A comprehensive balance update focusing on weapon tuning, specifically nerfing Spear and Katar while buffing Bow and Axe, alongside significant signature adjustments for Ada, Sentinel, and Asuri.
▲Buffs15
- UnarmedNeutral Light:Fixed cases where targets could be dropped before the final hit of Neutral Light.
- LanceDown Air:Reduced forward slide distance during recover time on ground collision.→Reduced
- BlastersDown Air:Increased variable force and angled it more outwards, making it more viable as a spike at high damage.10→23
- SpearDown Light:Slightly increased damage on Down Light.13→14
- Axe
- Side Light:Increased stun time on Side Light, making the Side Air string harder to dodge.29→31
- Neutral Light:Slightly increased hitboxes and hit window to reduce drops.→Increased
- Bow
- Side Light:Increased damage on Side Light.19→23
- Neutral Light:Increased damage on Neutral Light.18→20
- Down Air:Increased variable force on Down Air.40→42
- Recovery:Increased variable force on Recovery.44→46
- Ground Pound:Increased maximum movement speed for Ground Pound.90→96
- AdaNeutral Blasters:Increased horizontal spread of shots for Neutral Blasters.→Increased
- Asuri
- Side Katar:Increased hit window on Side Katar.11→17
- Side Sword:Decreased time to hit after release for Side Sword.5→3
- EmberSide Bow:Decreased recover time on Side Bow, making it less punishing.24→20
▼Nerfs17
- Unarmed
- Ground Pound:Reduced hit window on ground collision for Ground Pound.4→2
- Ground Pound:Removed the hitbox increase that occurred after holding Ground Pound for long durations.Added→Removed
- LanceDown Air:Decreased hit window during ground collision.7→6
- BlastersDown Air:Increased recover time on miss, increasing risk for high-level players.23→26
- Spear
- Neutral Light:Increased startup time for Neutral Light.3→4
- Neutral Light:Significant damage reduction on Neutral Light.24→19
- Side Air:Increased cooldown for Side Air.7→12
- Side Light:Reduced damage on Side Light.24→18
- Side Light:Reduced knockback force on Side Light.67→60
- Katar
- Side Light:Increased startup time for Side Light.5→6
- Side Air:Hitboxes are now less generous below the user.→Reduced
- BowSide Light:Decreased stun time, making the Side Light to Down Light combo no longer true.23→20
- Ada
- Neutral Spear:Neutral Spear no longer hits grounded targets.Yes→No
- Down Spear:Increased recover time on Down Spear.10→13
- Neutral Blasters:Decreased damage on Neutral Blasters.27→24
- Sentinel
- Neutral Katar:Increased recover time on Neutral Katar.17→19
- Side Katar:Increased recover time on Side Katar.16→18
✚Bug fixes1
- HurtboxingFixed a bug where powers could use the wrong hurtbox when colliding with a wall.
◆Other changes2
- HurtboxingAdded support for improved hurtboxing during powers to ensure they follow the owner more accurately.→Added
- BlastersGround Pound:Upward bounce on shot is now delayed until after the hit window.
subjects affected (12)
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Patch history
- Patch 2.63 - Jumps, Dodges, Balance, and more!Jun 1, 2017 · 111mo
Patch 2.63 introduces significant changes to jump height and dodge mechanics, accompanied by weapon balance adjustments to compensate for the new movement physics.
+8−16→ - Patch 2.62 - Animation, Test Features, New Skins, and more!May 24, 2017 · 111mo
Patch 2.62 introduces experimental dodge vulnerability and cooldown changes, animation updates for Unarmed and several legends, and expanded controller support.
+3−4→ - Wu Shang Update! - Patch 2.20Jul 14, 2016 · 122mo
Introduction of Wu Shang the monk, alongside weapon balance adjustments, performance improvements, and various bug fixes.
+9−13→ - Summer Update! - Patch 2.19Jul 7, 2016 · 122mo
Summer Update introducing the Beachbrawl game mode, new Heat Wave colors, and various performance and UI improvements.
+6→ - Patch Notes 2.18 - Odin's Chest UpdateJun 30, 2016 · 122mo
Patch 2.18 introduces Odin's Chest for skins, expands clan sizes, adds training room tools, and implements various weapon and legend balance adjustments.
+14−8→ - 2.17.1 Patch NotesJun 22, 2016 · 122mo
Patch 2.17.1 introduces new cosmetics, several combat hitbox refinements for Spear and Lance, and critical bug fixes including a fix for a character control issue.
+3→ - Patch 2.17 - New Taunt, Training Options and Balance!Jun 15, 2016 · 122mo
Patch 2.17 introduces training mode enhancements, server migrations, and a series of balance adjustments focusing on hitbox/hurtbox polish and weapon tuning.
+9−6→ - →2.16.3 - New Legend RotationJun 8, 2016 · 123mo
Patch 2.16.3 introduces a new Legend rotation and general client performance improvements.
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