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Call to Arms - Gates of Hell: Ostfront
Call to Arms - Gates of Hell: Ostfront
ActionSimulationStrategy
Barbedwire Studios, Digitalmindsoft · Digitalmindsoft·$34.99
Apr 8, 2026 · 4mo ago

Update 67: V 1.062.0

AI summary3mo

Update 67 introduces a major infantry movement overhaul with auto and manual vaulting, extensive multiplayer doctrine cost balancing, and numerous map and mission fixes.

Buffs6

  • Infantry
    • Infantry can now automatically path and jump over vaultable objects like fences and sandbags when given move orders.Added
    • Players can now manually trigger a jump over vaultable objects using a keybind while in direct control.Added
  • Multiplayer Doctrines
    • Panzer II b:Reduced doctrine point cost for the Panzer II b.4540 DP
    • Tiger I Hunt:Reduced doctrine point cost for the Tiger I Hunt.8580 DP
    • M18 Hellcat:Added M18 squad to irregular USA late for 5 DP.5 DP
  • ConquestFixed the price of the M4A1 75mm mid armor.540440 gold

Nerfs3

  • FlamethrowersReduced the time between projectile spawn and contact, preventing flamethrowers from shooting through walls.
  • BazookaBazookas can no longer deal damage to aircraft while they are flying.DamageRemoved
  • Multiplayer DoctrinesKV-1E Fin:Increased doctrine point cost for the KV-1E (Finnish).4550 DP

Other changes2

  • InfantryNew animations added to support the vaulting mechanic.Added
  • ConquestAirstrikes:Airstrikes now use bombs specific to the nation calling them in.GenericNation Specific

subjects affected (5)

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How did this patch land?
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official notes
Call to Arms - Gates of Hell: Ostfront · Apr 8, 2026
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Patch history

see all 62

  1. Update 69: V 1.064.0Jul 24, 2026 · 1mo

    Update 69 introduces significant overhaul to the Conquest mode preparation phase, AI improvements for bots in multiplayer and single player, and extensive doctrine and manpower cost rebalancing for various units.

    +75
  2. Update 68: V 1.063May 7, 2026 · 3mo

    Update 68 focuses on pathing improvements for prone infantry, performance optimizations for supply zones, and various unit balance adjustments and bug fixes across single-player and multiplayer modes.

    +71
  3. Update 65: V 1.060.0 (Hotfix 6)Dec 16, 2025 · 8mo

    Hotfix 6 focuses on balancing Commonwealth doctrine costs and cooldowns, refining tank speeds for the Comet and Cromwell series, and resolving numerous mission-specific bugs and map pathing issues.

    +48
  4. Update 64: V 1.059.0, Finest Hour - Hotfix 5Dec 5, 2025 · 8mo

    Hotfix 5 for Update 64 focuses on balancing Commonwealth units in Conquest, fixing numerous single-player mission bugs, and resolving various technical and visual issues for British assets.

    +51
  5. Update 63: V 1.058.0 (Hotfix 3)Dec 3, 2025 · 8mo

    Hotfix 3 for Update 63 focuses on multiplayer balance adjustments for British units, various bug fixes for single-player missions, and numerous visual and audio polish updates.

    +24
  6. Update 60: V 1.055.0Sep 30, 2025 · 11mo

    Update 60 focuses on significant multiplayer balance changes to unit costs and cooldowns, quality-of-life improvements for vehicle control, and extensive animation and armor fixes across various nations.

    +83
  7. Update 59: V 1.054.0 - Content Update 6Aug 23, 2025 · 12mo

    Content Update 6 focuses on a massive overhaul of the Finnish faction (Talvisota DLC), introducing new units, weapons, and campaign missions, alongside significant engine improvements to human animations and Conquest mode persistence.

    +123
  8. Update 58: V 1.053.0Jul 15, 2025 · 13mo

    Update 58 focuses on extensive AI logic refinements for single-player missions, cost reductions for specialized infantry in Conquest and Multiplayer, and various vehicle performance and visual fixes.

    +6

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