PatchDiff
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RimWorld
RimWorld
IndieSimulationStrategy
Ludeon Studios · Ludeon Studios·$34.99
Mar 3, 2020 · 79mo ago

Update 1.1.2562 released

AI summary1mo

Update 1.1.2562 focuses on stability, bug fixes for caravans and AI, and a significant nerf to psychic entropy for non-amplified pawns.

Buffs4

  • EmpireRoyal Title Tooltip:Added more detailed information about the heir's faction to the royal title tooltip.Added
  • Psychic Animal PulserThe psychic animal pulser no longer affects animals owned by the player, making it a safer tool for colony defense.All animalsNon-player animals
  • Mech ClustersMech cluster drop rules adjusted to prevent them from landing too close to the colony or individual colonists.RandomAdjusted
  • FlooringSilver and gold tiles are now officially classified as 'fine floor', which may affect room quality and pawn mood.StandardFine Floor

Nerfs1

  • Psychic EntropyPawns without a psychic amplifier now have significantly lower psychic entropy capacity, limiting their ability to handle psychic stress.10030

Bug fixes5

  • General
    • Fixed a bug that made it impossible to form a caravan if two map sides were blocked.
    • Fixed a bug where manhunting animals would attack sleeping mechs.
    • Fixed an occasional camera jump bug.
    • Fixed a bug where compressed translation data for backstories was being ignored.
    • Ensured animal beds do not interfere with royal title bedroom requirements.

Other changes2

  • EmpireEmpire pawns no longer have heirs assigned to prevent colonists from unintentionally inheriting royal titles.AssignedRemoved
  • GeneralFixed French language overlap between messages and letters; corrected various typos and combat log punctuation.

subjects affected (6)

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How did this patch land?
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official notes
RimWorld · Mar 3, 2020

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Patch history

see all 59

  1. Update 1.6.4850 releasedJun 8, 2026 · 2mo

    A small update focusing on stability, bug fixes for space/gravship mechanics, and wealth balancing for ancient bridges.

    +41
  2. Update 1.6.4630 releasedOct 31, 2025 · 10mo

    A small update focused on bug fixes, performance optimizations, and stability improvements, particularly regarding gravships, void structures, and pawn behaviors.

    +4
  3. Update 1.6.4543 releasedAug 6, 2025 · 12mo

    A small update focusing on bug fixes, stability improvements, and quality-of-life adjustments for quest shuttles, pathing, and the Archonexus ending.

    +6
  4. Update 1.6.4535 releasedJul 29, 2025 · 13mo

    Update 1.6.4535 focuses on fixing numerous bugs related to the Odyssey expansion, specifically regarding gravships, room vacuum, and corner-based interactions, alongside minor balance tweaks to psilocaps and genes.

    +31
  5. Update 1.6.4528 releasedJul 22, 2025 · 13mo

    Update 1.6.4528 focuses on bug fixes and performance optimizations for the Odyssey expansion, specifically targeting gravship mechanics, glowforest stability, and general game engine efficiency.

    +81
  6. Update 1.5.4104 releasedMay 24, 2024 · 27mo

    A small update focusing on Anomaly expansion refinements, ghoul behavior improvements, and a wide array of bug fixes across all expansions.

    +7
  7. Update 1.4.3704 releasedApr 19, 2023 · 40mo

    Update 1.4.3704 focuses on fixing colonist assignment resets during caravan travel and improving various UI tooltips and descriptions.

  8. Update 1.4.3682 releasedMar 28, 2023 · 41mo

    Update 1.4.3682 focuses on stability fixes, correcting pawn relationship logic, and refining mechanoid stagger behavior.

    +42

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