Beta v1.14.0 introduces account and character level systems, significant gold economy buffs, new server regions, and widespread weapon power adjustments.
▲Buffs8
- General
- Removed the level 10 cap for Legends, allowing further progression and new color unlocks.10→Removed
- Increased average gold gain across the board and made the 2x Gold Bank bonus permanent.→Increased
- HammerDown Ground:Greatly reduced on-hit recover time, though the player can no longer move or jump during this period.→Reduced
- LanceSide Ground:Greatly reduced recover time on hit, but increased recover time on miss.→Reduced
- SwordDown Ground:Greatly reduced on-hit recover time, though movement/jumping is disabled during this period.→Reduced
- UnarmedDown Ground:Greatly reduced recover time on hit, but movement/jumping is disabled during this period.→Reduced
- Roland
- Lance Down:Increased damage and slightly decreased time to hit.→Increased
- Lance Neutral:Increased damage and force, and slightly decreased time to hit.→Increased
▼Nerfs16
- Axe
- Side Air:Slightly increased Time to Hit, making the attack slower.→Increased
- Side Air:Slightly reduced force on Side Air.→Reduced
- Side Air:Increased cooldown time for Side Air.→Increased
- Blasters
- Down Air:Increased Time to Hit and reduced hitbox sizes for Down Air.→Increased
- Side Air:Removed the third shot from Side Air, reducing overall pressure.3→2
- Side Air:Increased cooldown time for Side Air.→Increased
- Hammer
- Down Ground:Slightly decreased damage and reduced stun time on Down Ground.→Decreased
- Neutral Ground:Reduced damage on Neutral Ground; momentum now stops on hit to prevent sliding.→Reduced
- Side Air:Reduced damage on Side Air.→Reduced
- Lance
- Side Air:Reduced hitbox size and increased cooldown for Side Air.→Reduced
- Side Ground:Slightly decreased damage and reduced stun time on Side Ground.→Decreased
- Sword
- Down Ground:Slightly decreased damage and decreased hit window on Down Ground.→Decreased
- Side Air:Increased cooldown and recover time for Side Air.→Increased
- UnarmedDown Ground:Slightly decreased damage and reduced force scaling on Down Ground.→Decreased
- Cassidy
- Down Hammer:Reduced damage and re-hitboxed to better match animation.→Reduced
- Side Blasters:Slightly reduced damage and force, and increased time to hit.→Reduced
◆Other changes5
- General
- Added EU and South East Asia servers for testing in Custom Online games.→EU & SEA
- Introduced Account Levels (max 100) with 120 Gold rewards per level up.→100
- Phased out weekly missions in favor of daily missions.Weekly→Daily
- Mammoth Coin purchases now charge in the correctly adjusted local currency instead of flat USD.USD→Localized
- UnarmedRecover:Reduced force scaling but increased minimum force for the Recover move.→Mixed
subjects affected (9)
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Patch history
- Patch 2.63 - Jumps, Dodges, Balance, and more!Jun 1, 2017 · 111mo
Patch 2.63 introduces significant changes to jump height and dodge mechanics, accompanied by weapon balance adjustments to compensate for the new movement physics.
+8−16→ - Patch 2.62 - Animation, Test Features, New Skins, and more!May 24, 2017 · 111mo
Patch 2.62 introduces experimental dodge vulnerability and cooldown changes, animation updates for Unarmed and several legends, and expanded controller support.
+3−4→ - Wu Shang Update! - Patch 2.20Jul 14, 2016 · 122mo
Introduction of Wu Shang the monk, alongside weapon balance adjustments, performance improvements, and various bug fixes.
+9−13→ - Summer Update! - Patch 2.19Jul 7, 2016 · 122mo
Summer Update introducing the Beachbrawl game mode, new Heat Wave colors, and various performance and UI improvements.
+6→ - Patch Notes 2.18 - Odin's Chest UpdateJun 30, 2016 · 122mo
Patch 2.18 introduces Odin's Chest for skins, expands clan sizes, adds training room tools, and implements various weapon and legend balance adjustments.
+14−8→ - 2.17.1 Patch NotesJun 22, 2016 · 122mo
Patch 2.17.1 introduces new cosmetics, several combat hitbox refinements for Spear and Lance, and critical bug fixes including a fix for a character control issue.
+3→ - Patch 2.17 - New Taunt, Training Options and Balance!Jun 15, 2016 · 122mo
Patch 2.17 introduces training mode enhancements, server migrations, and a series of balance adjustments focusing on hitbox/hurtbox polish and weapon tuning.
+9−6→ - →2.16.3 - New Legend RotationJun 8, 2016 · 123mo
Patch 2.16.3 introduces a new Legend rotation and general client performance improvements.
Recently Updated
6

Patch Notes - v1.0.11.0
Version 1.0.11.0 focuses on stability and bug fixes, addressing crashes, localization errors, and stat scaling, while temporarily disabling the in-game leaderboard.

Late Night Hotfix patch
A hotfix addressing critical bugs, a spawn rate error for Tanner, and minor difficulty balance adjustments.

Wingspan Patch - July 21
A maintenance update focusing on bug fixes for bird powers, bonus card interactions, Automarazzi mode, and UI stability.

Patch 0.3.9
Patch 0.3.9 focuses on critical progression bug fixes, save file stability, and general quality-of-life improvements based on community feedback.

Patch Notes 1.1.45
Patch 1.1.45 focuses on performance optimizations, critical quest and progression bug fixes, and improved resource availability in the Howling Marshes.

Hot fix #3
A small hotfix addressing various bugs related to saving, camera FOV, achievements, and co-op stability, alongside a new UI warning for loading saves.
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