Beta patch v0.104.0 focuses on adjusting baseline difficulty for lower Ascensions, reworking several underperforming cards for Ironclad and Regent, and introducing significant buffs to Neow's relics and cards.
Images © Slay the Spire 2 via Steam
▲Buffs11
- IroncladDrum of Battle:Drum of Battle is now a Skill that grants 2(3) Energy when Exhausted, improving synergy with Exhaust decks.Power→Skill
- Regent
- Parry:Parry now applies Block directly to the Sovereign Blade card, enabling interaction with Block-modifying powers.Gain block on play→Sovereign Blade gains block
- Tyranny:Tyranny now triggers before Bombardment, allowing for immediate play if Bombardment is exhausted.After Bombardment→Before Bombardment
- Silent
- Nightmare:Nightmare now removes Afflictions from the copies of cards it adds to your hand.Kept on copies→Removed from copies
- Untouchable:Untouchable's upgraded block gain increased from +2 to +3.+2→+3
- Neow's FuryNeow's Fury now allows the player to choose which 2 cards to put into their hand from the discard pile.Random→Choice
- Neow's Booming ConchNeow's Booming Conch now grants 1 Energy at the start of Elite combats.0→1 Energy
- Tezcatara's Nutritious SoupTezcatara's Nutritious Soup now grants all Strikes +3 damage in addition to 0 cost and Eternal.0→3
- Vantom
- Dismember:Vantom's Dismember damage decreased at lower Ascensions to make the game more accessible.27(30)→26(30)
- Slippery:Vantom's Slippery power reduced from 9 to 8 at lower Ascensions.9→8(9)
- Tag TeamReplay:Tag Team's Replay effect now triggers on attacks that deal damage to all enemies.Single target→All enemies
▼Nerfs2
◆Other changes1
- IroncladConflagration:Conflagration now deals 2 damage multiple times instead of scaling based on attacks played this turn.8(9) + bonus per attack→2 damage 4(5) times
subjects affected (8)
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Patch history
- Beta Patch Notes - v0.111.0Aug 14, 2026 · 1w
Beta patch adds Indonesian localization, card reworks, balance changes across enemies, items, Defect/others, UX improvements, art/VFX updates, and numerous bug fixes across UI, performance, and gameplay.
+24−10→ - Beta Patch Notes - v0.110.0Jul 31, 2026 · 3w
Beta patch v0.110.0 introduces a keyboard-only control mode, significant card reworks for the Silent and Regent, and various balance adjustments across all characters and relics.
+23−8→ - Beta Patch Notes - v0.109.0Jul 17, 2026 · 1mo
Beta patch v0.109.0 introduces new Neow relics, significant card reworks for Silent and Necrobinder, and extensive multiplayer bug fixes and balance adjustments.
+19−9→ - Beta Patch Notes - v0.108.0Jul 3, 2026 · 1mo
Beta Patch v0.108.0 introduces a large set of new multiplayer cards, balance adjustments for all characters, significant modding improvements, and various bug fixes and UI enhancements.
+17−9→ - Beta Patch Notes - v0.107.0Jun 4, 2026 · 2mo
A stability-focused beta patch featuring minor balance adjustments for characters and enemies, numerous bug fixes, and UI/UX improvements to prepare for the main branch transition.
+7−1→ - May Bug FixesMay 29, 2026 · 2mo
A comprehensive bugfix patch migrating stability improvements and gameplay fixes from the beta branch to the main game, focusing heavily on controller navigation, Linux stability, and specific card/relic interactions.
+5−5→ - Beta Patch Notes - v0.106.0May 22, 2026 · 3mo
Beta patch v0.106.0 focuses on enemy balance (Infested Prism, Skulking Colony, Aeonglass), character card adjustments, and various quality-of-life and bug fixes.
+11−6→ - Beta Hotfix Notes - v0.105.1May 9, 2026 · 3mo
Beta hotfix addressing Aeonglass boss bugs and critical multiplayer state divergence issues.
+1→
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