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Ironclad

HeroStrength · Exhaust · Warrior · Combat
7 patcheslast touched 1d ago▲ +15

Power trajectory

Up = buffed, down = nerfed
0+15Mar 13, 2026May 22, 2026Mar 13, 2026 — Beta Patch Notes - v0.99 +0 / -0 (cum 0)Mar 17, 2026 — Patch Notes - v0.99.1 +0 / -0 (cum 0)Mar 20, 2026 — Beta Patch Notes - v0.100.0 +8 / -1 (cum +7)Mar 27, 2026 — Beta Patch Notes - v0.101.0 +2 / -0 (cum +9)Apr 10, 2026 — Beta Patch Notes - v0.103.0 +2 / -0 (cum +11)Apr 24, 2026 — Beta Patch Notes - v0.104.0 +1 / -1 (cum +11)May 22, 2026 — Beta Patch Notes - v0.106.0 +4 / -0 (cum +15)
Zoom into one ability:19 abilities tracked
Filter by change type:6 types in this subject

Patch history

    • 🎯BehaviorDrum of BattleEnergy gain

      Energy gain on Exhaust now respects Replay and card play duplication effects like Duplicator potion.

      behavior

    • 🔁ReworkHowl From Beyondtrigger timingstart of turnend of turn

      Trigger moved to the end of the turn, allowing for better synergy with turn-based setups.

      behavior

    • 🎯BehaviorEntrenchBlock gainAdded

      Can now gain extra Block from enchantments like Nimble.

      behavior

    • 📊NumericUnrelentingdamage12(18)14(20)

      Increased damage for both base and upgraded versions.

      numeric

  1. Apr 24, 2026·Beta Patch Notes - v0.104.0+1-1
    • 🔁ReworkConflagrationeffect8(9) + bonus per attack2 damage 4(5) times

      Conflagration now deals 2 damage multiple times instead of scaling based on attacks played this turn.

      Reworked to be a consistent AOE strength payout rather than scaling with card plays.

    • 🔁ReworkDrum of BattletypePowerSkill

      Drum of Battle is now a Skill that grants 2(3) Energy when Exhausted, improving synergy with Exhaust decks.

      Changed from a draw power that exhausts the deck to a skill that grants energy upon exhaustion.

    • 📊NumericDrum of Battlecost01

      Drum of Battle cost increased to 1 as part of its rework to a Skill card.

      Cost increased as part of the rework from Power to Skill.

    • NewNot Yethealing10(13) HP

      Added 'Not Yet', a rare skill that provides much-needed healing and then exhausts.

      New card

    • ✂️RemovedGrappleavailabilityUncommonRemoved

      Removed Grapple from the card pool as it was low impact and redundant with Juggernaut.

      Deprecated

    • 📊NumericColossusrarityRareUncommon

      Decreased rarity of Colossus to Uncommon, making defensive options and Weak more accessible.

      Easier to find

    • 🎯BehaviorCinderexhaust targetTop of Draw PileRandom card in Hand

      Cinder now exhausts a random card in hand, making it more useful for clearing unwanted cards.

      More predictable/controllable

    • 📊NumericTremblepropertyNo ExhaustExhausts

      Tremble now exhausts itself, improving synergy with Ironclad's exhaust-based mechanics.

      Synergy with Exhaust decks

  2. Mar 20, 2026·Beta Patch Notes - v0.100.0+8-1
    • 🔁ReworkDominateeffectReworked

      Now applies Vulnerable and gains Strength based on the number of Vulnerable on the enemy.

      Reworked

    • 📊NumericExpect a Fightcost21

      Cost reduced and reworked to gain energy based on Attacks in hand.

      Reworked

    • 📊NumericSpitehits23

      Reworked to deal 5 damage and hit up to 3 times if HP was lost this turn.

      Reworked

    • 🔁ReworkStokeeffectReworked

      Now exhausts the entire hand and adds a random card for each card exhausted.

      Reworked

    • 📊NumericBreakcost21

      Energy cost decreased to make the card more playable.

      Buffed

    • 📊NumericBreakdamage20(25)20(30)

      Increased upgraded damage for higher payoff.

      Buffed

    • 📊NumericCinderdamage17(22)18(24)

      Slight increase to base and upgraded damage.

      Buffed

    • 📊NumericFight Me!strength gain2(3)3(4)

      Increased strength gain for better scaling.

      Buffed

    • 🎯BehaviorForgotten RitualexhaustExhausts

      Now exhausts, preventing it from being used in infinite loops.

      Nerfed

    • 📊NumericHemokinesisdamage14(19)15(20)

      Slight increase to damage.

      Buffed

    • 📊NumericTremblevulnerable2(3)3(4)

      Increased vulnerable application.

      Buffed

  3. Mar 17, 2026·Patch Notes - v0.99.1
    • 🐛Bug fixHellraisertargeting

      Fixed Hellraiser playing Strikes when no valid targets are present.

      Bugfix

    • 🐛Bug fixHellraisertargeting

      Fixed Hellraiser power playing Strikes when no valid targets are present.

      bugfix