Hotfix 4 focuses on stability, UI polish, and critical bug fixes for zombie AI and item interactions.
▲Buffs1
- GeneralIncreased the capacity of the large building generator.→increased
✚Bug fixes10
- Zombies
- Melee attacks now correctly alert zombies, ensuring combat encounters trigger as intended.
- Fixed invalid serialization of character appearance for zombies to prevent visual glitches or crashes.
- Water SourcesFixed a bug where refilling from a sink with a dirty source incorrectly dispensed clean water.clean→dirty
- UI
- Fixed tutorial UI blocking mouse clicks, allowing players to interact with the game during tutorials.blocking→non-blocking
- Corrected distance labels when selecting beds.incorrect→correct
- Large feedback messages no longer go off-screen.off-screen→on-screen
- Fixed the ammo count UI for the 1911 when using extended magazines.incorrect→correct
- Map icons are now selectable again after the player inputs text.unselectable→selectable
- General
- Implemented various crash fixes to improve overall game stability.
- Fixed Chinese and Japanese IMEs, allowing players to input text in those languages.broken→working
◆Other changes4
- Water SourcesSinks now prioritize using their filled contents over the tap, improving logical interaction flow.
- UIItem count text no longer displays on non-stackable items, cleaning up the inventory interface.all items→stackable only
- General
- Improved the algorithm for distance checking for better performance and accuracy.
- Added SetCharacterName cheat for character customization.→Added
subjects affected (4)
tap to see balance history
Patch history
- VEIN 0.023 - Hotfix 2 ReleasedMar 19, 2026 · 2mo+10−1→
- VEIN 0.023 - Hotfix 1 ReleasedMar 7, 2026 · 2mo+4−1→
- 0.022 Hotfix 18 ReleasedJan 22, 2026 · 4mo+6−1→
- 0.022 Hotfix 17 ReleasedJan 11, 2026 · 4mo+5→
- 0.022 Hotfix 15 ReleasedDec 17, 2025 · 5mo+5−1→
- →0.022 Hotfix 13 ReleasedDec 5, 2025 · 5mo
- 0.022 Hotfix 11 ReleasedDec 4, 2025 · 5mo+8−2→
- 0.022 Hotfix 9 ReleasedNov 20, 2025 · 6mo+7→
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