✦AI要約1w
A hotfix focusing on Highwayman path reworks (specifically Yellowhand's shift toward Bleed), quality-of-life improvements for various paths, and general bug fixes.
▲バフ13
- Wanderer (Highwayman)
- Grapeshot Blast+:Grapeshot Blast+ now applies a -2 SPD debuff, increasing the hero's ability to control turn order.0→-2
- Tracking Shot:Tracking Shot and its upgraded version can now target all ranks, significantly increasing versatility.limited→all
- Double Cross:Double Cross now uses the more powerful version previously exclusive to the Yellowhand path.standard→Yellowhand version
- Rogue (Highwayman)Take Aim:Take Aim and Take Aim+ now grant 1 Speed token, improving action economy.0→1
- Sharpshot (Highwayman)
- Double Tap:Double Tap and Double Tap+ no longer have a cooldown, allowing for more frequent use.exists→none
- Point Blank Shot:Knockback increased from 1 to 2, improving enemy disruption and setup for other ranged attacks.1→2
- Point Blank Shot:Point Blank Shot now applies Combo, enabling synergistic follow-up attacks.none→Added
- Yellowhand (Highwayman)
- Riposte:Riposte now applies 2 Bleed, aligning with the new Bleed-focused identity.0→2
- Open Vein:Open Vein now has a new version unique to the Yellowhand path.standard→Unique
- Grapeshot Blast+:Grapeshot Blast+ now increases Bleed damage taken by targets by +1 for 3 turns.0→+1
- Highway Robbery:Highway Robbery now applies a -2 Bleed damage dealt debuff to the target for 3 turns.0→-2
- Highway Robbery+:Highway Robbery+ now grants the Highwayman a +2 Bleed damage dealt buff for 3 turns, regardless of target skills.0→+2
- VestalIllumination:Illumination and Illumination+ can now be used from all ranks, greatly improving healing flexibility.limited→all
▼ナーフ3
- Sharpshot (Highwayman)Point Blank Shot:Point Blank Shot and its upgrade no longer grant Block, reducing the hero's survivability when using this skill.granted→none
- Yellowhand (Highwayman)
- Riposte:Riposte no longer applies Combo.applied→none
- Grapeshot Blast+:The Bleed RES debuff on Grapeshot Blast+ no longer increases with Mastery.scales with Mastery→static
✚バグ修正3
- General
- The Decimal System:Fixed an issue where The Decimal System's damage buff was not applying correctly.
- Fixed a bug where taunts would override skill calculations when an AoE skill targeted only stealthed targets.
- Implemented a potential fix for gamepad users unable to move forward at the start of a new run.
◆その他の変更6
- HighwaymanRiposte effects are now clearly represented on Path seals for better visibility.
- Rogue (Highwayman)Point Blank Shot:Removed the Path version of Point Blank Shot; the standard version no longer pushes targets out of reach.Path version→Standard version
- Yellowhand (Highwayman)
- Yellowhand has been fundamentally reworked to focus on Bleed elements.Mixed→Bleed
- Wicked Slice:The Path-specific version of Wicked Slice has been removed.Path version→Removed
- Double Cross:The unique version of Double Cross is now shared across all paths.Unique→Shared
- Highway Robbery:Highway Robbery and its upgrade no longer interact with Bleed/Blight/Burn RES.interacts→none
影響を受けた項目(7)
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公式ノート
Darkest Dungeon® II · Feb 9, 2024
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パッチ履歴
- 2.04.85095 - Darkest Dungeon II - HotfixApr 28, 2026 · 1mo+2→
- Darkest Dungeon II - 2.04.84350 - HotfixApr 6, 2026 · 2mo+7→
- →2.04.83892 - Darkest Dungeon II - HotfixMar 18, 2026 · 2mo
- →2.04.83880 - Darkest Dungeon II - coming_in_hotMar 16, 2026 · 2mo
- →2.04.80241 - Steadfast Steward's Update 2 - coming_in_hotOct 15, 2025 · 7mo
- 2.04.80209 - Steadfast Steward's Update 2- coming_in_hotOct 14, 2025 · 7mo+2−2→
- →2.03.79956 - Darkest Dungeon II - K3: Curse of the Court HOTFIXSep 16, 2025 · 8mo
- 2.03.79909 - Darkest Dungeon II: K3 - Curse of the Court - HotfixSep 10, 2025 · 8mo+5→
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