Beta v0.103.0 introduces a revamped Daily Leaderboard scoring system, new Neow relics, Ironclad survivability updates, and significant Silent card rebalancing alongside various enemy nerfs.
Images © Slay the Spire 2 via Steam
▲Buffs15
- Neow
- Added Neow's Bones, allowing players to gain 2 random Neow Relics at the cost of 1 random Curse.→Added
- Added Phial Holster, providing an extra potion slot and 2 random potions.→Added
- Added Winged Boots, allowing the player to ignore paths when choosing rooms 3 times.→Added
- Ironclad
- Not Yet:Added 'Not Yet', a rare skill that provides much-needed healing and then exhausts.→10(13) HP
- Colossus:Decreased rarity of Colossus to Uncommon, making defensive options and Weak more accessible.Rare→Uncommon
- Silent
- Memento Mori:Increased base damage of Memento Mori.8(10)→9(11)
- Speedster:Increased base damage of Speedster.1(2)→2
- Speedster:Changed Speedster upgrade from damage to gaining the Innate keyword.+1 damage→Innate
- RegentRegalite now grants Block for any card created, including Status cards, making it more consistent.Colorless cards only→Any card
- Living FogLiving Fog no longer increases the amount of bombs it spawns over time.Increases over time→Static
- Skulking ColonyDecreased HP to allow the enemy to be killed one turn earlier at Ascension 8.74(79)→70(75) HP
- ByrdonisReduced HP across all scaling brackets.91(99)-94(99)→81(90)-84(90) HP
- Doormaker
- Overall damage numbers reduced and move order adjusted for better flow.High→Lower
- Doormaker no longer applies debuffs to the player.Applies debuffs→None
- Doormaker now gains less strength over the course of the fight.High→Lower
▼Nerfs1
- SilentAcrobatics:Increased rarity of Acrobatics to Uncommon to prevent it from dominating pick and win rates.Common→Uncommon
◆Other changes4
- IroncladGrapple:Removed Grapple from the card pool as it was low impact and redundant with Juggernaut.Uncommon→Removed
- SilentFollow Through:Reworked from an AoE Weak attack to a single target attack that hits twice if the player has 5+ cards in hand.AoE Damage + Weak→Single Target + Multi-hit
- Daily Leaderboards
- Leaderboards now only show friends' scores to mitigate the impact of cheaters.Global→Friends only
- Score is now sorted by victory, then badge count, then completion speed.Points/Unlocks→Win > Badges > Time
subjects affected (9)
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Patch history
- Beta Patch Notes - v0.111.0Aug 14, 2026 · 1w
Beta patch adds Indonesian localization, card reworks, balance changes across enemies, items, Defect/others, UX improvements, art/VFX updates, and numerous bug fixes across UI, performance, and gameplay.
+24−10→ - Beta Patch Notes - v0.110.0Jul 31, 2026 · 3w
Beta patch v0.110.0 introduces a keyboard-only control mode, significant card reworks for the Silent and Regent, and various balance adjustments across all characters and relics.
+23−8→ - Beta Patch Notes - v0.109.0Jul 17, 2026 · 1mo
Beta patch v0.109.0 introduces new Neow relics, significant card reworks for Silent and Necrobinder, and extensive multiplayer bug fixes and balance adjustments.
+19−9→ - Beta Patch Notes - v0.108.0Jul 3, 2026 · 1mo
Beta Patch v0.108.0 introduces a large set of new multiplayer cards, balance adjustments for all characters, significant modding improvements, and various bug fixes and UI enhancements.
+17−9→ - Beta Patch Notes - v0.107.0Jun 4, 2026 · 2mo
A stability-focused beta patch featuring minor balance adjustments for characters and enemies, numerous bug fixes, and UI/UX improvements to prepare for the main branch transition.
+7−1→ - May Bug FixesMay 29, 2026 · 2mo
A comprehensive bugfix patch migrating stability improvements and gameplay fixes from the beta branch to the main game, focusing heavily on controller navigation, Linux stability, and specific card/relic interactions.
+5−5→ - Beta Patch Notes - v0.106.0May 22, 2026 · 3mo
Beta patch v0.106.0 focuses on enemy balance (Infested Prism, Skulking Colony, Aeonglass), character card adjustments, and various quality-of-life and bug fixes.
+11−6→ - Beta Hotfix Notes - v0.105.1May 9, 2026 · 3mo
Beta hotfix addressing Aeonglass boss bugs and critical multiplayer state divergence issues.
+1→
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