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VEIN
VEIN
ActionRPGSimulation
Ramjet Studios · Ramjet Studios·$19.99
Mar 7, 2026 · 4mo ago

VEIN 0.023 - Hotfix 1 Released

AI summary1mo

Hotfix 1 for VEIN 0.023 focusing on stability, bug fixes for items and world interaction, and server save directory options.

Buffs4

  • GeneralThe clear button on text inputs now correctly focuses the text input field.
  • AxeAxes can now be used to destroy stumps and saplings.stumps/saplings
  • Items
    • Fixed small fish bait not functioning properly.brokenworking
    • Fixed inventories that display contents (e.g., tire racks) not showing when they are full.hiddenvisible

Nerfs1

  • ItemsMoving candles will now extinguish them.stableextinguished

Bug fixes7

  • General
    • Fixed collision issues with trees to prevent players from clipping or getting stuck.
    • Fixed an issue where code lock prompts would not clear from the screen.
    • Fixed the scoreboard time which was incorrectly stuck at 2 hours.2 hourscorrect time h
    • Fixed a bug where oil cleanliness levels were not saving properly.
    • Fixed the map not always displaying the correct targets upon selection.
  • Items
    • Fixed used items (like grenades) sticking around after player death.stuckremoved
    • Fixed spent explosives not being removed from inventory if the explosion killed the player.keptremoved

Other changes8

  • General
    • Stuck Command:The 'Stuck' command no longer moves the player downwards, preventing accidental falls through the landscape.all directionsnon-downward
    • Fixed a visual bug where broken keybinds displayed an image tag instead of text.broken imageclean text
    • Added -SaveDir command line and Game.ini option to customize save locations.Added
    • Added an 'enable self harm' option under Gameplay Settings > Misc.Added
    • Fixed a visual glitch where grass appeared like an ocean.ocean-likenormal
    • Inventory filters are now de-selected when opening a new inventory.persistentreset
    • Fixed an issue where zombies would sometimes spawn in houses the player had recently exited.inside housescorrected
  • ItemsFixed binoculars becoming invisible when used in third person.invisiblevisible

subjects affected (3)

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How did this patch land?
🔗
official notes
VEIN · Mar 7, 2026

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Patch history

see all 62

  1. VEIN 0.024 Hotfix 3Jun 24, 2026 · 3w

    Hotfix 3 focuses on stability, dedicated server fixes, and various world/item bug fixes.

    +2
  2. VEIN 0.024 Hotfix 2Jun 20, 2026 · 4w

    A hotfix focusing on networking improvements, stability, and a wide array of bug fixes across crafting, inventory, and world interactions.

    +62
  3. VEIN 0.024 Hotfix 1Jun 3, 2026 · 1mo

    A hotfix focusing on multiplayer stability, vehicle networking, and various bug fixes for items, plants, and UI.

    +101
  4. VEIN 0.023 - Hotfix 4 ReleasedMar 31, 2026 · 3mo

    Hotfix 4 focuses on stability, UI polish, and critical bug fixes for zombie AI and item interactions.

    +1
  5. VEIN 0.023 - Hotfix 2 ReleasedMar 19, 2026 · 4mo

    Hotfix 2 focuses on stability, crash fixes, and various quality-of-life improvements, including new language support and DLSS integration.

    +101
  6. 0.022 Hotfix 18 ReleasedJan 22, 2026 · 5mo

    Hotfix 18 focuses on performance improvements, weather effect fixes, and several critical bug fixes for UCs and multiplayer stability.

    +61
  7. 0.022 Hotfix 17 ReleasedJan 11, 2026 · 6mo

    Hotfix 17 focuses on extensive bug fixes, performance optimizations (RAM usage), and significant balance adjustments to explosive damage and XP scaling.

    +5
  8. 0.022 Hotfix 15 ReleasedDec 17, 2025 · 7mo

    Hotfix 15 focuses on stability, multiplayer networking improvements, and various bug fixes for utility cabinets and vehicle interactions.

    +51

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