Katar
勢力推移
上=バフ、下=ナーフパッチ履歴
- ▲📊NumericGround Poundvariable recovery22→20
Decreased variable recovery on ground collision, reducing the risk of missing a Ground Pound.
numeric
- ▼📊NumericNeutral Airtime to hit7→8
Increased time to hit for Neutral Air.
- ▼📊NumericNeutral Airhit window10→8
Reduced hit window for Neutral Air.
- ▼📊NumericNeutral Airrecover time1→3
Increased fixed recovery time for Neutral Air.
- ▲✨NewDown Airground collision—→Added
Added a hitbox on ground collision for Down Air that redirects carried targets.
2 Damage, 15 Variable Force, 33 Fixed Force, 8 Stun.
- ▼📊NumericSide Lighttime to hit5→6
Increased startup time for Side Light.
numeric
- ▼📊NumericSide Airhitbox size—→Reduced
Hitboxes are now less generous below the user.
numeric
- ▲🐛Bug fixRecoveryHit Consistency
Fixed cases where targets were dropped prematurely before the final hit of the Recovery.
Bugfix
- ▼📊NumericSide Lightdownward movement80→35
Reduced downward movement at the start of the leap to tone down its utility.
numeric
- ▼🔁ReworkRecoveryhitbox—→Rehitboxed
Recovery hitboxes adjusted to better match the animation, reducing overall power.
behavior
- ▼📊NumericDown Lighthitbox size—→Reduced
Reduced hitbox size of Katar Down Light to curb prevalent combo playstyles.
Smaller hitbox.
- ▼📊NumericDown Lightrecover time on miss12→18
Increased recovery time on miss for Katar Down Light.
Increased punish window.
- ▲🔁ReworkSide Lightmovement speed—→14%-29% increase
Reworked Katar Side Light to be a more effective approach tool with momentum-based speed.
Speed now depends on momentum.
- ▲📊NumericSide Lightactive frames7→11
Increased active frames on Katar Side Light.
More active frames.
- ▲📊NumericSide Lightstun time19→22
Increased stun time for Katar Side Light.
Increased stun.
- ▲📊NumericSide Lightrecover time on miss31→26
Reduced recovery time on miss for Katar Side Light.
Reduced recovery on miss.
- ▼📊NumericNeutral Aircooldown—→increased s
Increased cooldown to discourage excessive air-stalling.
numeric
- ▼📊NumericSide Aircooldown—→increased s
Increased cooldown to make the user more open to punishment.
numeric
- ▼📊NumericKatar Neutral Lighthitbox size—→Reduced
Reduced hitbox sizes for Katar Neutral Light, specifically vertical linger on the second swing.
numeric
- ▲📊NumericKatar Neutral Lightstun time—→Increased
Increased stun time for Katar Neutral Light.
numeric
- ▲📊NumericKatar Down Lighthit window—→Slightly increased
Slightly increased hit window for Katar Down Light.
numeric
- ▲📊NumericKatar Down Lightdistance traveled—→Slightly increased
Slightly increased distance traveled for Katar Down Light.
numeric
- ▲📊NumericKatar Down Lightstun time—→Slightly increased
Slightly increased stun time for Katar Down Light.
numeric
- ▲📊NumericKatar Side Lightrecover time—→Slightly reduced
Slightly reduced recovery time for Katar Side Light.
numeric
- ▲📊NumericKatar Side Lightstun time—→Increased
Increased stun time for Katar Side Light.
numeric
- ▲🐛Bug fixGround NeutralTarget Retention
Fixed cases where targets could be dropped before the final hit of Ground Neutral.
Bugfix
- ≈🐛Bug fixRecoveryHitbox Consistency
Fixed a bug where hitboxes changed slightly on consecutive uses and targets being dropped early.
Bugfix
- ▼📊NumericNeutral Groundhitbox size—→Reduced
Slightly reduced hitbox size.
Lower priority.
- ▼📊NumericNeutral Grounddamage—→Reduced
Slightly reduced damage.
Lower damage output.
- ≈🔁ReworkAir Sidehitboxes
Hitboxes changed to better match the animation.
Visual alignment.
- ▼📊NumericRecoverhitbox size—→Reduced
Slightly reduced hitbox size.
Lower priority.
- ▼📊NumericAir Downhitbox size—→Reduced
Slightly reduced hitbox size.
Lower priority.
- ≈🐛Bug fixAir Downdamage
Fixed a rare case where Air Down could deal more damage than intended.
Consistency fix.
- ≈🔁ReworkDown GroundmappingDown Ground→Neutral Ground
Katar Down Ground is now an on-hit combo mapped to Neutral Ground.
Now mapped to Neutral Ground and is an on-hit combo.
- ▼📊NumericDown Grounddamage—→Reduced
Katar Down Ground now deals less damage and force.
Reduced damage and force.
- ▼📊NumericDown Airstun—→Reduced
Katar Down Air now provides less stun and has a short cooldown.
Reduced stun and added cooldown.
- ▼✨NewQuickcooldown—→Added
Added a cooldown to the Quick attack to prevent spamming.
- ▼📊NumericQuicktime to hit—→Increased s
Slightly increased time to hit for the Quick attack, making it slightly slower.
numeric
- ▼📊NumericRecoverforce—→Reduced
Katar Recover force has been reduced.
Less knockback