PatchDiff
gamesnewsabout
Slay the Spire 2
Slay the Spire 2
IndieStrategyEarly Access
Mega Crit · Mega Crit·$24.99
Apr 10, 2026 · 4mo ago

Beta Patch Notes - v0.103.0

AI summary3mo

Beta v0.103.0 introduces a revamped Daily Leaderboard scoring system, new Neow relics, Ironclad survivability updates, and significant Silent card rebalancing alongside various enemy nerfs.

Images © Slay the Spire 2 via Steam

Buffs15

  • Neow
    • Added Neow's Bones, allowing players to gain 2 random Neow Relics at the cost of 1 random Curse.Added
    • Added Phial Holster, providing an extra potion slot and 2 random potions.Added
    • Added Winged Boots, allowing the player to ignore paths when choosing rooms 3 times.Added
  • Ironclad
    • Not Yet:Added 'Not Yet', a rare skill that provides much-needed healing and then exhausts.10(13) HP
    • Colossus:Decreased rarity of Colossus to Uncommon, making defensive options and Weak more accessible.RareUncommon
  • Silent
    • Memento Mori:Increased base damage of Memento Mori.8(10)9(11)
    • Speedster:Increased base damage of Speedster.1(2)2
    • Speedster:Changed Speedster upgrade from damage to gaining the Innate keyword.+1 damageInnate
  • RegentRegalite now grants Block for any card created, including Status cards, making it more consistent.Colorless cards onlyAny card
  • Living FogLiving Fog no longer increases the amount of bombs it spawns over time.Increases over timeStatic
  • Skulking ColonyDecreased HP to allow the enemy to be killed one turn earlier at Ascension 8.74(79)70(75) HP
  • ByrdonisReduced HP across all scaling brackets.91(99)-94(99)81(90)-84(90) HP
  • Doormaker
    • Overall damage numbers reduced and move order adjusted for better flow.HighLower
    • Doormaker no longer applies debuffs to the player.Applies debuffsNone
    • Doormaker now gains less strength over the course of the fight.HighLower

Nerfs1

  • SilentAcrobatics:Increased rarity of Acrobatics to Uncommon to prevent it from dominating pick and win rates.CommonUncommon

Other changes4

  • IroncladGrapple:Removed Grapple from the card pool as it was low impact and redundant with Juggernaut.UncommonRemoved
  • SilentFollow Through:Reworked from an AoE Weak attack to a single target attack that hits twice if the player has 5+ cards in hand.AoE Damage + WeakSingle Target + Multi-hit
  • Daily Leaderboards
    • Leaderboards now only show friends' scores to mitigate the impact of cheaters.GlobalFriends only
    • Score is now sorted by victory, then badge count, then completion speed.Points/UnlocksWin > Badges > Time

subjects affected (9)

tap to see balance history

How did this patch land?
🔗
official notes
Slay the Spire 2 · Apr 10, 2026

Related Deals

Gear, keys & collectibles for Slay the Spire 2

Affiliate links — we may earn a commission. Prices and availability are set by eBay sellers and may change.

Enjoying PatchDiff?
AI & server costs add up — a coffee helps keep it free for everyone. Thank you!

Patch history

see all 20

  1. Beta Patch Notes - v0.111.0Aug 14, 2026 · 1w

    Beta patch adds Indonesian localization, card reworks, balance changes across enemies, items, Defect/others, UX improvements, art/VFX updates, and numerous bug fixes across UI, performance, and gameplay.

    +2410
  2. Beta Patch Notes - v0.110.0Jul 31, 2026 · 3w

    Beta patch v0.110.0 introduces a keyboard-only control mode, significant card reworks for the Silent and Regent, and various balance adjustments across all characters and relics.

    +238
  3. Beta Patch Notes - v0.109.0Jul 17, 2026 · 1mo

    Beta patch v0.109.0 introduces new Neow relics, significant card reworks for Silent and Necrobinder, and extensive multiplayer bug fixes and balance adjustments.

    +199
  4. Beta Patch Notes - v0.108.0Jul 3, 2026 · 1mo

    Beta Patch v0.108.0 introduces a large set of new multiplayer cards, balance adjustments for all characters, significant modding improvements, and various bug fixes and UI enhancements.

    +179
  5. Beta Patch Notes - v0.107.0Jun 4, 2026 · 2mo

    A stability-focused beta patch featuring minor balance adjustments for characters and enemies, numerous bug fixes, and UI/UX improvements to prepare for the main branch transition.

    +71
  6. May Bug FixesMay 29, 2026 · 2mo

    A comprehensive bugfix patch migrating stability improvements and gameplay fixes from the beta branch to the main game, focusing heavily on controller navigation, Linux stability, and specific card/relic interactions.

    +55
  7. Beta Patch Notes - v0.106.0May 22, 2026 · 3mo

    Beta patch v0.106.0 focuses on enemy balance (Infested Prism, Skulking Colony, Aeonglass), character card adjustments, and various quality-of-life and bug fixes.

    +116
  8. Beta Hotfix Notes - v0.105.1May 9, 2026 · 3mo

    Beta hotfix addressing Aeonglass boss bugs and critical multiplayer state divergence issues.

    +1

Recently Updated

6

Similar Games

6