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FOR HONOR™
FOR HONOR™
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Ubisoft Montreal, Ubisoft Quebec, Ubisoft Toronto, Blue Byte · Ubisoft·$29.99
Jun 15, 2023 · 36mo ago

Y7S2 Testing Grounds

AI要約3d

Y7S2 Testing Grounds focuses on a second round of Lawbringer balance adjustments and global reductions to Dodge Forward Bash Strike timings for multiple heroes.

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バフ15

  • Lawbringer
    • Impale:Impale after Parry now has a longer window, making it easier to land.8001100 ms
    • Branching Heavy:The timing window to branch into a heavy after a parry has been slightly increased.500-666600-700 ms
    • Long Arm:Long Arm no longer consumes or pauses stamina, improving flow.YesNo
    • 2nd Heavy:The damage of the second heavy attack in a sequence has been increased.2026
    • Dodge Forward Bash Strike:The startup time for the Dodge Forward Bash Strike has been reduced.500433 ms
  • GryphonDodge Forward Bash Strike:Dodge Forward Bash Strike is now faster, making it a more viable offensive option.500466 ms
  • CenturionDodge Forward Bash Strike:Dodge Forward Bash Strike is now faster, improving the hero's agility.500433 ms
  • Jiang JunDodge Forward Bash Strike:Dodge Forward Bash Strike is now significantly faster.500400 ms
  • ShugokiDodge Forward Bash Strike:Dodge Forward Bash Strike is now faster.500466 ms
  • KyoshinDodge Forward Bash Strike:Dodge Forward Bash Strike is now faster.500433 ms
  • GladiatorDodge Forward Bash Strike:Dodge Forward Bash Strike is now significantly faster.500400 ms
  • ZhanhuDodge Forward Bash Strike:Dodge Forward Bash Strike is now faster.500466 ms
  • ShinobiDodge Forward Bash Strike:Dodge Forward Bash Strike is now faster.500433 ms
  • JormungandrDodge Forward Bash Strike:Dodge Forward Bash Strike is now significantly faster.500400 ms
  • ConquerorDodge Forward Bash Strike:Dodge Forward Bash Strike is now faster.500466 ms

ナーフ8

  • Lawbringer
    • Heavy Finisher:Heavy Finishers no longer possess Super Armor, making them more interruptible.YesRemoved
    • Long Arm:Long Arm can no longer be performed immediately following a Guard Break.After Guard BreakRemoved
    • Back Throw:The distance pushed during the final phase of a back throw has been reduced.105 units
    • Top Heavy:Top Heavy no longer causes a stun when performed after a parry.YesRemoved
    • Parry Top Heavy Finisher:Damage dealt by the Top Heavy Finisher after a parry has been reduced.3225
    • Heavy Finisher:General damage for all Heavy Finishers has been lowered and standardized.30-3228
    • Light Parry Punish:Damage for the dedicated light attack parry punish has been reduced.1612
  • ConquerorDodge Forward Bash:The earliest possible branching for the Dodge Forward Bash has been increased, making it slightly slower to react.100300 ms

その他の変更1

  • LawbringerImpale:Previous changes to Impale follow-ups have been reverted to their original state.ModifiedReverted

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FOR HONOR™ · Jun 15, 2023
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