Bug fix patch introducing 2V8 game mode, updates to Stridor and The Singularity, and various map and character fixes.
Images © Dead by Daylight via Steam
▲Buffs6
- Stridor
- Increased the volume of survivor grunts of pain, making injured survivors easier to track.25/50/50%→30/40/50% %
- Increased the volume of regular breathing, improving killer awareness of nearby survivors.0/0/25%→15/20/25% %
- The Singularity
- Biopod Control:Holding the ability button when taking control of a Biopod now automatically aims at the nearest survivor.→Auto-aim
- Biopod Destruction:Reduced the time required to destroy a Biopod, allowing for faster map clearing.1.5→0.75 s
- Dead HardSurvivors with Dead Hard now correctly receive endurance after being unhooked.missing→granted
- Borrowed TimeSurvivors with Borrowed Time now correctly receive endurance after being unhooked.missing→granted
▼Nerfs2
- ResourcefulResourceful no longer gains progress when picking up an item that was previously swapped into a chest by another survivor.gain on swapped items→no gain
- Backwater SwampFixed an issue where survivors were immune to basic attacks while standing next to a boat.immune near boat→fixed
✚Bug fixes4
- The ExecutionerCage of Atonement:Fixed an issue where repeated use of Cage of Atonement would slow or stop a survivor's bleed-out timer.slow/stop→fixed
- Hex: RuinSparks from Hex: Ruin no longer linger on the generator after a survivor fails a skill check.remain→removed
- The NurseBlink:Fixed issues in Underground Complex and Nostromos where the Nurse could blink into unobtainable areas or on top of debris.through walls→fixed
- The TrapperTraps:Fixed an issue in Crotus Prenn Asylum where traps could be hidden under debris.under debris→fixed
◆Other changes1
- StridorPerk bonuses are now additive rather than multiplicative, altering how the volume increases scale.multiplicative→additive
subjects affected (10)
tap to see balance history
Related Deals
Gear, keys & collectibles for Dead by Daylight
Brand New
Brand New
Nuovo
Brand New
Brand New
Brand New
New
Brand NewAffiliate links — we may earn a commission. Prices and availability are set by eBay sellers and may change.
Patch history
- 9.6.2 | Bugfix PatchMay 12, 2026 · 1mo+4−2→
- 9.6.1 | Bugfix PatchMay 5, 2026 · 2mo+2−4→
- 9.4.2 | Bugfix PatchFeb 10, 2026 · 4mo+26−3→
- 9.4.1 | Bugfix PatchFeb 3, 2026 · 5mo+2−3→
- 9.3.2 | Bugfix PatchDec 9, 2025 · 7mo+8−1→
- 9.2.3 | Bugfix PatchOct 21, 2025 · 8mo+11−2→
- 9.2.2 | Bugfix PatchOct 7, 2025 · 9mo+2−8→
- 9.2.1 | Bugfix PatchSep 30, 2025 · 9mo+4−5→
Recently Updated
6

Team Fortress 2 Update Released
Summer 2026 update introducing 6 new community maps, new cosmetic cases, taunts, and various bug fixes for items and maps.

Small Update - 10.0.227751
A small update focusing on bug fixes for DLC interactions, UI stability, and Dave the Diver crossover content.

New Update: Decoy Detection Fix & Customizable UI Scaling
This update introduces customizable UI scaling and fixes a critical exploit regarding decoy detection.


Machinery of Oppression: 6.3.1
Patch 6.3.1 focuses on stability improvements, resolving several crashes related to vehicle customization and mission hosting, and fixing voice chat and matchmaking bugs.


Update 2.57.1.7
Update 2.57.1.7 focuses on various bug fixes for ground vehicles, aircraft, and map collisions, alongside a new X-ray filter for naval crew compartments.

Hotfix: Battle Magic, Save Loading & Description Fixes
Hotfix addressing Advanced Battle Magic bugs, save loading failures, and text errors in skill and faction law descriptions.
Similar Games
6




