PatchDiff
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Teamfight Manager 2
Teamfight Manager 2
CasualIndieSimulation
Team Samoyed · Team Samoyed·$19.99
Jul 15, 2026 · 1d ago

0.5.1 Patch Notes

AI 摘要1h

Patch 0.5.1 focuses on system improvements, including faster training speeds, UI enhancements for Ban/Pick, and various bug fixes for custom databases and Deathmatch mode.

Images © Teamfight Manager 2 via Steam

加强2

  • TrainingGreatly increased training speed for language and position proficiency, allowing players to reach desired levels faster.Increased
  • DeathmatchFixed an issue where health-increasing items did not properly update current health after revival in Deathmatch.

削弱1

  • DeathmatchCorrected a bug where critical hit chance from certain attack speed items was applied twice.DoubleSingle %

修复5

  • DeathmatchFixed a bug where Deathmatch team sizes would incorrectly reset to 5v5 upon entering the match.2v2/3v3Correct
  • System
    • Fixed issues with custom database saving and loading, implementing a backup system to prevent data loss from corrupted files.
    • Fixed a bug where automatic balance patches ignored manual modifications in custom databases.
    • Fixed an issue where ineligible players continued to appear on the scouting list after a Scout was redeployed.
    • Resolved issues where disabled mods caused automatic item purchases or froze the Ban/Pick and match progression.

其他改动3

  • Champion StatisticsImproved Champion Statistics UI to allow direct tier changes and sorting by tier.
  • Match EngineImproved Match Engine logic for skill usage and situational decision-making for some champions.
  • Ban/Pick ScreenAdjusted layout to show more champions at once and added skill names for better clarity.

受影响的项目(6)

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Teamfight Manager 2 · Jul 15, 2026
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