A bugfix patch focusing on balancing The Houndmaster, adjusting several Killer basekits and addons, and resolving numerous technical issues across characters and maps.
Images © Dead by Daylight via Steam
▲Buffs11
- The Houndmaster
- Chase Command:Chase Command cooldown reduced to 4 seconds, allowing for more frequent aggressive dog commands.5→4 s
- Houndsense:Houndsense Radius is now only visible to Survivors when the dog is within 20 meters.Any→20 m
- Fixed multiple issues including dog getting stuck on walls, teleporting during dashes, and incorrect vaulting in Redirect mode.
- The Houndmaster Addons
- Training Bell:Increased Survivor aura reveals from 5 to 8 seconds.5→8 s
- Spiked Collar:Increased Mangled and Haemorrhage duration to 60 seconds.45→60 s
- The DemogorgonUpside Down:Increased Upside Down suggested velocity to 32 m/s.28→32 m/s
- The Good GuySlice & Dice:Increased Slice & Dice duration to 1.8 seconds.1.2→1.8 s
- The ShapeEvil Within:Increased the Evil Within gain multiplier when stalking from up close to 0.6.0.4→0.6
- Human Greed
- Increased Survivor aura reveal duration when entering range.3/3/3→3/4/5 s
- Kick Chests:Reduced the cooldown for kicking chests to close them to a flat 10 seconds.30/25/20→10/10/10 s
- Weave AttunementIncreased the aura reveal range for Survivors near dropped items to 12 meters.8→12 m
▼Nerfs5
- The Houndmaster AddonsGunpowder Tin:Reduced action speed bonus from 40% to 30%.40%→30% %
- The Dark Lord
- Medusa's Hair:Decreased the Hindered penalty from 15% to 8%.15%→8% %
- Medusa's Hair:Decreased Hindered penalty duration from 5 to 3 seconds.5→3 s
- The Good Guy
- Hidey-Ho Mode:Increased Hidey-Ho Mode's cooldown to 14 seconds.12→14 s
- Slice & Dice:Decreased Slice & Dice movement speed to 8 m/s.10→8 m/s
◆Other changes3
- The Houndmaster
- Search Command:Completed Generators now appear light orange after charging Search Command instead of being visible at all times.Always→Light Orange
- Houndsense:Survivors with Houndsense now have reduced color and opacity outlines to avoid blending with Killer Instinct feedback.Red tint→Reduced opacity
- The Houndmaster AddonsMarlinspike:Updated effect to exclude the grabbed Survivor from receiving Houndsense.All within 20m→Exclude grabbed
subjects affected (8)
tap to see balance history
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Patch history
- 9.6.2 | Bugfix PatchMay 12, 2026 · 3mo
A bugfix patch focusing on character ability interactions, audio corrections, and map collision fixes.
+4−2→ - 9.6.1 | Bugfix PatchMay 5, 2026 · 3mo
A bugfix patch featuring minor buffs to The Doctor and Ghost Face, adjustments to Doctor's add-ons, and balancing/fixes for the 2v8 mode.
+2−4→ - 9.4.2 | Bugfix PatchFeb 10, 2026 · 6mo
A comprehensive update for the 2v8 event featuring the new Killer 'The Good Guy', the 'Torchbearer' Survivor class, new maps, and significant balance changes to Killer classes and team mechanics.
+26−3→ - 9.4.1 | Bugfix PatchFeb 3, 2026 · 6mo
A bugfix patch focusing on character interactions, perk reliability, and audio-visual corrections, with a heavy emphasis on fixing issues related to 'The First' and the 'Turn Back the Clock' perk.
+2−3→ - 9.3.2 | Bugfix PatchDec 9, 2025 · 8mo
Bugfix patch focusing on The Skull Merchant's power adjustments, reverting Survivor perks Breakdown and Wicked, and extensive map pallet and collision fixes.
+8−1→ - 9.2.3 | Bugfix PatchOct 21, 2025 · 10mo
A bugfix patch primarily focused on significant buffs to The Shape's Evil Incarnate and Slaughtering Strike mechanics, alongside numerous stability and interaction fixes for the Haunted by Daylight event.
+11−2→ - 9.2.2 | Bugfix PatchOct 7, 2025 · 10mo
A bugfix patch primarily focused on balancing The Krasue and adjusting the Off The Record perk, alongside numerous stability and map fixes.
+2−8→ - 9.2.1 | Bugfix PatchSep 30, 2025 · 10mo
Bugfix patch focusing on The Krasue's balance and numerous stability, audio, and map fixes across multiple characters.
+4−5→
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