Patch 1.3 focuses heavily on stability and progression fixes, resolving numerous quest-blocking bugs, holocall interruptions, and world interaction issues across Night City.
▲Buffs5
- Beat on the Brat
- Fred will now call for the final fight even if the player ran away from Rhino too quickly.
- Players can now correctly take money from Buck after defeating him in Arroyo.→Enabled
- Open World
- Fixed an issue where the Quadra Type-66 could be destroyed before purchase, blocking the associated quest and achievement.
- Fixed immortal enemies in Wellsprings caused by a trigger area being too small.Immortal→Mortal
- GigsGig: Bring Me the Head of Gustavo Orta:Players can now use the elevator while carrying Gustavo's body.
✚Bug fixes9
- Questsholocalls:Fixed issues where interrupted or abrupt holocalls could break subsequent NPC calls and block progression.
- Disasterpiece
- Fixed Judy not spawning in her van or spawning underground after finding the XBD.
- Players can no longer get locked inside the braindance studio basement after completing the quest.
- Automatic Love
- Removed invisible barriers that could trap players inside Clouds or block access to Judy.
- Fixed a bug where killing VIP guards in a specific order would cause objectives to disappear.
- The Pickup
- Fixed Dum Dum spawning/despawning loops and Jackie getting stuck in All Foods.
- The 'Sneak past Royce' objective no longer fails if Breach Protocol is used early.
- Open WorldFixed overlapping debrief calls from fixers that could block gig completion.
- GigsGig: Hippocratic Oath:Fixed an issue where players could become unable to use weapons or the quick menu.
◆Other changes2
- QuestsRearranged shards into correct categories for better organization.
- Ghost TownPanam will no longer crash cars when exiting the tunnel, and Dakota will no longer call V after leaving the town area.
subjects affected (8)
tap to see balance history
Related Deals
Gear, keys & collectibles for Cyberpunk 2077
Like New
Brand New
Brand New
Very Good
Very Good
Like New
Very Good
Brand NewAffiliate links — we may earn a commission. Prices and availability are set by eBay sellers and may change.
Patch history
- Update 2.1 Patch NotesDec 4, 2023 · 32mo
Update 2.1 introduces the NCART metro system, radioport, repeatable car races, and significant gameplay refinements to movement, cyberware, and combat boss fights.
+13−4→ - Patch 1.5 — list of changesFeb 15, 2022 · 54mo
Patch 1.5 introduces new apartments, expanded appearance customization, a completely overhauled driving model, combat AI improvements, and significant gameplay rebalancing including a new Mitigation system.
+10−4→ - Patch 1.3 - list of changes [Part 1/2]Aug 17, 2021 · 60mo
Patch 1.3 introduces new free DLC content, significant QoL improvements to crafting and UI, enemy AI balancing based on difficulty, and various stability and performance optimizations.
+11−2→ - Patch 1.2 — list of changes [Part 1/2]Mar 29, 2021 · 65mo
Patch 1.2 focuses on extensive stability improvements, quest bug fixes, vehicle handling refinements, and specific combat balance adjustments for Gorilla Arms and cyberware.
+12−4→ - Patch 1.2 — list of changes [Part 2/2]Mar 29, 2021 · 65mo
Patch 1.2 focuses heavily on cinematic polish, quest progression fixes, environment stability, and significant UI/UX improvements to crafting and inventory management.
+5→ - →Hotfix 1.11Jan 28, 2021 · 67mo
Hotfix 1.11 restores item randomization and fixes a progression-blocking bug in the 'Down on the Street' quest.
Recently Updated
6

Hotfix Version 3.0.21.155391-rel-DangerousHorizons
Hotfix addressing spawning issues for cave worms and loot, and fixing prebuilt structure logic.

Hotfix: v0.5.4.4
Hotfix v0.5.4.4 focuses on stability, ranking system corrections, and bug fixes for items and translations.

Minor Update - August 1st 2026
Minor update focusing on AI interactions, unit range fixes, Galactic War stability, and localization improvements.

Fixes For Weed, LSD and Gun Workers
Improvements to the pathfinding and task-assignment algorithms for Weed, LSD, and Gun workers.


Hot Fix 2.5.2
Hot Fix 2.5.2 focuses on Final Stand stability, AI behavior improvements, and critical bug fixes for US Forces unit unlocks.


Final Stand Hot Fix - 2.5.2
Hot Fix 2.5.2 focuses on Final Stand stability, AI behavior improvements for HMGs and vehicles, and critical bug fixes for US Forces unit unlocks.
Similar Games
6





