcan, citizen traits, gate behavior, and dungeon access.


Patch 1.5.2
Patch 1.5.2 focuses on balancing Swedish reforms, refining Polish cavalry stamina mechanics, and implementing various visual and localization polish.


V Rising 1.1 Hot Fix 11
Hot Fix 11 addresses localization issues where some translated text was appearing in English.


Game Update 1.0.2
Game Update 1.0.2 focuses on critical stability fixes, resolving multiple game-breaking crashes, progression blockers across various chapters, and bug fixes for the Tactical Simulation mode.
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