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Call to Arms - Gates of Hell: Ostfront
Call to Arms - Gates of Hell: Ostfront
ActionSimulationStrategy
Barbedwire Studios, Digitalmindsoft · Digitalmindsoft·$34.99
Jun 16, 2021 · 62mo ago

Update 3

AI summary1mo

Update 3 focuses on stability, armor corrections for various vehicles, AI improvements for armored car targeting, and balance adjustments to conquest and doctrines.

Buffs4

  • Soviet Late War Doctrines
    • Heavy Marines:Reduced the cost of Heavy Marines in the defensive doctrine from 20 to 15 DP.2015 DP
    • Heavy Recon:Reduced the cost of Heavy Recon in the irregular doctrine from 20 to 15 DP.2015 DP
  • Conquest Mode
    • Unarmed Transport Trucks:Reduced the CP cost of unarmed transport trucks from 4 to 2, allowing for more flexible logistics.42 CP
    • Removed the penalty where exiting the game resulted in a conquest loss.LossRemoved

Nerfs2

  • Armored CarsAI now has the ability to target wheels on armored cars using bullet-class weapons, increasing the risk of mobility kills.Added
  • Panzer 1 Ausf. FCapture:Removed the ability for the Panzer 1 Ausf. F to capture objectives.AvailableRemoved

Bug fixes4

  • Anti-Tank MinesFixed the trigger radius for AT mines to ensure consistent behavior.
  • General
    • Fixed crashes occurring during conquest load and vehicle destruction.
    • Corrected armor thickness and setups for SDKFZ221, KV-85, IS-1 (43), Panzer IV D, and Panzer IV G.
    • Fixed crew count and types for T-34-85, ZIS-30, SU-76, SU-85, SU-100, SU-122, and SU-152.

subjects affected (6)

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How did this patch land?
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official notes
Call to Arms - Gates of Hell: Ostfront · Jun 16, 2021
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Patch history

see all 61

  1. Update 68: V 1.063May 7, 2026 · 2mo

    Update 68 focuses on pathing improvements for prone infantry, performance optimizations for supply zones, and various unit balance adjustments and bug fixes across single-player and multiplayer modes.

    +71
  2. Update 67: V 1.062.0Apr 8, 2026 · 3mo

    Update 67 introduces a major infantry movement overhaul with auto and manual vaulting, extensive multiplayer doctrine cost balancing, and numerous map and mission fixes.

    +63
  3. Update 65: V 1.060.0 (Hotfix 6)Dec 16, 2025 · 7mo

    Hotfix 6 focuses on balancing Commonwealth doctrine costs and cooldowns, refining tank speeds for the Comet and Cromwell series, and resolving numerous mission-specific bugs and map pathing issues.

    +48
  4. Update 64: V 1.059.0, Finest Hour - Hotfix 5Dec 5, 2025 · 7mo

    Hotfix 5 for Update 64 focuses on balancing Commonwealth units in Conquest, fixing numerous single-player mission bugs, and resolving various technical and visual issues for British assets.

    +51
  5. Update 63: V 1.058.0 (Hotfix 3)Dec 3, 2025 · 7mo

    Hotfix 3 for Update 63 focuses on multiplayer balance adjustments for British units, various bug fixes for single-player missions, and numerous visual and audio polish updates.

    +24
  6. Update 60: V 1.055.0Sep 30, 2025 · 9mo

    Update 60 focuses on significant multiplayer balance changes to unit costs and cooldowns, quality-of-life improvements for vehicle control, and extensive animation and armor fixes across various nations.

    +83
  7. Update 59: V 1.054.0 - Content Update 6Aug 23, 2025 · 11mo

    Content Update 6 focuses on a massive overhaul of the Finnish faction (Talvisota DLC), introducing new units, weapons, and campaign missions, alongside significant engine improvements to human animations and Conquest mode persistence.

    +123
  8. Update 58: V 1.053.0Jul 15, 2025 · 12mo

    Update 58 focuses on extensive AI logic refinements for single-player missions, cost reductions for specialized infantry in Conquest and Multiplayer, and various vehicle performance and visual fixes.

    +6

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