Bugfix patch focusing heavily on The Houndmaster's power tuning and various map/character interaction fixes.
Images © Dead by Daylight via Steam
▲Buffs6
- The Houndmaster
- Chase Command:Reduced the cooldown of Chase Command, allowing for more frequent use of the dog's offensive capabilities.4s→3s s
- Chase Command:Increased the Dog's hitbox during Chase Command, making it easier to hit Survivors.0.5m→0.65m m
- Chase Command:Significantly reduced the time it takes for the Dog to vault windows and pallets.0.9s→0.45s s
- Redirect:Faster camera transitions when switching between The Houndmaster and the Dog.0.25s→0.15s s
- Grab:Increased the Hindered penalty for Survivors caught in a Grab.3%→10% %
- Chase Command:Fixed an issue where Chase Command would not injure vaulting Survivors.
▼Nerfs5
- The Houndmaster
- Chase Command:Increased the time it takes to recover movement speed after cancelling Chase Command.0.85s→1s s
- Chase Command:Increased the movement speed penalty when cancelling Chase Command.2.0 m/s→3.0 m/s m/s
- Knotted RopeReduced the effectiveness of the attack cooldown reduction against grabbed Survivors.10%→2% %
- Hex: Thrill of the HuntReduced the amount of cleansing and blessing speed penalty per token.10/12/14%→8/10/12% %
- The NurseBlink:Fixed an issue allowing the Nurse to cancel her blink by looking down at an obstacle.
✚Bug fixes2
- Save the Best for LastNow correctly loses tokens when damaging a Survivor via The Houndmaster's Dog.No loss→Loss
- Play With Your FoodNow correctly loses tokens when damaging a Survivor via The Houndmaster's Dog.No loss→Loss
◆Other changes1
- The HoundmasterGrab:Dog now pulls Survivors toward the point where the Grab started rather than the Killer's current position.Houndmaster location→Grab start coordinates
subjects affected (6)
tap to see balance history
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Patch history
- 9.6.2 | Bugfix PatchMay 12, 2026 · 3mo
A bugfix patch focusing on character ability interactions, audio corrections, and map collision fixes.
+4−2→ - 9.6.1 | Bugfix PatchMay 5, 2026 · 3mo
A bugfix patch featuring minor buffs to The Doctor and Ghost Face, adjustments to Doctor's add-ons, and balancing/fixes for the 2v8 mode.
+2−4→ - 9.4.2 | Bugfix PatchFeb 10, 2026 · 6mo
A comprehensive update for the 2v8 event featuring the new Killer 'The Good Guy', the 'Torchbearer' Survivor class, new maps, and significant balance changes to Killer classes and team mechanics.
+26−3→ - 9.4.1 | Bugfix PatchFeb 3, 2026 · 6mo
A bugfix patch focusing on character interactions, perk reliability, and audio-visual corrections, with a heavy emphasis on fixing issues related to 'The First' and the 'Turn Back the Clock' perk.
+2−3→ - 9.3.2 | Bugfix PatchDec 9, 2025 · 8mo
Bugfix patch focusing on The Skull Merchant's power adjustments, reverting Survivor perks Breakdown and Wicked, and extensive map pallet and collision fixes.
+8−1→ - 9.2.3 | Bugfix PatchOct 21, 2025 · 10mo
A bugfix patch primarily focused on significant buffs to The Shape's Evil Incarnate and Slaughtering Strike mechanics, alongside numerous stability and interaction fixes for the Haunted by Daylight event.
+11−2→ - 9.2.2 | Bugfix PatchOct 7, 2025 · 10mo
A bugfix patch primarily focused on balancing The Krasue and adjusting the Off The Record perk, alongside numerous stability and map fixes.
+2−8→ - 9.2.1 | Bugfix PatchSep 30, 2025 · 10mo
Bugfix patch focusing on The Krasue's balance and numerous stability, audio, and map fixes across multiple characters.
+4−5→
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