Bug fix patch introducing 2V8 game mode, updates to Stridor and The Singularity, and various map and character fixes.
Images © Dead by Daylight via Steam
▲Buffs6
- Stridor
- The Singularity
- Biopod Control:Holding the ability button when taking control of a Biopod now automatically aims at the nearest survivor.→Auto-aim
- Biopod Destruction:Reduced the time required to destroy a Biopod, allowing for faster map clearing.1.5→0.75 s
- Dead HardSurvivors with Dead Hard now correctly receive endurance after being unhooked.missing→granted
- Borrowed TimeSurvivors with Borrowed Time now correctly receive endurance after being unhooked.missing→granted
▼Nerfs2
- ResourcefulResourceful no longer gains progress when picking up an item that was previously swapped into a chest by another survivor.gain on swapped items→no gain
- Backwater SwampFixed an issue where survivors were immune to basic attacks while standing next to a boat.immune near boat→fixed
✚Bug fixes4
- The ExecutionerCage of Atonement:Fixed an issue where repeated use of Cage of Atonement would slow or stop a survivor's bleed-out timer.slow/stop→fixed
- Hex: RuinSparks from Hex: Ruin no longer linger on the generator after a survivor fails a skill check.remain→removed
- The NurseBlink:Fixed issues in Underground Complex and Nostromos where the Nurse could blink into unobtainable areas or on top of debris.through walls→fixed
- The TrapperTraps:Fixed an issue in Crotus Prenn Asylum where traps could be hidden under debris.under debris→fixed
◆Other changes1
- StridorPerk bonuses are now additive rather than multiplicative, altering how the volume increases scale.multiplicative→additive
subjects affected (10)
tap to see balance history
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Patch history
- 9.6.2 | Bugfix PatchMay 12, 2026 · 3mo
A bugfix patch focusing on character ability interactions, audio corrections, and map collision fixes.
+4−2→ - 9.6.1 | Bugfix PatchMay 5, 2026 · 3mo
A bugfix patch featuring minor buffs to The Doctor and Ghost Face, adjustments to Doctor's add-ons, and balancing/fixes for the 2v8 mode.
+2−4→ - 9.4.2 | Bugfix PatchFeb 10, 2026 · 6mo
A comprehensive update for the 2v8 event featuring the new Killer 'The Good Guy', the 'Torchbearer' Survivor class, new maps, and significant balance changes to Killer classes and team mechanics.
+26−3→ - 9.4.1 | Bugfix PatchFeb 3, 2026 · 6mo
A bugfix patch focusing on character interactions, perk reliability, and audio-visual corrections, with a heavy emphasis on fixing issues related to 'The First' and the 'Turn Back the Clock' perk.
+2−3→ - 9.3.2 | Bugfix PatchDec 9, 2025 · 8mo
Bugfix patch focusing on The Skull Merchant's power adjustments, reverting Survivor perks Breakdown and Wicked, and extensive map pallet and collision fixes.
+8−1→ - 9.2.3 | Bugfix PatchOct 21, 2025 · 10mo
A bugfix patch primarily focused on significant buffs to The Shape's Evil Incarnate and Slaughtering Strike mechanics, alongside numerous stability and interaction fixes for the Haunted by Daylight event.
+11−2→ - 9.2.2 | Bugfix PatchOct 7, 2025 · 10mo
A bugfix patch primarily focused on balancing The Krasue and adjusting the Off The Record perk, alongside numerous stability and map fixes.
+2−8→ - 9.2.1 | Bugfix PatchSep 30, 2025 · 10mo
Bugfix patch focusing on The Krasue's balance and numerous stability, audio, and map fixes across multiple characters.
+4−5→
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