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Dead by Daylight
Dead by Daylight
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Behaviour Interactive Inc. · Behaviour Interactive Inc.·$19.99
Jul 24, 2024 · 25mo ago

8.1.1 | Bug Fix Patch

AI summary3mo

Bug fix patch introducing 2V8 game mode, updates to Stridor and The Singularity, and various map and character fixes.

Images © Dead by Daylight via Steam

Buffs6

  • Stridor
    • Increased the volume of survivor grunts of pain, making injured survivors easier to track.25/50/50%30/40/50% %
    • Increased the volume of regular breathing, improving killer awareness of nearby survivors.0/0/25%15/20/25% %
  • The Singularity
    • Biopod Control:Holding the ability button when taking control of a Biopod now automatically aims at the nearest survivor.Auto-aim
    • Biopod Destruction:Reduced the time required to destroy a Biopod, allowing for faster map clearing.1.50.75 s
  • Dead HardSurvivors with Dead Hard now correctly receive endurance after being unhooked.missinggranted
  • Borrowed TimeSurvivors with Borrowed Time now correctly receive endurance after being unhooked.missinggranted

Nerfs2

  • ResourcefulResourceful no longer gains progress when picking up an item that was previously swapped into a chest by another survivor.gain on swapped itemsno gain
  • Backwater SwampFixed an issue where survivors were immune to basic attacks while standing next to a boat.immune near boatfixed

Bug fixes4

  • The ExecutionerCage of Atonement:Fixed an issue where repeated use of Cage of Atonement would slow or stop a survivor's bleed-out timer.slow/stopfixed
  • Hex: RuinSparks from Hex: Ruin no longer linger on the generator after a survivor fails a skill check.remainremoved
  • The NurseBlink:Fixed issues in Underground Complex and Nostromos where the Nurse could blink into unobtainable areas or on top of debris.through wallsfixed
  • The TrapperTraps:Fixed an issue in Crotus Prenn Asylum where traps could be hidden under debris.under debrisfixed

Other changes1

  • StridorPerk bonuses are now additive rather than multiplicative, altering how the volume increases scale.multiplicativeadditive

subjects affected (10)

tap to see balance history

How did this patch land?
🔗
official notes
Dead by Daylight · Jul 24, 2024

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Patch history

see all 79

  1. 9.6.2 | Bugfix PatchMay 12, 2026 · 3mo

    A bugfix patch focusing on character ability interactions, audio corrections, and map collision fixes.

    +42
  2. 9.6.1 | Bugfix PatchMay 5, 2026 · 3mo

    A bugfix patch featuring minor buffs to The Doctor and Ghost Face, adjustments to Doctor's add-ons, and balancing/fixes for the 2v8 mode.

    +24
  3. 9.4.2 | Bugfix PatchFeb 10, 2026 · 6mo

    A comprehensive update for the 2v8 event featuring the new Killer 'The Good Guy', the 'Torchbearer' Survivor class, new maps, and significant balance changes to Killer classes and team mechanics.

    +263
  4. 9.4.1 | Bugfix PatchFeb 3, 2026 · 6mo

    A bugfix patch focusing on character interactions, perk reliability, and audio-visual corrections, with a heavy emphasis on fixing issues related to 'The First' and the 'Turn Back the Clock' perk.

    +23
  5. 9.3.2 | Bugfix PatchDec 9, 2025 · 8mo

    Bugfix patch focusing on The Skull Merchant's power adjustments, reverting Survivor perks Breakdown and Wicked, and extensive map pallet and collision fixes.

    +81
  6. 9.2.3 | Bugfix PatchOct 21, 2025 · 10mo

    A bugfix patch primarily focused on significant buffs to The Shape's Evil Incarnate and Slaughtering Strike mechanics, alongside numerous stability and interaction fixes for the Haunted by Daylight event.

    +112
  7. 9.2.2 | Bugfix PatchOct 7, 2025 · 10mo

    A bugfix patch primarily focused on balancing The Krasue and adjusting the Off The Record perk, alongside numerous stability and map fixes.

    +28
  8. 9.2.1 | Bugfix PatchSep 30, 2025 · 10mo

    Bugfix patch focusing on The Krasue's balance and numerous stability, audio, and map fixes across multiple characters.

    +45

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