
A stability and quality-of-life update focusing on bug fixes, multiplayer stability, blueprinting improvements, and expanded community translations.
▲Buffs3
- BuildingsClearance visualization boxes are now enabled by default, with a new option to disable them for better visibility.Off→On
- BlueprintsOptimized the Lightweight Subsystem to prevent performance drops when hovering over large blueprint holograms.Low→Optimized
- MultiplayerFixed an issue where players lost their inventory if they left a session without respawning.Loss on exit→Fixed
✚Bug fixes7
- BuildingsFixed issues regarding the clearance area of Power Poles.
- Pipelines
- Fixed a bug where merging a pipeline into itself via junctions caused item duplication.Possible→Fixed
- Pipelines no longer lose connection to floor holes when upgrading or downgrading.Broken→Fixed
- Blueprints
- Blueprint Designer:Fixed an issue where storage containers in the Blueprint Designer were not displaying correctly.Broken→Fixed
- Fixed crashes occurring when dismantling parts of a blueprint, specifically belts, pipes, and rails.Crashes→Fixed
- Multiplayer
- Fixed a bug where the session host could not use the Nudging tool.Broken for Host→Fixed
- Fixed train signals disconnecting from tracks when placed in multiplayer.Disconnecting→Fixed
◆Other changes3
- JetpackAdded sound effects when equipping and unequipping the Jetpack for better tactile feedback.→Added
- General
- Fixed a visual bug where smoke effects from Gas Pillars would linger indefinitely.Lingering smoke→Fixed
- Investigating an issue where players on dedicated servers skip Tier 1 and start at Tier 2.Tier 2 start→Investigating
subjects affected (6)
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Patch history
- 1.2 Update Fixes v1.2.3.1Jun 24, 2026 · 3w
A maintenance update focusing on console stability, UI fixes, and Steam Deck input improvements.
+2→ - →1.2 Update Fixes v1.2.3.0Jun 11, 2026 · 1mo
A stability and bug-fix update focusing on memory leaks, console-specific UI issues, and crash fixes across all platforms.
- 1.2 Experimental Hotfix v1.2.2.2May 19, 2026 · 2mo
A small experimental hotfix focusing on input blocking issues, a new accessibility option for build snapping, and localization updates.
+1→ - →1.2 Experimental Hotfix v1.2.2.1May 7, 2026 · 2mo
Experimental Hotfix v1.2.2.1 focuses on stability, addressing several crashes and critical UI/gameplay bugs introduced in the previous patch.
- 1.2 Experimental Update - V1.2.2.0Apr 28, 2026 · 2mo
Experimental Update V1.2.2.0 focuses on stability, fixing numerous crashes, improving dedicated server reliability, and refining UI/Controller interactions.
+10→ - 1.2 Experimental Update - v1.2.1.0Mar 24, 2026 · 3mo
Experimental update v1.2.1.0 focusing on stability, UI fixes, and general bug corrections following the 1.2 update.
+6→ - →Experimental Hotfix v1.1.3.1Feb 19, 2026 · 4mo
Experimental Hotfix v1.1.3.1 focuses on improving crash report parsing and log spam reduction.
- EXPERIMENTAL Update v1.1.3.0 - Engine Upgrade + Console additionsFeb 10, 2026 · 5mo
Experimental Update v1.1.3.0 upgrades the game engine to Unreal Engine 5.6.1 and ports numerous console-specific quality-of-life improvements and bug fixes to PC.
+2→
Recently Updated
6

0.30.3 Small Hotfix
Small hotfix focused on server expansion, network optimization, and general bug fixes.

Desktop Explorer Patch v1.0.13
Patch v1.0.13 addresses a Steam Cloud Sync issue and restricts file renaming/duplication for specific puzzle files.

Patch Notes – Version 1.0.13
Version 1.0.13 introduces quality-of-life features for book management, new visual options, and critical spawn and settings fixes.

Demo Update 2.00
Demo Update 2.00 brings the demo version up to date with the full release, adding new SQL parser support and UI improvements.

Patch Note #3
Patch #3 focuses on quality-of-life improvements, storage expansion, and several physics and save-game bug fixes.

1.8 Version Patch Notes: Optimizations and Bug Fixes (July 17, 2026)
A comprehensive update focusing on combat balance for various Martial Arts, the introduction of the Training Terrace Preliminary mode, and extensive bug fixes across systems and maps.
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