Bugfix patch focusing on significant balance changes and mechanical adjustments for The Skull Merchant, alongside various bot behavior improvements and general bug fixes.
▲Buffs10
- The Skull Merchant
- Gains a flat Haste bonus when one survivor is detected on the radar, improving map pressure.0%→3% %
- Gains a flat Haste bonus when two survivors are detected on the radar.0%→5% %
- Gains a flat Haste bonus when three survivors are detected on the radar.0%→6% %
- Gains a flat Haste bonus when four survivors are detected on the radar.0%→7% %
- Claw Trap:Drones become unhackable when a survivor with a Claw Trap is nearby, making it harder to disable drones.→Unhackable
- Claw Trap:Trapped survivors who fast vault pallets now break the pallet and the trap simultaneously.→Break Pallet
- Ultrasonic Trap Speaker:New effect that reduces the time it takes for the Undetectable status to take effect by 50%.→-50% %
- Adaptive Lighting:Increased the effectiveness of the Adaptive Lighting addon.20%→50% %
- Bots
- Boon: Circle of Healing:Bots no longer give up when Broken while within a Circle of Healing.Give up→Persist
- Drones:Bots can now disable Skull Merchant drones placed on stairs.Cannot disable→Can disable
▼Nerfs2
- The Skull Merchant
- Claw Trap:Entering active zones or failing hacks no longer recharges Claw Trap batteries, limiting trap longevity.Active Zone/Fail Hack→Removed
- Expired Batteries:Significantly decreased the value of the Expired Batteries addon.150%→40% %
✚Bug fixes2
- The Skull MerchantDrones:Removed a single-frame scanning VFX glitch when drones start scanning.1 frame flash→Fixed
- The KnightGuards:Pallets broken by Guards now correctly contribute to challenge progress.No progress→Progresses
◆Other changes3
subjects affected (4)
tap to see balance history
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Patch history
- 9.6.2 | Bugfix PatchMay 12, 2026 · 3mo
A bugfix patch focusing on character ability interactions, audio corrections, and map collision fixes.
+4−2→ - 9.6.1 | Bugfix PatchMay 5, 2026 · 3mo
A bugfix patch featuring minor buffs to The Doctor and Ghost Face, adjustments to Doctor's add-ons, and balancing/fixes for the 2v8 mode.
+2−4→ - 9.4.2 | Bugfix PatchFeb 10, 2026 · 6mo
A comprehensive update for the 2v8 event featuring the new Killer 'The Good Guy', the 'Torchbearer' Survivor class, new maps, and significant balance changes to Killer classes and team mechanics.
+26−3→ - 9.4.1 | Bugfix PatchFeb 3, 2026 · 6mo
A bugfix patch focusing on character interactions, perk reliability, and audio-visual corrections, with a heavy emphasis on fixing issues related to 'The First' and the 'Turn Back the Clock' perk.
+2−3→ - 9.3.2 | Bugfix PatchDec 9, 2025 · 8mo
Bugfix patch focusing on The Skull Merchant's power adjustments, reverting Survivor perks Breakdown and Wicked, and extensive map pallet and collision fixes.
+8−1→ - 9.2.3 | Bugfix PatchOct 21, 2025 · 10mo
A bugfix patch primarily focused on significant buffs to The Shape's Evil Incarnate and Slaughtering Strike mechanics, alongside numerous stability and interaction fixes for the Haunted by Daylight event.
+11−2→ - 9.2.2 | Bugfix PatchOct 7, 2025 · 10mo
A bugfix patch primarily focused on balancing The Krasue and adjusting the Off The Record perk, alongside numerous stability and map fixes.
+2−8→ - 9.2.1 | Bugfix PatchSep 30, 2025 · 10mo
Bugfix patch focusing on The Krasue's balance and numerous stability, audio, and map fixes across multiple characters.
+4−5→
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