A small balancing update focusing on turret nerfs, tribute rewards, and mech cluster incident changes.
▲Buffs3
- Tribute Collector
- Tribute collector rewards increased to 4 favor per prisoner, accelerating faction favor gain.→4 favor
- Tribute collector now grants 1 favor per 50 gold, improving the efficiency of gold tributes.→1 per 50 favor
- QuestsFaction relations rewards for completing quests have been increased, making it easier to build alliances.→Increased
▼Nerfs6
- Inferno Turret
- Inferno turret now has a longer cooldown, reducing its overall fire frequency.→Increased
- Reduced accuracy makes the Inferno turret less reliable at hitting targets.→Lower
- Charge Turret
- Reduced rate of fire lowers the turret's burst potential.→Lower
- Smaller burst size reduces the amount of damage dealt per attack cycle.→Smaller
- Decreased accuracy at long ranges makes the turret less effective against distant enemies.→Worse
- Mech TurretsBase health reduced from 280 to 250, making them easier to destroy.280→250 HP
✚Bug fixes1
◆Other changes4
- Charge TurretThe Charge blaster turret has been renamed to Charge turret for clarity.Charge blaster turret→Charge turret
- Mech ClustersRandom mech clusters now appear as their own incident rather than a raid strategy, changing how they trigger.raid strategy→incident
- AnimalsAdjusted body sizes for donkeys and caribou to ensure logical scaling (donkeys are no longer larger than yaks).→Adjusted
- GeneralAdded new loading tips to provide more information to players during load screens.→Added
subjects affected (8)
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Patch history
- Update 1.6.4850 releasedJun 8, 2026 · 2mo
A small update focusing on stability, bug fixes for space/gravship mechanics, and wealth balancing for ancient bridges.
+4−1→ - Update 1.6.4630 releasedOct 31, 2025 · 10mo
A small update focused on bug fixes, performance optimizations, and stability improvements, particularly regarding gravships, void structures, and pawn behaviors.
+4→ - Update 1.6.4543 releasedAug 6, 2025 · 12mo
A small update focusing on bug fixes, stability improvements, and quality-of-life adjustments for quest shuttles, pathing, and the Archonexus ending.
+6→ - Update 1.6.4535 releasedJul 29, 2025 · 13mo
Update 1.6.4535 focuses on fixing numerous bugs related to the Odyssey expansion, specifically regarding gravships, room vacuum, and corner-based interactions, alongside minor balance tweaks to psilocaps and genes.
+3−1→ - Update 1.6.4528 releasedJul 22, 2025 · 13mo
Update 1.6.4528 focuses on bug fixes and performance optimizations for the Odyssey expansion, specifically targeting gravship mechanics, glowforest stability, and general game engine efficiency.
+8−1→ - Update 1.5.4104 releasedMay 24, 2024 · 27mo
A small update focusing on Anomaly expansion refinements, ghoul behavior improvements, and a wide array of bug fixes across all expansions.
+7→ - →Update 1.4.3704 releasedApr 19, 2023 · 40mo
Update 1.4.3704 focuses on fixing colonist assignment resets during caravan travel and improving various UI tooltips and descriptions.
- Update 1.4.3682 releasedMar 28, 2023 · 41mo
Update 1.4.3682 focuses on stability fixes, correcting pawn relationship logic, and refining mechanoid stagger behavior.
+4−2→
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