Hotfix 16 focuses on stability, cooking mechanics, building persistence, and various visual and interaction bug fixes.
▲Buffs1
- World InteractionImproved the interaction and efficiency of filling water barrels.
▼Nerfs2
- Building & CraftingCorrected an issue that allowed items to be stacked excessively high.too high→capped
- World InteractionPrevented players from picking locks covered by a UC when base PVP is disabled.
✚Bug fixes9
- GeneralGeneral stability improvements and performance optimizations to reduce crashes.
- Cooking
- Fixed a bug where beverages like tea and coffee would not appear in the results after cooking.
- Resolved a game freeze that occurred when cooking recipes requiring multiple quantities of the same ingredient.
- Fixed an issue where fluids inside stoves remained cold instead of heating up.cold→hot
- Building & Crafting
- Fixed an issue that prevented players from using tools as ingredients in crafting recipes.
- Fixed a bug where furniture positions were not saved after being moved.
- Fixed an issue where vegetables in in-map planters were not saving correctly.
- Fixed a placement bug where planters were incorrectly marked as 'blocked' on uneven terrain.
- Fixed a bug where the build object decay setting would not save.
◆Other changes4
- General
- Improved map icon positioning, specifically addressing alignment issues on ultrawide monitors.
- Added a new setting allowing players to reduce the amount of weapon view punch.→Added
- Renamed 'leveler' to 'level' for better clarity.leveler→level
- World InteractionItems will no longer spawn if a UC is nearby to prevent clipping or exploitation.
subjects affected (4)
tap to see balance history
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Patch history
- VEIN 0.024 Hotfix 3Jun 24, 2026 · 3w
Hotfix 3 focuses on stability, dedicated server fixes, and various world/item bug fixes.
+2→ - VEIN 0.024 Hotfix 2Jun 20, 2026 · 4w
A hotfix focusing on networking improvements, stability, and a wide array of bug fixes across crafting, inventory, and world interactions.
+6−2→ - VEIN 0.024 Hotfix 1Jun 3, 2026 · 1mo
A hotfix focusing on multiplayer stability, vehicle networking, and various bug fixes for items, plants, and UI.
+10−1→ - VEIN 0.023 - Hotfix 4 ReleasedMar 31, 2026 · 3mo
Hotfix 4 focuses on stability, UI polish, and critical bug fixes for zombie AI and item interactions.
+1→ - VEIN 0.023 - Hotfix 2 ReleasedMar 19, 2026 · 4mo
Hotfix 2 focuses on stability, crash fixes, and various quality-of-life improvements, including new language support and DLSS integration.
+10−1→ - VEIN 0.023 - Hotfix 1 ReleasedMar 7, 2026 · 4mo
Hotfix 1 for VEIN 0.023 focusing on stability, bug fixes for items and world interaction, and server save directory options.
+4−1→ - 0.022 Hotfix 18 ReleasedJan 22, 2026 · 5mo
Hotfix 18 focuses on performance improvements, weather effect fixes, and several critical bug fixes for UCs and multiplayer stability.
+6−1→ - 0.022 Hotfix 17 ReleasedJan 11, 2026 · 6mo
Hotfix 17 focuses on extensive bug fixes, performance optimizations (RAM usage), and significant balance adjustments to explosive damage and XP scaling.
+5→
Recently Updated
6

0.30.3 Small Hotfix
Small hotfix focused on server expansion, network optimization, and general bug fixes.

Desktop Explorer Patch v1.0.13
Patch v1.0.13 addresses a Steam Cloud Sync issue and restricts file renaming/duplication for specific puzzle files.

Patch Notes – Version 1.0.13
Version 1.0.13 introduces quality-of-life features for book management, new visual options, and critical spawn and settings fixes.

Demo Update 2.00
Demo Update 2.00 brings the demo version up to date with the full release, adding new SQL parser support and UI improvements.

Patch Note #3
Patch #3 focuses on quality-of-life improvements, storage expansion, and several physics and save-game bug fixes.

1.8 Version Patch Notes: Optimizations and Bug Fixes (July 17, 2026)
A comprehensive update focusing on combat balance for various Martial Arts, the introduction of the Training Terrace Preliminary mode, and extensive bug fixes across systems and maps.
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