PatchDiff
gamesnewsabout
RimWorld
RimWorld
IndieSimulationStrategy
Ludeon Studios · Ludeon Studios·$34.99
Mar 8, 2020 · 78mo ago

Update 1.1.2567 released

AI summary1mo

A small balancing update focusing on turret nerfs, tribute rewards, and mech cluster incident changes.

Buffs3

  • Tribute Collector
    • Tribute collector rewards increased to 4 favor per prisoner, accelerating faction favor gain.4 favor
    • Tribute collector now grants 1 favor per 50 gold, improving the efficiency of gold tributes.1 per 50 favor
  • QuestsFaction relations rewards for completing quests have been increased, making it easier to build alliances.Increased

Nerfs6

  • Inferno Turret
    • Inferno turret now has a longer cooldown, reducing its overall fire frequency.Increased
    • Reduced accuracy makes the Inferno turret less reliable at hitting targets.Lower
  • Charge Turret
    • Reduced rate of fire lowers the turret's burst potential.Lower
    • Smaller burst size reduces the amount of damage dealt per attack cycle.Smaller
    • Decreased accuracy at long ranges makes the turret less effective against distant enemies.Worse
  • Mech TurretsBase health reduced from 280 to 250, making them easier to destroy.280250 HP

Bug fixes1

  • GeneralFixed an incorrect black line appearing on the Royalty main menu background.

Other changes4

  • Charge TurretThe Charge blaster turret has been renamed to Charge turret for clarity.Charge blaster turretCharge turret
  • Mech ClustersRandom mech clusters now appear as their own incident rather than a raid strategy, changing how they trigger.raid strategyincident
  • AnimalsAdjusted body sizes for donkeys and caribou to ensure logical scaling (donkeys are no longer larger than yaks).Adjusted
  • GeneralAdded new loading tips to provide more information to players during load screens.Added

subjects affected (8)

tap to see balance history

How did this patch land?
🔗
official notes
RimWorld · Mar 8, 2020

Related Deals

Gear, keys & collectibles for RimWorld

Affiliate links — we may earn a commission. Prices and availability are set by eBay sellers and may change.

Enjoying PatchDiff?
AI & server costs add up — a coffee helps keep it free for everyone. Thank you!

Patch history

see all 59

  1. Update 1.6.4850 releasedJun 8, 2026 · 2mo

    A small update focusing on stability, bug fixes for space/gravship mechanics, and wealth balancing for ancient bridges.

    +41
  2. Update 1.6.4630 releasedOct 31, 2025 · 10mo

    A small update focused on bug fixes, performance optimizations, and stability improvements, particularly regarding gravships, void structures, and pawn behaviors.

    +4
  3. Update 1.6.4543 releasedAug 6, 2025 · 12mo

    A small update focusing on bug fixes, stability improvements, and quality-of-life adjustments for quest shuttles, pathing, and the Archonexus ending.

    +6
  4. Update 1.6.4535 releasedJul 29, 2025 · 13mo

    Update 1.6.4535 focuses on fixing numerous bugs related to the Odyssey expansion, specifically regarding gravships, room vacuum, and corner-based interactions, alongside minor balance tweaks to psilocaps and genes.

    +31
  5. Update 1.6.4528 releasedJul 22, 2025 · 13mo

    Update 1.6.4528 focuses on bug fixes and performance optimizations for the Odyssey expansion, specifically targeting gravship mechanics, glowforest stability, and general game engine efficiency.

    +81
  6. Update 1.5.4104 releasedMay 24, 2024 · 27mo

    A small update focusing on Anomaly expansion refinements, ghoul behavior improvements, and a wide array of bug fixes across all expansions.

    +7
  7. Update 1.4.3704 releasedApr 19, 2023 · 40mo

    Update 1.4.3704 focuses on fixing colonist assignment resets during caravan travel and improving various UI tooltips and descriptions.

  8. Update 1.4.3682 releasedMar 28, 2023 · 41mo

    Update 1.4.3682 focuses on stability fixes, correcting pawn relationship logic, and refining mechanoid stagger behavior.

    +42

Recently Updated

6

Similar Games

6