✦AI要約3d
Patch 2.44.0 focuses on a major overhaul of the new player onboarding experience, significant timing buffs for Nuxia, Warden, and Hitokiri, and various quality-of-life improvements and bug fixes.
▲バフ12
- OnboardingRemoved scoring and secondary objectives from Trials to reduce frustration and simplify the learning process.Scoring/Secondary→Removed
- Nuxia
- Glass Waltz / Jade Ballet:Reduced startup for Glass Waltz and Jade Ballet, making traps significantly harder to react to.400ms→300ms ms
- Heavy Attack:Increased the window to cancel Heavy attacks into Glass Waltz.400ms→500ms ms
- Zone Attack:Increased the window to cancel Zone attacks into Jade Ballet.600ms→700ms ms
- Warden
- Side Heavy Finisher:Reduced startup of Side Heavy Finishers for faster damage.900ms→800ms ms
- Side Heavy Finisher:Improved trajectories of Side Heavy Finishers to better hit external opponents in group fights.→Improved
- Shoulder Bash:Expanded the window to perform Shoulder Bash from a front dodge, allowing for earlier initiation.300ms-500ms→100ms-500ms ms
- Hitokiri
- Opener Heavy Attack:Added Uninterruptable Stance starting at 500ms on Uncharged Strike, making heavy openers safer.→500ms ms
- Opener Heavy Attack:Reduced minimum charge time for Heavy Openers, resulting in a faster 700ms total timing when not holding the button.400ms→300ms ms
- Chain Attack:Adjusted chain timings from Heavy attacks to provide more consistent pressure.366ms-400ms→200ms-400ms ms
- AramushaBlade Blockade:Removed stamina cost upon exiting Blade Blockade, reducing the penalty for whiffing.10→0 stamina
- JormungandrChain Zone:Chain Zone can now be performed while Out of Lock, increasing versatility.Locked→Out of Lock
▼ナーフ2
✚バグ修正4
- MedjayDodge Attack:Fixed an issue where the Dodge Attack sound effect would not end correctly if interrupted.Bugged→Fixed
- General
- Fixed an issue preventing group invites to accounts on different platforms sharing the same Ubisoft Connect account.Bugged→Fixed
- Fixed an issue where players could go out of bounds at the Chapel area in Secluded Keep.Bugged→Fixed
- Fixed multiple visual bugs including Demonic Sacrifice lighting, armor coloring for Berserker and Raider, and clipping for Warden.Bugged→Fixed
◆その他の変更5
- Onboarding
- Streamlined the Trials experience, integrating Apprentice and Warrior Trials into a single flow and unlocking all Trials from the start.→Streamlined
- Removed the dedicated Stamina Trial; stamina is now taught contextually during gameplay.Present→Removed
- Added a PvAI Dominion match and a 'How To Play' guide to help new players familiarize themselves with the main game mode.→Added
- HitokiriZone Attack:Adjusted Zone Attack trajectory to better match weapon visuals and improve reach.→Adjusted
- Training ArenaAdded a 'No Block' option for bots in the Training Arena to allow players to practice attacks without interference.→No Block
影響を受けた項目(9)
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公式ノート
FOR HONOR™ · Jun 15, 2023
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パッチ履歴
- Patch Notes 2.47.1 – FOR HONOROct 26, 2023 · 32mo+6−2→
- Warrior’s Den Recap – October 19thOct 19, 2023 · 32mo+1→
- Patch Notes 2.46.0Sep 14, 2023 · 33mo+11−8→
- →Warrior’s Den Recap September 7th, 2023Sep 14, 2023 · 33mo
- Patch Notes 2.45.1 – For HonorJul 27, 2023 · 35mo+5−4→
- Y7S2 Testing GroundsJun 15, 2023 · 36mo+15−8→
- Warriors Den Recap June 8, 2023Jun 8, 2023 · 36mo+1→
- Patch Notes 2.43.0 - For HonorMay 3, 2023 · 37mo+7−15→
最近更新
6

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+1 バフ−2 ナーフ


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+9 バフ

1.0.30 - Patch Notes
Momento·1d
Unityエンジンのアップデートによる安定性の向上とクラッシュ修正、および既知の不具合の調査に焦点を当てたテクニカルアップデートです。


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+1 バフ



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パッチ 1.5.5 では、砲兵の有効性、Basing(構え)メカニクス、および Sweden と Poland の大幅なバランス調整に重点を置き、あわせて様々なユニットステータスの微調整が行われました。
+22 バフ−5 ナーフ
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