新增四位英雄(Strongman、Spellbreaker、Astrologer、Harpooner),加入多项游戏功能(青训学院、赞助商系统、粉丝服务、银行/俱乐部价值、颁奖典礼),并进行了一系列生活质量优化和UI更新;未对现有英雄进行直接的平衡性调整。
◆其他改动14
- Strongman
- Shoulder Throw:Shoulder Throw 增加了一个新的先手/控制工具,可抓取并眩晕附近的敌人。→Grabs one nearby enemy and throws them over the shoulder behind himself, dealing physical damage and stunning them.
- Barbell Swing:用于团战布置和区域封锁的范围伤害与位移工具。→Swings a barbell in a wide arc, dealing physical damage to surrounding enemies and knocking them back.
- Human Cannonball:大招可重新定位队友以进行开团或撤退,并提供护盾和范围眩晕;提供团队增益和群体控制。→Throws one nearby allied champion to a target location. The thrown ally gains a shield for a short time after landing, and enemies around the landing point take physical damage and are stunned. If there is no ally to throw, Strongman leaps himself.
- Spellbreaker
- Greatsword Sweep:新的近战战士,通过减速近战顺劈来反制护盾。→Slashes widely in front, dealing physical damage and slowing for a short time.
- Shattering Charge:突进技能,使用后可提供暂时的伤害减免。→Charges a short distance, dealing physical damage to the first enemy hit. After the charge, damage taken is reduced for a short time.
- Grand Shatter:大招可移除护盾,并对带有护盾的目标造成魔法伤害和眩晕。→Instantly destroys the shields of all enemies within the surrounding area. Enemies whose shields are destroyed take magic damage, are stunned, and cannot gain shields for a short time. Enemies who had no shield take only reduced magic damage.
- Astrologer
- Meteor Fall:AP法师,拥有延迟陨石技能,可造成范围伤害并提供风筝能力。→Drops a meteor on a target location after a short delay, dealing magic damage to enemies in the area and reducing their movement speed.
- Constellation Link:直线型技能,可标记敌人以触发后续效果。→Deals magic damage to enemies in a straight line and leaves a constellation mark on them.
- Celestial Alignment:范围伤害大招,伤害随连接目标数量增加,并可从技能2的标记中获益。→Draws a constellation over a target area, marking all enemies within it, then detonates the marks simultaneously after a short delay to deal magic damage. The more enemies linked, the greater the damage, and enemies already marked by Skill 2 take additional damage.
- Harpooner
- Harpoon Shot:远程控制和位移工具,带有后续拉拽效果。→Fires a harpoon in a straight line, dealing physical damage to the first enemy champion hit. For a short time after the hit, it can be reactivated to pull yourself to the target or drag the target toward you.
- Piercing Shot:伤害随目标已损失生命值增加,具备爆发潜力。→Fires a powerful harpoon in a straight line, dealing physical damage to the first enemy hit. The more health the target has lost, the greater the damage.
- Surging Chains:多目标连锁控制技能,随距离缩短并可将目标拉向一起。→Fires multiple chained harpoons in a forward cone, dealing physical damage to enemies hit and binding them in chains for a short time. Bound enemies have reduced movement speed, and if they move beyond a certain distance from each other the chains tighten, strengthening the slow and pulling them toward one another.
- General
- 引入新内容和系统,在平衡性之外扩展了游戏玩法和进度系统。→Champions: Strongman, Spellbreaker, Astrologer, Harpooner added. Various new systems (champion celebrations, sponsor system, youth academy, fan service, bank/club value, awards ceremonies) introduced.
- 针对生活质量和系统层面的改进,旨在更好地传达比赛事件并优化节奏。→Improved match result screen to show items, CS and damage types; AI match engine macro flow adjusted; lane management tweaks.
受影响的项目(5)
点击查看平衡历史
补丁历史
- 0.5.7 Patch NotesAug 26, 2026 · 5d
0.5.7 版本补丁重点改进了诊断日志,并修复了 AI 行为、比赛回放一致性、UI 元素以及多项生活质量方面的漏洞。
+2→ - →0.5.6 Patch NotesAug 20, 2026 · 1w
0.5.6 版本更新改进了赛区评分计算、模组 API 稳定性、转会市场逻辑以及 Ban/Pick AI 的响应速度,同时修复了多项比赛 UI、模式问题及部分游戏内 Bug。
- →0.5.5 Patch NotesAug 12, 2026 · 2w
针对存档处理、训练比例、诊断、球探、API、AI、MOBA模式、转会、财务、粉丝指标等方面进行了全面的生活质量和系统改进,并修复了大量错误。
- →0.5.4 Patch NotesAug 5, 2026 · 3w
0.5.4 版本补丁重点改进了比赛引擎行为、寻路逻辑、团战中的团队协作,以及比赛结果和回放的可靠性,同时包含多项错误修复和模组兼容性说明。
- 0.5.3 Patch NotesJul 29, 2026 · 1mo
0.5.3 版本重点改进了转会市场 AI、球员招募率、比赛引擎性能以及 Modding API 的稳定性,并修复了多项 Bug。
+11→ - 0.5.2 Patch NotesJul 22, 2026 · 1mo
0.5.2 版本引入了全新的 BO5 升级/降级季后赛系统,优化了平分排名机制,增强了 Mod SDK,并修复了多个关于英雄和联赛进度的关键 Bug。
+5→ - 0.5.1 Patch NotesJul 15, 2026 · 1mo
0.5.1 版本重点在于系统优化,包括提升训练速度、增强 Ban/Pick 界面 UI,以及修复自定义数据库和 Deathmatch 模式的各项 Bug。
+2−1→ - 0.5.0 Patch NotesJul 8, 2026 · 1mo
新内容增加了五位新英雄(Sand Mage、Alchemist、Crossbowman、Nightmare)以及全新的游戏模式 Deathmatch,此外还进行了系统和功能改进以及大量的错误修复。
+17−1→
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